SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-25-20, 03:11 AM   #4066
shadow_wxh
Soundman
 
Join Date: Mar 2017
Posts: 142
Downloads: 107
Uploads: 1
Default

I am afraid some the MOD option is not as generic as it is hoped be be. It feels like it is more fine tuned to work on NYGM as for other MODS we just have to test and see.My guess is this CAM-Ship feature has something to with the ship modelling as well I 'll make a new thread post if I find a solution.
shadow_wxh is offline   Reply With Quote
Old 05-29-20, 08:18 PM   #4067
N0_Name
Nub
 
Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
Default Help

I've been having issues installing this mod I think the problem is coming from the wolfpacks but i'm just not sure anymore if anyone could help me out that would be great.
N0_Name is offline   Reply With Quote
Old 05-29-20, 08:35 PM   #4068
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by N0_Name View Post
I've been having issues installing this mod I think the problem is coming from the wolfpacks but i'm just not sure anymore if anyone could help me out that would be great.

Be glad to help. What's the problem(s) ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 05-31-20, 07:46 PM   #4069
N0_Name
Nub
 
Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
Default

The issue appears to be that the mod isn't installing correctly I've gone through the mod installation instructions multiple times but I can't figure out what exactly is causing the problem.
N0_Name is offline   Reply With Quote
Old 05-31-20, 08:19 PM   #4070
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by N0_Name View Post
The issue appears to be that the mod isn't installing correctly I've gone through the mod installation instructions multiple times but I can't figure out what exactly is causing the problem.
What kind of error are you getting when you try to use it ?
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 05-31-20, 09:15 PM   #4071
N0_Name
Nub
 
Join Date: Apr 2020
Posts: 3
Downloads: 2
Uploads: 0
Default

I'm not getting any sort of error message but rather it simply fails to load even when activated in JSGME.
N0_Name is offline   Reply With Quote
Old 05-31-20, 09:17 PM   #4072
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by N0_Name View Post
I'm not getting any sort of error message but rather it simply fails to load even when activated in JSGME.
Ok. You put your Sh3.exe in the Supplemental folder, and put that folder into JSGME ?
Post your mod list when you can.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 06-01-20, 07:20 AM   #4073
Olamagato
Torpedoman
 
Join Date: Nov 2010
Location: Zielona Góra, Poland
Posts: 116
Downloads: 72
Uploads: 0
Default

Remember that if you bought SH3 in the Uplay or Steam service, then after installing the game always run it once being online, and then deactivate Uplay/Steam - enable offline mode. Then you can and should make a copy of the SH3 catalog, and it's best to install a supermod and any other mods on the copy.
The UPLAY service controls the content of files in the game directory and corrupts all attempts by JSGME and independent mod installers.
Always treat the original SH3 directory as a copy you have no control over.
Olamagato is offline   Reply With Quote
Old 09-01-20, 06:38 PM   #4074
Haesig
Swabbie
 
Join Date: May 2020
Location: Minnesota
Posts: 6
Downloads: 43
Uploads: 0
Default

Hey everyone, I'm playing with GWX 3.0 and this patch, only problem is I'm receiving empty messages from BdU and my CE. I followed the instructions to edit the en_menu and de_menu, but no luck. I've tried it as part of the "Supplement to V16B1" mod as well as directly editing the SH3 files to no avail. Is there something I need to do besides just copying and pasting the additional lines? Any help is much appreciated.
Haesig is offline   Reply With Quote
Old 09-02-20, 02:06 AM   #4075
Anvar1061
Ocean Warrior
 
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,340
Downloads: 843
Uploads: 0
Default

Quote:
Originally Posted by Haesig View Post
Hey everyone, I'm playing with GWX 3.0 and this patch, only problem is I'm receiving empty messages from BdU and my CE. I followed the instructions to edit the en_menu and de_menu, but no luck. I've tried it as part of the "Supplement to V16B1" mod as well as directly editing the SH3 files to no avail. Is there something I need to do besides just copying and pasting the additional lines? Any help is much appreciated.
I suppose you are using the Commander, which in turn can overwrite your en_menu and de_menu files. Then you do it

https://www.subsim.com/radioroom/sho...1&postcount=72
__________________
Anvar1061 is offline   Reply With Quote
Old 11-23-20, 07:34 AM   #4076
marcelw93
Swabbie
 
Join Date: Aug 2016
Posts: 13
Downloads: 36
Uploads: 0
Default Just a short question

Should I use the torpedo fix from the hardcore fix and the torpedo dud setting in the realism settings of silent hunter both or just only the hardcore fix?

Marcel
marcelw93 is offline   Reply With Quote
Old 11-23-20, 08:41 AM   #4077
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by marcelw93 View Post
Should I use the torpedo fix from the hardcore fix and the torpedo dud setting in the realism settings of silent hunter both or just only the hardcore fix?

Marcel
Both.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 11-23-20, 09:50 AM   #4078
marcelw93
Swabbie
 
Join Date: Aug 2016
Posts: 13
Downloads: 36
Uploads: 0
Default

Quote:
Originally Posted by John Pancoast View Post
Both.
Thanks
marcelw93 is offline   Reply With Quote
Old 11-23-20, 10:52 AM   #4079
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Quote:
Originally Posted by marcelw93 View Post
Thanks
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Old 11-29-20, 02:04 PM   #4080
marcelw93
Swabbie
 
Join Date: Aug 2016
Posts: 13
Downloads: 36
Uploads: 0
Default Empty Messages


I saw many empty messages from the CE at 7:13 . I modified the en_menu because of the H.sie patch and have the same empty messages mostly while taking damage . Has anyone an idea? Is it a feature from gwx to hide some unrealistic informations for the player? I have the problem without using the Commander, too.

My modlist:
GWX - Captain America's Officer Icons=1
GWX - No Medals on Crew=2
Thomsen's Sound Pack V3.2cg=3
Rbs1_SH4_Effects_GWX_30_71=4
Rapt0r's Uniforms V2.0 [Grey]=5
Rapt0r's Uniforms V2.0 [Grey - All Leather] Patch=6
M.E.P v6=7
Optional - ShipVanishingHull for MEP v6=8
Optional - FSF for MEP v6=9
TKSS18 German U-Boats Compilation=10
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)=11
FixAllSubGWX=12
GermanUboatCompilation_Sensors_for_GWX=13
ARB WideGui 1920x1080=14
English & Deutsch=15
ARB WideGui 1920x1080 v0.3.1=16
ARB WideGui NoSwastikaFix=17
Sh3_volumetric_clouds&fog_V2.2=18
Ricks_GWX_Rec_Man_Final=19
M.E.P v6- VisualSensors for GWX3=20
Supplement to V16B1 (JSGME)=21
marcelw93 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:12 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.