SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-21-07, 12:32 PM | #16 |
Frogman
Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
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Awesome
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04-21-07, 12:36 PM | #17 | |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Quote:
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04-21-07, 01:39 PM | #18 |
Swabbie
Join Date: Aug 2005
Posts: 6
Downloads: 0
Uploads: 0
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Another great Mod !!!
Thank you very much Captain |
04-21-07, 03:34 PM | #19 |
Chief
Join Date: Aug 2006
Location: some where in the deep blue sea
Posts: 318
Downloads: 0
Uploads: 0
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top work cc again
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04-21-07, 03:40 PM | #20 |
Ace of the Deep
Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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Capn' "Brilliant!" Cox
-Take a bow sir!!!
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" All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
04-21-07, 03:48 PM | #21 |
Canadian Wolf
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Very nice work Captain
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04-21-07, 07:16 PM | #22 |
Samurai Navy
Join Date: Apr 2005
Location: Iowa, USA
Posts: 596
Downloads: 0
Uploads: 0
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You finially cracked that one! That was a smart work around. Nice!
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04-21-07, 11:26 PM | #23 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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This is a fantastic mod. It has all the mods I like and had installed separtely.
And a kool dropdown map to boot. And..... it plays music. And installed it with JSGME. Played 6 hrs with this mod and no problems. |
04-23-07, 07:10 AM | #24 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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can a standalone version be made to and maybe list what needs to me changed in the menu_1024_768 because some of us use different mods that modified that so we can add this great mod without losing the others.
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04-23-07, 09:48 AM | #25 |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Sure. I basically included a Read-me with the code for a standalone version. But if there is a demand for a standalone ready (down loadable) mod i could do that no problem. I could also include all the code that has been modified in the read-me (other then the map). Can look into it later as I am still at work here.
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04-23-07, 12:01 PM | #26 |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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First Post Updated!
Standalone Versions and the changes done in the "menu_1024_768" and "OrdersBar" Now Available.
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04-23-07, 01:22 PM | #27 |
Born to Run Silent
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Very usefull! Keep it up
Neal
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SUBSIM - 26 Years on the Web |
04-23-07, 01:36 PM | #28 |
Helmsman
Join Date: Apr 2007
Location: The Netherlands
Posts: 106
Downloads: 56
Uploads: 0
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thanks captain
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04-23-07, 04:06 PM | #29 |
Commander
Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Best looking gramophone in a long time m8!
Very well done.
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! |
05-14-07, 06:41 AM | #30 | |
Gunner
Join Date: May 2006
Location: Germany
Posts: 92
Downloads: 10
Uploads: 0
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Quote:
and if there are a chance for adding other moving objects ...... the nomo and some extra cards would be superb!!! |
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