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Old 10-23-20, 11:20 AM   #31
ArnoldR
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Originally Posted by Anvar1061 View Post
Last visit Wise in Site KSD-II: 19-10-2020 17:42:36
Awesome!!! Could you contact him directly and point him to this thread? Thanks in advance.
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Old 10-23-20, 12:22 PM   #32
Anvar1061
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Originally Posted by ArnoldR View Post
Awesome!!! Could you contact him directly and point him to this thread? Thanks in advance.
Knowing Wise I don't want to upset you. He won't do it. Have you contacted Sphere?

https://www.subsim.com/radioroom/member.php?u=343057
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Old 10-23-20, 01:35 PM   #33
ArnoldR
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Originally Posted by Anvar1061 View Post
Knowing Wise I don't want to upset you. He won't do it.
How do you know?
Is he still working on new turms for type VII U-Boot?

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Originally Posted by Anvar1061 View Post
Yes I did.
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Old 10-23-20, 01:58 PM   #34
Anvar1061
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Originally Posted by ArnoldR View Post
How do you know?
Is he still working on new turms for type VII U-Boot?
I can of course ask him. He passed the baton to the Young.
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Old 10-24-20, 10:12 AM   #35
Anvar1061
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Russian lessons
https://brat01.mybb.by/viewtopic.php?id=79&p=2#p96677
https://brat01.mybb.by/viewtopic.php?id=79&p=2#p96775
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Old 10-29-20, 05:38 PM   #36
Kal_Maximus_U669
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Yes Team KsD it sends heavy a fantastic team of doc at will ... precision in the work nothing is impossible with them !!! a site that I absolutely recommended


Uboat by Wise
https://image.noelshack.com/fichiers...88-capture.jpg
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Old 10-26-22, 05:41 AM   #37
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Originally Posted by iambecomelife View Post
...Also, if you are concerned about poly count, you can used S3d Editor's "minimum render dimension" controller for high-detailed parts so they're not rendered until the player gets close to them....
"minimum render dimension" controller?

What is it? I've never heard of it. Where can I find him?
I will be grateful for any help.
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Old 10-26-22, 03:28 PM   #38
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Originally Posted by ArnoldR View Post
I'm waiting for someone who is good at texture creation and UV-mapping to help me. If you like this project and you know someone who could do that, please PM me. I don't need him to do all the job. Only the UV-mapping of the hull, I can UV-map all the small details myself. Also, I need to have a nice and detailed texture which I can't create myself. And an AO-map is needed too in order to simulate the shadows on the surfaces.

So for now, this project is canceled.
This is a really good idea and we really do need a second liberty model in the game, I hope you do finish this as the model looks great. As for textures, your best bet would be to ask Alex B and/or Von Dos, they both do great texture work and are very active in the community.

Wish you the best of luck
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Old 11-21-22, 01:27 PM   #39
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Originally Posted by Alex.B View Post
"minimum render dimension" controller?

What is it? I've never heard of it. Where can I find him?
I will be grateful for any help.

It is a controller that you add to a mesh (3D part of a model). So, this mesh won't be rendered if your camera is beyond the specified distance.

Last edited by Mister_M; 03-04-24 at 04:36 AM.
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