SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-17-22, 06:07 PM   #1
l02turner
Soundman
 
Join Date: Oct 2014
Location: Va
Posts: 143
Downloads: 167
Uploads: 0
Default Credit For Damage?

I know this would be hard to do but has anyone thought about giving the subs some kind of credit for scoring several hits on, say, a battleship but not enough for sinking it? I hesitated asking this, because I cannot think of a way to do it, but ya'll are smarter than I am. Or maybe it's not worth the effort? Actually, maybe giving 1/2 credit when a ship is hit but not sunk? What's the concensus?
l02turner is offline   Reply With Quote
Old 08-17-22, 08:00 PM   #2
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,892
Downloads: 431
Uploads: 26


Default

Quote:
Originally Posted by l02turner View Post
I know this would be hard to do but has anyone thought about giving the subs some kind of credit for scoring several hits on, say, a battleship but not enough for sinking it? I hesitated asking this, because I cannot think of a way to do it, but ya'll are smarter than I am. Or maybe it's not worth the effort? Actually, maybe giving 1/2 credit when a ship is hit but not sunk? What's the concensus?
your idea cannot be implemented.
SH4 is not designed to give credit for damage.
End of story. Good-bye. The End.
it is unfortunate if my answer seems harsh, it is not meant to be that.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is online   Reply With Quote
Old 08-17-22, 10:12 PM   #3
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by l02turner View Post
I know this would be hard to do but has anyone thought about giving the subs some kind of credit for scoring several hits on, say, a battleship but not enough for sinking it? I hesitated asking this, because I cannot think of a way to do it, but ya'll are smarter than I am. Or maybe it's not worth the effort? Actually, maybe giving 1/2 credit when a ship is hit but not sunk? What's the concensus?
As marco stated, no way to implement this.

Another example of UBI being lazy, not considering things, failing to implement a better system. Renown for damaging vessels with torpedoes, esp capital ships should have been implemented.
Bubblehead1980 is offline   Reply With Quote
Old 08-25-22, 07:14 PM   #4
l02turner
Soundman
 
Join Date: Oct 2014
Location: Va
Posts: 143
Downloads: 167
Uploads: 0
Default Partial Damage Credit

Thanks gang!
l02turner is offline   Reply With Quote
Old 08-26-22, 10:23 AM   #5
1Patriotofmany
XO
 
1Patriotofmany's Avatar
 
Join Date: Jul 2017
Posts: 439
Downloads: 92
Uploads: 0
Default

Would be great, numerous ships were damaged and taken out of action for months or years, that should count for something. Bummer it can't be implemented.
1Patriotofmany is offline   Reply With Quote
Reply

Tags
credit, damage, partial

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.