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Old 11-15-07, 12:56 PM   #1
horsa
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Default Shells of Fury Mod List

For the moment it's just a list of authors and what they've done. Later I'll sort into categories.

Please add information about mods to the thread and they can be added to the list.

DerSchmutt

"U-Boote Kurs West!"-MoMod Bundle


Download:
Link updated on Oct 25 2008
http://www.mediafire.com/?sharekey=0...db6fb9a8902bda


ENSIGNCROW

Ship ID book in PDF format
http://www.mediafire.com/?wzizdnek6ld

HITMAN'S MODS

MODIFIED CONTROL ROOM WITH PERISCOPE RETICLE
http://www.mediafire.com/?ebluzeuzz2o

CHOCKS MODS

Periscope
http://www.mediafire.com/download.php?dzmprpgjeju

MG small reticule
http://www.mediafire.com/download.php?7mjc7y7sms3

Torpedo solution pdf
http://www.mediafire.com/download.php?6dcmzll1u5j

To install the replacement periscope or MG reticule, place the texture in your SOF textures folder, but back up the original first before you do!


CBs MODS

Tons of notes and examples on scripting in CB's posts in this thread
http://www.subsim.com/radioroom/showthread.php?t=120872


Also see this site
http://www.ebort2.co.uk/ -

The mods below are not direct links. Please use the link immediately above to reach CB’s site

SOF NEW RANDOM EARLY WAR CAMPAIGN
simply enter exit then reload each campaign mission to randomise the mission scripting


SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS
simply enter exit then reload each campaign mission to randomise the mission scripting


SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS
simply enter exit then reload each campaign mission to randomise the mission scripting

ENHANCED CONTROL ROOM SCREEN

ALTERNATE WAVE ANIMATION AND WEATHER FILE

ALTERNATE SEA TEXTURE v1

VOICE PACK 1 -ADDING CREW VOICES TO SOME COMMANDS

EXAMPLE USCHULE1 MISSION adding aircraft to missions

EXAMPLE USCHULE1 MISSION adding escorted vessels to missions

EXAMPLE USCHULE2 MISSION adding escorted vessels to a full campaign style patrol

EXAMPLE FULL PATROL adding aircraft and dynamic radio messages to missions

EXAMPLE FULL PATROL 2 adding aircraft and dynamic radio messages to missions 2



DER SCHMUTT MODS

#1 VOICE AND SOUND
1.) German language voices to most commands and events.
2.) A reloading sound for the deck cannon.

http://files.filefront.com/SoF+VS1zi.../fileinfo.html

#2 SHIPS DATA MOD
This mod will set max. speed and weight of all warships to values of historical origin.
Max. speed of all other vessels will be decreased to realistic values.
Datafile with new values included.

http://files.filefront.com/SoF+Ships.../fileinfo.html



SUBSIM Shells of Fury review by Horsa

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Last edited by horsa; 10-25-08 at 07:07 AM.
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Old 11-15-07, 01:08 PM   #2
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You guys are making it awfully hard not to purchase this game. Keep up the good work.
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Old 11-15-07, 01:25 PM   #3
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Quote:
Originally Posted by horsa
For the moment this is just a rough post to make folk aware of what is available.
Quote:
Originally Posted by horsa

Please add information about mods to the thread and they can be added to the list.

MODIFIED CONTROL ROOM WITH PERISCOPE RETICLE – Hitman
http://www.mediafire.com/?ebluzeuzz2o



THE MODS LISTED BELOW ARE ALL FOUND AT
http://www.ebort2.co.uk/ - CB

These are not direct links. Please use the link above to reach CB’s site

SOF NEW RANDOM EARLY WAR CAMPAIGN
simply enter exit then reload each campaign mission to randomise the mission scripting


SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS
simply enter exit then reload each campaign mission to randomise the mission scripting


SOF NEW RANDOM CAMPAIGN AS ABOVE BUT WITH CHANGING WEATHER ADDITIONS
simply enter exit then reload each campaign mission to randomise the mission scripting

ENHANCED CONTROL ROOM SCREEN

ALTERNATE WAVE ANIMATION AND WEATHER FILE

ALTERNATE SEA TEXTURE v1

VOICE PACK 1 -ADDING CREW VOICES TO SOME COMMANDS

EXAMPLE USCHULE1 MISSION adding aircraft to missions

EXAMPLE USCHULE1 MISSION adding escorted vessels to missions

EXAMPLE USCHULE2 MISSION adding escorted vessels to a full campaign style patrol

EXAMPLE FULL PATROL adding aircraft and dynamic radio messages to missions

EXAMPLE FULL PATROL 2 adding aircraft and dynamic radio messages to missions 2


text colo(u)r:rotfl: fixed
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Last edited by horsa; 11-15-07 at 04:33 PM.
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Old 11-15-07, 01:44 PM   #4
Hawk U-375
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Thanks nikimcbee
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Old 11-15-07, 04:28 PM   #5
horsa
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I don't know what the answer to this is. The text looks black on my screen . What's the trick ?

It seems to be where I use MS Word to compile something.

Is this why nobody ever reads my posts ? .... oh no wait .... that's because they're boring
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Old 11-15-07, 06:50 PM   #6
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You must have a light-background forum skin then. I guess the others, like me, use a dark grey background for the subsim forums. :hmm:

PS - I'm wondering what CB means by "exiting then reloading" the campaign to activate the scripting?

Got the game and plan to start a campaign shortly!

Also, I've looked at the files and they tell me very little so far; but if anyone's got a project in this and need some menial scripting labour - I'll be at your service!

I only just got the game but I see the potential already.
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Old 11-15-07, 07:29 PM   #7
horsa
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This is the thread with all the current knowledge of scripting. Its all jumbled into a very long thread because for a while this was the SOF forum
http://www.subsim.com/radioroom/showthread.php?t=120872
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Old 11-15-07, 10:26 PM   #8
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Here are three mods that I did a while ago, the first is a tweek of the 'scope to make it look more interesting and slightly dirty:



Next you have a smaller pipper on the MG:



Last you have a torpedo calculation chart, which I believe CB used as the basis for his in game mod with this data, but this is the original printable pdf version so you can stick it on your wall, should you wish:



These are part of a larger mod package I am working on, but since we have this new thread, I thought I'd stick em on here to get the ball rolling a bit. You can find them here:

Periscope
http://www.mediafire.com/download.php?dzmprpgjeju

MG small reticule
http://www.mediafire.com/download.php?7mjc7y7sms3

Torpedo solution pdf
http://www.mediafire.com/download.php?6dcmzll1u5j

To install the replacement periscope or MG reticule, place the texture in your SOF textures folder, but back up the original first before you do!

Chock
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Old 11-17-07, 03:23 PM   #9
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Nice work horsa and Chock!
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Old 11-29-07, 06:48 AM   #10
Der Schmutt
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Dear guys,

I have created 2 mods for SOF.

#1 Voice and sound:

This mod adds: 1.) German language voices to most commands and events.

2.) A reloading sound for the deck cannon.


#2 Ships mod

This mod will set max. speed and weight of all warships to values of historical origin.
Max. speed of all other vessels will be decreased to realistic values.
Datafile with new values included.

Both come with english language readme.

Download @Filefront.com

http://files.filefront.com/SoF+VS1zi.../fileinfo.html

http://files.filefront.com/SoF+Ships.../fileinfo.html

both:

http://browse.files.filefront.com/19...owsefiles.html


Greets

Last edited by Der Schmutt; 11-30-07 at 02:50 PM.
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Old 11-29-07, 02:52 PM   #11
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Quote:
Originally Posted by Der Schmutt
Dear guys,

I have created 2 mods for SOF.

#1 Voice and sound:

This mod adds: 1.) German language voices to most commands and events.

2.) A reloading sound for the deck cannon.


#2 Ships mod

This mod will set max. speed and weight of all warships to values of historical origin.
Max. speed of all other vessels will be decreased to realistic values.
Datafile with new values included.

Both come with english language readme.

Download @Filefront.com

http://files.filefront.com/SoF+VS1zi.../fileinfo.html

http://files.filefront.com/SoF+Ships.../fileinfo.html


Greets
Cool, Der Schmutt. Thanks!

C.
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Old 11-30-07, 07:06 AM   #12
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Thanks Der Schmutt.
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Old 03-11-11, 06:50 AM   #13
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Default Cannot download

Der Schmutt

I have tried to download your original campaign mentioned at the top of this thread but the link is dead now.

Please let us have a new link for that file.
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Old 04-18-11, 07:33 PM   #14
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Default Link to U-Boote Kurs West

Here is the link to U-Boote Kurs West:

http://www.subsim.com/radioroom/down...do=file&id=327
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Old 11-22-12, 08:39 PM   #15
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