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Old 05-20-20, 07:41 AM   #1
steel shark
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Join Date: Oct 2019
Location: Uk
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Default My Countermeasure In Cold Waters

I changed the counter measures in cold water some time back as they were very limited hears a list of the ones I use & made models for they will be in the 3 upcoming weapon packs (USN , UK , RUS)

A lot of decoys are launched from SSE Launchers (Submerged signal Ejector’s) or in my cold waters I used the VLS , to simulate this some are internal tubes tho like the Uk SCAD-102 & USN MK70-moss.

The Nixie & LWT are surface ship Towed decoys for cold waters USN surface warships adjusted these decoys for straight /left/right running and to simulate towed they last for a Very Long Time well unless a Torpedo gets it ofc

USN surface ships:

usn_countermeasure
usn_countermeasure_A
usn_AN/SLQ-25 Nixie-A
usn_AN/SLQ-25 Nixie-B
usn_AN/SLQ-25 Nixie-C
usn_ADC MK 1
usn_ADC MK 2
usn_ADC MK 3
usn_ADC MK 4
usn_ADC MK 5 (under development)
usn_AN/SLQ-61_LWT (Light Weight Towed) small warships Littoral Environment’s

USN submarines:

usn_countermeasure
usn_countermeasure_A
usn_moss MK-70 (standard torpedo tube)
usn_ADC MK 1
usn_ADC MK 2
usn_ADC MK 3
usn_ADC MK 4
usn_ADC MK 5 (under development)


UK submarines & surface ships

uk_countermeasure
uk_countermeasure_A
uk_type_2066
uk_type_2071
uk_scad_101
uk_scad_102 (internal tube) SSE MK-8
uk_s2170_SSTD (surface ship torpedo defence)



RUS surface & submerged warships:

Rus_countermeasure
Rus_countermeasure_A
wp_mg74me_M1
wp_mg74me_M2
wp_mg_104
wp_mg_114
wp_mg_124
wp_m-15_Paket (Anti-Torpedo-Defence) surface ships
wp_Lasta_ATD (Anti-Torpedo-Defence) submarine version
wp_vist_E (Barrier torpedo defence system)

not a 100% I’m sure but gives a good game play as each nations Vessels has different decoys and the way they work is different some are static some are live straight off after firing some are configurable as to flush out contacts by that I mean they shoot quiet then active at way point then do what you set them to and the some simulate submarine active pinging when they reach the way points add a lot more strategy to the game.

the other one im still making is a CAT
-{Countermeasure-Anti-Torpedo}- a Torpedo that intercepts enemy torpedoes

ill post some screen shots when i can of mine as ive got a funeral today so no time stay safe all.

Steel Shark.
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Old 05-20-20, 08:26 AM   #2
M134
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Join Date: Apr 2020
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Default

My condolences...
If you need any hints on making CAT - you can check Epic Mod 2.11. Search for usage of "databaseWeaponData.isAntitorpedo"
To check working example you can add "rus_m15" torpedo to submarine loadout.
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Old 05-21-20, 06:46 PM   #3
steel shark
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Default thanks

ill find it and look at it by the way thank you for the condolences mate
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