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Old 05-09-11, 07:11 AM   #46
Anvart
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Quote:
Originally Posted by Magic1111
Yes, I know Alex, all is well.....! But in the first moment I doesn´t "detected" the joke....
Forgive me, Thomas.
I will be very careful in the future...
Quote:
Originally Posted by Magic1111 View Post
Alex, the Thing is, since first release from your wonderful Flag & Pennants MOD my wish (and from many other guys too) is, that we can raise the pennants not only in port, but a few kilometers before port on sea (as in reality) !

So I hope (and dream) my wish become eventually sometimes true, maybe included in Aces Super-Turm MOD !

Best regards my Friends Alex & Leigh,

Thomas
My computer is dead...
When i will get a new machine, i will make your dream come true... may be.
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 05-09-11 at 07:28 AM.
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Old 05-09-11, 07:25 AM   #47
Aces
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Thank you Anvart,

Best wishes my friend.

Kind regards

Aces
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Old 05-09-11, 08:39 AM   #48
Magic1111
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Quote:
Originally Posted by Anvart View Post
Forgive me, Thomas.
I will be very careful in the future...

Okay, NO PROBLEM my Friend !!!

My computer is dead... Yes, I read about that in another thread long time ago....What a mess...
When i will get a new machine, i will make your dream come true... may be.
Oh, WOW, that sounds very good !

Many thanks in advance my friend !

Best wishes to you Alex,
Thomas
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Old 05-10-11, 11:08 AM   #49
galvao
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Hello.

I have some problems, with my u-boot 7C. i use this active list of mods, but dont have the MG-34's and can´t see my crew on deck ( using the rigth commands for that).
Other problem is already see that i only have the officers crew in command room of the boat ( no crew in rudder).
Someone can help......

Generic Mod Enabler - v2.6.0.157
[F:\Games\Silent hunter 3\ubisoft\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Pascal_portpeople
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Rapt0r's Das Boot Skin
SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default)
Sobers 3D waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Q Ship mod GWX3.0
Current Depth
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1_16k atmosphere
-63MBinSound
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version
DD_VisibleMines_V1.0
TDW_DC_Water_Disturbance_v4_0_SH3
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
b25_Louder_Diesels_Louder
IXBsplint_camo_LOW_RES
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Old 05-10-11, 11:28 AM   #50
fitzcarraldo
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Quote:
Originally Posted by galvao View Post
Hello.

I have some problems, with my u-boot 7C. i use this active list of mods, but dont have the MG-34's and can´t see my crew on deck ( using the rigth commands for that).
Other problem is already see that i only have the officers crew in command room of the boat ( no crew in rudder).
Someone can help......

Generic Mod Enabler - v2.6.0.157
[F:\Games\Silent hunter 3\ubisoft\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Pascal_portpeople
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Rapt0r's Das Boot Skin
SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default)
Sobers 3D waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Q Ship mod GWX3.0
Current Depth
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1_16k atmosphere
-63MBinSound
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version
DD_VisibleMines_V1.0
TDW_DC_Water_Disturbance_v4_0_SH3
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
b25_Louder_Diesels_Louder
IXBsplint_camo_LOW_RES
All seems very well in your list...You use SH5 water, but it is overwrited by WAC atmosphere (no problem with the Turms). Do you use the 4 GbPatch?

Regards.

Fitzcarraldo
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Last edited by fitzcarraldo; 05-10-11 at 11:39 AM.
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Old 05-10-11, 11:36 AM   #51
galvao
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yes, i use 4gb patch.

I dont now if any problem , because i use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 and Aces use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5.

another question is that always is visible minnorflag in turret little front mast.

regard

galvao
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Old 05-10-11, 11:40 AM   #52
fitzcarraldo
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Quote:
Originally Posted by galvao View Post
yes, i use 4gb patch.

I dont now if any problem , because i use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 and Aces use WX 3 Wilhemshafen,St Naz,Schluese and xtra ships V5.

another question is that always is visible minnorflag in turret little front mast.

regard

galvao
I use Wilhelmshaven V6, no problems.

Regards.

Fitzcarraldo
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Old 05-10-11, 11:54 AM   #53
Fubar2Niner
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Quote:
Originally Posted by galvao View Post
Hello.

I have some problems, with my u-boot 7C. i use this active list of mods, but dont have the MG-34's and can´t see my crew on deck ( using the rigth commands for that).
Other problem is already see that i only have the officers crew in command room of the boat ( no crew in rudder).
Someone can help......

Generic Mod Enabler - v2.6.0.157
[F:\Games\Silent hunter 3\ubisoft\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Pascal_portpeople
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Rapt0r's Das Boot Skin
SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default)
Sobers 3D waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Q Ship mod GWX3.0
Current Depth
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1_16k atmosphere
-63MBinSound
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version
DD_VisibleMines_V1.0
TDW_DC_Water_Disturbance_v4_0_SH3
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
b25_Louder_Diesels_Louder
IXBsplint_camo_LOW_RES
Not 100% sure on this shipmate, but try at least these two.....

Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version


At the end of the enabled mods. As Aces points out in post #1


Best regards.

Fubar2Niner
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Old 05-10-11, 12:39 PM   #54
galvao
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My list is alterade for this, but my 7C-1 continuons to not show MG's and crew on deck.
And crew in rudder on command room of the ship not show too.

Generic Mod Enabler - v2.6.0.157
[F:\Games\Silent hunter 3\ubisoft\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Pascal_portpeople
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Rapt0r's Das Boot Skin
Sobers 3D waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Q Ship mod GWX3.0
Current Depth
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1_16k atmosphere
-63MBinSound
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
DD_VisibleMines_V1.0
TDW_DC_Water_Disturbance_v4_0_SH3
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
b25_Louder_Diesels_Louder
IXBsplint_camo_LOW_RES
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version

Can get somoene help, because i love to see my mg's and crew leaving the port...

regards

Galvao
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Old 05-10-11, 01:09 PM   #55
Fubar2Niner
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Quote:
Originally Posted by galvao View Post
My list is alterade for this, but my 7C-1 continuons to not show MG's and crew on deck.
And crew in rudder on command room of the ship not show too.

(edit)

Can get somoene help, because i love to see my mg's and crew leaving the port...

regards

Galvao
Helmsman are only visible when you are submerged, shipmate.

Best regards.

Fubar2Niner
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Old 05-10-11, 02:53 PM   #56
fitzcarraldo
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Quote:
Originally Posted by galvao View Post
My list is alterade for this, but my 7C-1 continuons to not show MG's and crew on deck.
And crew in rudder on command room of the ship not show too.

Generic Mod Enabler - v2.6.0.157
[F:\Games\Silent hunter 3\ubisoft\MODS]

LifeBoats&Debris_v4
GWX_DFa-Flag&Pens_2010
FM30_UpDown_final
FM_NewInterior_V1.0
Conning Tower open Hatch TestFMfood
Depthcharge Shake v2.01
Urfischs_ModStrike_Beta1
Waterstream+Exhaust Combi V2.3 for GWX3
New Uboat Guns 1.2
Real Depth Charge
Torpedo damage Final ver2.0
Foam
WAC4.1 SubPen_animated_18.02.2010
Combat Radio Frequency
Pascal_portpeople
Rapt0r's Das Boot Interior
Rapt0r's Instruments V3.5
Rapt0r's Das Boot Skin
Sobers 3D waves
TiefeMkI(German)
Rapt0r's Uniforms V2.0
Subphones
GWX - No Medals on Crew
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Q Ship mod GWX3.0
Current Depth
b25_ConningTower_Mid
Wooden_Lifeboats_Mod_1.1
Destroyers&Corvette
WAC4.1_16k atmosphere
-63MBinSound
Aces' Multimod compatability fix release v1.3 public beta
Aces'_Multimod_Fix_v1.3_Johann_add-on
Materials file for Aces' multi-mod v1.3
Hitman_Beta_GUI_GWX3_1.0
Aces' Multimod compatability fix Hitman GUI add on
DD_VisibleMines_V1.0
TDW_DC_Water_Disturbance_v4_0_SH3
TDW_Ship_Plane_Fire_Damage_v1_4_SH3
b25_Louder_Diesels_Louder
IXBsplint_camo_LOW_RES
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version

Can get somoene help, because i love to see my mg's and crew leaving the port...

regards

Galvao
What is your "depth" with your boat in surface? Please, see the conning tower interior, if you have the MG34 in the CT, the boat is "too submerged" in surface position.

Regards.

Fitzcarraldo
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Old 05-10-11, 06:46 PM   #57
galvao
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Quote:
Originally Posted by fitzcarraldo View Post
What is your "depth" with your boat in surface? Please, see the conning tower interior, if you have the MG34 in the CT, the boat is "too submerged" in surface position.
hi,

Maybe i fond the problem, i can't acess to conning tower submerged or in surface.
But how i can repair that? i go reset all my mods and instal all again.

regards

Galvao
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Old 05-11-11, 03:47 AM   #58
Aces
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Hi mate,

Sorry you've been having problems.

1. Do you have the MG-34s on the outside of your Turm 7-C1, that's a 7c 1n 1940/41?.

2. You click on the closed hatch to the conning tower in the command room to enter the inside of the turm.

3. As kindly mentioned by Fubar2Niner the helmsmen in a type 7 automatically dissapear on surfacing it's part of FM's interior mod.

4. You get/hide the crew on deck with the SHIFT+D and CTRL+D keys.

Regards

Aces
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Old 05-11-11, 05:18 AM   #59
galvao
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Hi all...

My boat its 7C1 1940/41. and all good with hellmans.

I make some experiences, with this modlist in Stª Nazaire base :

-Generic Mod Enabler - v2.6.0.157
[D:\Games\SH3\MODS]
GWX_DFa-Flag&Pens_2010
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version

With that modlist, i can acess to conning tower by command room and see that mg34's are inside, but can't acess to crew on deck ( with commands SHIFT+D and CTRL+D keys), and get some errors with deck gun and aircraft guns damages after loading.

-Generic Mod Enabler - v2.6.0.157
[D:\Games\SH3\MODS]
GWX_DFa-Flag&Pens_2010
WAC4.1 SubPen_animated_18.02.2010
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6
Aces' Multimod compatability fix release v1.3 public beta
Aces' St.Nazaire Super Pens v5.1 GWX Version
Aces' Super Turms v5.1 GWX Version

With that modlist can´t acess to conning tower and crew on deck, but see 1 mg34 unmounted inside of tower (left side only). Continuos to get errors in loading with damage in deck gun and aircraft gun.

Regards

Galvao
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Old 05-11-11, 05:32 AM   #60
Aces
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Hiya,

This is most puzzling? you are running GWX3?, my mods are only designed to work with GWX3, some of them work with other super mods such as LSH5 and WAC but are not tested to do so by design.

I will post my mods list this evening.

Best Regards

Aces
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