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Old 10-23-09, 06:23 PM   #1
urfisch
Sea Lord
 
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[REL] Urfisch´s final FX and GUI mod

DOWNLOAD:

http://rapidshare.com/files/36117298...rike_Beta1.zip

or:

ftp://maikhaas.dyndns.org/Volume_1/S...TYMODS/URFISH/

NAME: Maik
PW: Woelfe


RELEASE NOTES:

Finally its done...get new guis, textures, loading screens and new effects. Sorry for the extreme delay...i always thought, to get it finished. But now its your turn to do the finetuning...



This mod is NOT compatible or tested with:

- DD Open Hatch all versions
- FM Interiors
- LUCAs open conning hatch


...or other mods.


NOTE:

This is a beta release. So there might occure bugs...please apologize for any inconvience. Better you back up your files...i never had problems, but the new effects are very cpu intense!

Have fun with my last release for sh3. The Mod is JSGME ready...so just unzip in your mods folder and activate it.

MAKE IT COMPATIBLE to GWX, WAC, etc. READ HERE:

...\Urfischs_ModStrike_Beta1\data\Interior\NSS_Ubo at7

leave this folder out...you can seperate the folder of the mod...to make it compatible with the supermods, just leave the CR.dat (+stuff) out as shown. use only the other folders, with textures and the particles.dat + materials..that should do the trick...




---


I always asked myself, what bothers me when hitting a ship - the most exciting moment in the game. There are many things, but one counts most: the torpedo-explosion. If this thing is not well done...the hit is not as "beautiful" as it should be. So i reworked the explosion in many hours of testing.

Beside this i tweaked some other things i´ve done in the past to enhance the inner game feeling. As so, the damagescreen, that never fit reality. Now its a real construction plan of the boat. This exists for all types...release is planned end of next week!


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Last edited by urfisch; 03-11-10 at 12:28 PM. Reason: UPDATE
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Old 10-23-09, 06:24 PM   #2
urfisch
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Old 10-24-09, 03:21 AM   #3
Hitman
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A-M-A-Z-I-N-G









This is instant classic, will add it to my customized interface as soon as you release it, GREAAAAT WORK!
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Old 10-24-09, 03:34 AM   #4
HanSolo78
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Nice Work Urfisch!!
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Old 10-24-09, 08:34 AM   #5
Stormfly
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looks very nice !

if you like, i could produce a video after release
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Old 10-24-09, 09:35 AM   #6
makman94
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@Urfisch : ............
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Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods
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Old 10-24-09, 09:43 AM   #7
Aleksandar the Great
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EXCELLENT!
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Old 10-24-09, 10:01 AM   #8
Ritmeister
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WOW! Terrific work.
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Old 11-04-09, 05:38 PM   #9
urfisch
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an update...the fire and smoke are finished.



and a wish many of you had in the past...
get the fire extinguisher!




the fire effect is linked to an interior damage effect. and another special will await you: falling water-droplets! there are about 4 now. 3 at the conning-hatch and one at a pipe over the machine controls.

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Old 11-04-09, 06:57 PM   #10
makman94
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thats very nice additions Urfisch ! good job
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Old 11-05-09, 01:35 AM   #11
Aleksandar the Great
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Old 11-05-09, 01:07 PM   #12
Weiss Pinguin
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Quote:
Originally Posted by urfisch View Post
and a wish many of you had in the past...
get the fire extinguisher!




the fire effect is linked to an interior damage effect. and another special will await you: falling water-droplets! there are about 4 now. 3 at the conning-hatch and one at a pipe over the machine controls.

Holy cow One question though, how much of an FPS hit would this be for those of use still using machines from the turn of the century? ()
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Old 11-05-09, 01:12 PM   #13
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Super. Hey, how you can increase the height of the water column in the fall of a heavy projectile in the water?




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Old 11-05-09, 10:29 PM   #14
Rapt0r56
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Quote:
get the fire extinguisher!

Unbeliveable work...!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 11-06-09, 06:02 AM   #15
evan82
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Quote:
Originally Posted by Rapt0r View Post
Unbeliveable work...!
Yes. I don't noticed this before, but this is amazing! Nice idea.
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