SUBSIM Radio Room Forums


SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Wolfpack: the new multiplayer co-op U-boat simulation > Wolfpack
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-27-2020, 04:58 AM   #1
ttb
Bilge Rat
 
Join Date: Mar 2015
Posts: 1
Downloads: 43
Uploads: 0
Default New to Wolfpack, have a few questions

o7 Captains!


Long time subsimmer, first time poster. I've been playing subsims since the days of the original Wolfpack, Seawolf and Silent Hunter (the first). First of all, may I say this game is the business. For years I've been waiting for a subsim like this, and I'm bloody loving it! I'm keen to see the planned features added when they are ready, but even in the current state the sim is an absolute pleasure to play. I find it very immersive, especially with having to know how to manipulate the actual controls, and having basic understanding of bouyancy etc to keep the u-boat stable.


I've been mostly playing in solo mode (both with and without bots) to try and learn approaches, attacks and the inevitable evasion. I have also tried my hand on multiplayer, and I feel it adds a great amount towards immersion having other crew to communicate with. Also the sound is absolutely outstanding, from the boat noises to having to speak into speaking tubes, bravo!!


Anywho, I have a few questions. If anyone here could provide advice, I'd be grateful!



  1. I've noticed my sub tends to become sluggish (with regards to changing depth) at low engine speeds. This is at depth, rather than a fresh dive. I can understand in real life how this could be normal (less water over diving surfaces reducing action), in this sim is that expected? Increasing speed seems to increase depth changes, basically I am wondering if I should take (to me the drastic) step of flooding/blowing negative to increase the rate of descent/ascent?
  2. Related question: when I'm diving, what is the historical configuration of dive planes? I.E. I can make the nose dive down and push her down with fast engines(eg foward and aft planes like / \, or is it more realistic to dive on an even keel (eg foward and aft planes like / /). Same question for decreasing depth.
  3. Any tips for evading destroyers?
  4. Are the escorts able to hear me blowing my tanks?
Many thanks, and perhaps I'll see you on the seas!


ttb
ttb is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:44 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright © 1995- 2021 Subsim®
"Subsim" is a registered trademark, all rights reserved.