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Old 06-11-07, 10:10 AM   #1
Hitman
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Default [REL] Aspect Ratio Wiz Wheel Templates available

Hi everyone,

I have finally completed the templates for a wiz wheel that allows you to calculate the AOB very fast (Less than 10 seconds once you get the hang of it) and in two simple steps through periscope observation. The wheel simply does on the fly all the maths I described in my simplified targeting tutorial, so it is recommended that you also read that tutorial to understand the full process of manual targeting with it. Anyway, this Wiz wheel for Aspect Ratio method can be used combined with any other procedure, and of course it serves for the same things as any other circular wheel with a a Sine scale, if you just want it for general purposes or other methods, and it also comes in a Silent Service style that makes it more pleasent to look at.

Get it at my filefront account: http://files.filefront.com/SS_AR_Wiz.../fileinfo.html

Happy Hunting

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Last edited by Hitman; 06-11-07 at 02:43 PM.
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Old 06-11-07, 10:21 AM   #2
Mav87th
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AWESOME tool Hitman
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Old 06-11-07, 10:46 AM   #3
MaxT.dk
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Is it for the ingame use?
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Old 06-11-07, 11:09 AM   #4
adseal
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Thanks Hitman! Your job is awsome! To be honest thanks to You and Your simplified targetting tutorial, I just started to use manual targetting and I have fun like never before!

Best regards!
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Old 06-11-07, 02:12 PM   #5
Julius Caesar
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Great stuff!
Only...the wheel in you example is pointing at 4.92 (not 3.92) so you get the result of 28 (it should be 37)
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Old 06-11-07, 02:21 PM   #6
Hitman
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Quote:
Only...the wheel in you example is pointing at 4.92 (not 3.92) so you get the result of 28 (it should be 37)


The problem of using screenshots you took yesterday for a job you finish today I'm starting to think I will be known for having to make more fixes after releases than UBI with the KM wheel the same happened and I had to correct it.

The problem is that I have little time daily to work on this all, so I must always left it for finish the next day...and the next day I easily skip the details of the idea I had started with :hmm:

I'll correct it later

Quote:
Is it for the ingame use?
No it's for printing them and building the tool. Some time ago I thought it would be nice to have it in-game, but I realized that the view of my table full of tools similar to what were used in real submarines was way better for inmersion. Give it a try and you will probably agree!

Quote:
To be honest thanks to You and Your simplified targetting tutorial, I just started to use manual targetting and I have fun like never before!
That's the idea! Long ago I was attracted into manual TDC thanks to a friend who did some great job with tutorials (Spanish), so I thought I could pay back trying to lure people into this fascinating aspect of these games. Once you start doing it so, there is no return to autotargeting!
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Old 06-11-07, 02:43 PM   #7
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All right, wheel with corrected manual uploaded to the link above...
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Old 06-11-07, 03:16 PM   #8
U571_A.Tyler
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Default [REL] Aspect Ratio Wiz Wheel Templates available

You're right Julius Caesar

Another method that confirm this figure is: via calculator

Quote:
ARCSIN [ ((Length_periscope) / (Height_periscope)) / ((Length_book) / (Height_book))
ARCSIN [(143.2/36.5) / (10/4.25) ] = 36.67 in Degree of course


Again thanks a lot with your weel Hitman !
with some more nichtmare with these Destroyer
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