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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1216 | |
Admiral
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Near as I can interpret it... that there was some sort of disconnect between the .exe & the sound.act, & from that... am guessing that a sound was improperly labeled, or mis named... or just flat out not there, for it to draw from, as a source... best WAG, Bubblehead1980 chum... ![]() Hopefully, someone more... knowledgeable, can come along & explain it, in greater detail... & confirm or refute My WAG... if I am mistaken. ![]() ![]() ![]() M. M.
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#1217 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
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Every program that I found that said it could open the .act file was false. I wanted to try and open it and see what the issue is. So far I've had no luck in finding a program that will allow me to.
CW ![]()
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1218 | |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
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I found this in the SH3 forums from 2006.
Quote:
Maybe one of the mod sound files is causing it. CW ![]()
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) Last edited by Captain Wreckless; 09-24-22 at 12:20 AM. |
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#1219 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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BH,
Did you put weather into the Subron 50 mod? I've had nothing but overcast skies and 24/7 of heavy rain for 2 weeks straight. From Casablanca to Gibraltar to west of Lorient, nothing but bad weather. It's like I'm a crew member on Noah's Ark. ![]() I've had to abort attacks on 6 ships because of the weather. It's really bad at night. ![]() Edit..... Yeah! Finally the rain has stopped. ![]()
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) Last edited by Captain Wreckless; 09-24-22 at 01:09 AM. |
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#1220 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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Got an issue leaving Scottish base. When I start outside of harbor, I immediately start taking damage and sink. Going to external view, I can see the outlines of land. It appears I'm starting on land for some reason.
I'm going to start in harbor and see what happens. CW ![]() EDIT. Another CTD during a DC attack caused by the sound.act file.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) Last edited by Captain Wreckless; 09-24-22 at 09:47 PM. |
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#1221 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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BH,
I've noticed that ships, cargo and war, traveling off Spain have no flags flying from the mast. Is this intentional? I guessing warships are Spanish and the cargo could be either Spanish or Axis. I did sink a cargo/passenger ship earlier without a flag flying and it showed up on the Nav map as red and not neutral gray.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1222 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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Ha Ha. Looks like the truck races are on a world tour. Now playing in Scotland.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1223 | |
Ocean Warrior
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protect them at all costs.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#1224 |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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Really sucks being sunk by your own side. Damn, PBY!
__________________
"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1225 | |
Navy Seal
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For some reason, in spite of proper flags being placed in files, Flags do not always show up on certain ships of nations added. Warship and merchant were likely Spanish. Spanish are neutral in the mod, but to give the possibility of aggressive action by supposed neutral vessels, I have it set so they will change to Axis at then change back to neutral at various times, so one patrol they may act in hostile manner, next will ignore. Up to the player to attack or not but if risk it, could sink a neutral and lose renown, even face dismissal. Seems the vessel you sunk (likely spanish) was not neutral at the time, lucky. lol According to various patrol reports I read while researching for the mod, SubRon 50 boats would encounter many (hundreds in some cases) of vessels while on patrol, many they suspected to be German but because could not identify, were unable to attack. |
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#1226 |
Navy Seal
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#1227 | |
Navy Seal
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I am working to resolve the sound issue to stop the CTD. Yes, seems my coordinates for out of port start are incorrect so has the player sub starting on land. I will correct this. |
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#1228 | |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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E of Iceland.
__________________
"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1229 | |
Sonar Guy
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 380
Downloads: 460
Uploads: 0
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Well I haven't encountered 100s of ships, just the 1 cargo and 3 ASW trawlers, 1 of which attacked but I got away. I looked at the ships in the Museum and these countries ships showed no flag for what ever reason: SPAIN, PORTUGAL, THAILAND, CHINA and the P.I.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Retired) |
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#1230 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 262
Downloads: 60
Uploads: 0
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Hey all, Just came back to SH 4 after years off.
Installed game no problems and loaded up this mod. Question is, is there a way to tune down the ASW? I don't remember it being this hard to elude depth charges.. Maybe i'm just OLD now ![]() ![]()
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David |
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