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Old 10-24-20, 10:27 AM   #1
steel shark
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Default Its The Swinging 60,s & the Mark 14 Is Back

i,ve often thought why the mark 14 was never in the Game Especially Since even the Mark 16 weapon references it :

WeaponObjectReference=usn_mk16

[Model]
ModelFile=weapons/assets/usn_mk14
Material=weapons/assets/usn_mk14_mat
MaterialTextures=weapons/assets/usn_mk14_tx


also it was in use on multiple naval vessels

So Now its back Introducing the New Early 60,s Anti Ship Torpedo line up


ive added 2 New Torpedoes and Reworked the one in the game to fit

So now Epic Waters has these new Weapons on my 1960,s Boats so


----Nautilus Class-------

USS Nautilus (SSN-571)


-------Skate Class-------


USS Skate (SSN-578)

USS Swordfish SSN-579

USS Sargo SSN-583

USS Seadragon SSN-584


-----Halibut class----

USS Halibut (SSGN-587)


----Barbel class-----


Barbel SS-580

Blueback SS-581

Bonefish SS-582



----George Washington class------


George Washington SSBN-598

Patrick Henry SSBN-599

Theodore Roosevelt SSBN-600

Robert E. Lee SSBN-601

Abraham Lincoln SSBN-602




the new weapons are :


Mark 14 Mod 3 Anti-ship Torpedo

Settings= Straight run

Speed = 46 Knots

Range = 4,500 Yards

Warhead = 303 Kg TPX explosive



Mark 16 Mod 0 Anti-ship Torpedo

Settings= Straight or Pattern run

Speed = 46 Knots

Range = 7,000 Yards

Warhead = 570 kg of TPX explosive

This was the most powerful conventional submarine torpedo warhead ever used by any Navy.


Mark 16 Mod 1 Anti-ship Torpedo

Settings= Straight or Pattern run

Speed = 46 Knots

Range = 11,500 Yards

Warhead = 440 kg of HBX explosive


These Combine well with my existing Reworked Mark 37 Line of Anti submarine torpedo,s

Mark 37 Mod 0 = Free Running No wire -30 knots

Mark 37 Mod 1 = Wire Guided - 26 knots

Mark 37 Mod 2 = Wire guided - 26 Knots

Mark 37 Mod 3 = Free Running No wire - 30 Knots

Mark37NT = Free Running No wire (OTTO Fuel 36 Knots)

& other versions

NT37C
NT37D
NT37E
NT37F


i,ve also reworked my early 60,s Sonar Panel so its for :


usn_an_bqs_4

AN/BQS-4=This system formed the active component of the sonar suite on 1950's era USN subs. Unlike the BQR-2 though, it is still powerful enough to detect otherwise silent enemies.

usn_an_bqr_2

AN/BQR-2=Derived from the German wartime GHG sonar suite as fitted on the Type XXI electroboot, the BQR-2 is a medium frequency sonar fitted to most USN subs until the Thresher/Permit Class. Though adequate for its day, by the 1980's this system is woefully obsolete and nearly blind against all but the oldest Soviet boats.


This is the sonar suite for Skate , Halibut , Nautilus , Skipjacks & Barbel Class
and also the George Washington Class which was basically a Skipjack with a added missile bay

I will be making a new George Washington Model at some point but im still working on a few Royal Navy new Models at the Moment & new Weapon / Aircraft Models

I,ve made and added a new five-bladed propeller model to the vessels that needed them before they were refitted with seven-bladed propellers


Skipjacks got their refit between 1973 and 1976 so after this the propellers change to the 7 bladed ones that coldwaters originally gave them

hears a few pics


Steel Shark
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Last edited by steel shark; 08-25-21 at 09:12 PM.
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Old 10-27-20, 07:10 PM   #2
ETR3(SS)
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Default

The 5-bladed Skipjacks were faster, but louder than their later 7-bladed versions.
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Old 10-27-20, 07:54 PM   #3
steel shark
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Default yep

ive accounted for this on barbel , skipjack , thresher class after prop refit they lose some speed but are less noisy im also guessing that the George Washington class were the same as the Scorpion (SSN-589) and the not-yet-started Sculpin (SSN-590) as they were suppose to be skpjacks Originally


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