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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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![]() WOTA: Wolves of the Atlantic™ - upcoming mobile U-boat simulation for iOS (later Mac, PC, Linux) • subsim forum • facebook |
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#62 |
Helmsman
![]() Join Date: Apr 2003
Posts: 109
Downloads: 3
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I'm at a loss why this project is even still listed on subsim.
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#63 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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I guess because it is still in development.
I wonder why this is so interesting for you that you feel the need to post this question.
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![]() WOTA: Wolves of the Atlantic™ - upcoming mobile U-boat simulation for iOS (later Mac, PC, Linux) • subsim forum • facebook |
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#64 |
Helmsman
![]() Join Date: Apr 2003
Posts: 109
Downloads: 3
Uploads: 0
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I guess perhaps because it's an effective way to get any sort of communication flowing. I of course wish you luck on your development because I've been among many who have patiently followed and awaited your product sailor. Best of luck!
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#65 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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WOTA won’t be finished before February 2019.
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![]() WOTA: Wolves of the Atlantic™ - upcoming mobile U-boat simulation for iOS (later Mac, PC, Linux) • subsim forum • facebook Last edited by v-i-c-; 03-11-18 at 01:21 PM. |
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#66 |
Helmsman
![]() Join Date: Apr 2003
Posts: 109
Downloads: 3
Uploads: 0
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Any new news?
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#67 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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I am trying to finish it till next February.
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![]() WOTA: Wolves of the Atlantic™ - upcoming mobile U-boat simulation for iOS (later Mac, PC, Linux) • subsim forum • facebook |
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#68 |
Ocean Warrior
![]() Join Date: May 2012
Location: on land,on air and on sea
Posts: 3,282
Downloads: 807
Uploads: 0
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#69 |
Electrician's Mate
![]() Join Date: Jul 2006
Location: Seattle WA
Posts: 138
Downloads: 199
Uploads: 0
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Bump......The emoticon says it all.
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#70 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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Bumping it for what? I still target February 2019.
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#71 |
Electrician's Mate
![]() Join Date: Jul 2006
Location: Seattle WA
Posts: 138
Downloads: 199
Uploads: 0
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Just frustration. This game has been "in development" with "estimated release dates" since 2014. I actually bought a tablet back in 2014 (for many reasons of course) but with the primary reason of buying and playing this game on it. While I still have the tablet (iPad) it is now so old Apple doesn't update the iOS anymore. While I can appreciate that the work involved in such a project is great, those of us here who have awaited this project including myself, and others who purchased your beautiful u-boat compass to support your work (I'll speak only for myself here) wish you would take your "release dates" more seriously. So far it's only been a handful of nice looking videos and empty promises.
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#72 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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I can’t accelerate the development.
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#73 |
Swabbie
![]() Join Date: Mar 2004
Location: Maryland, USA
Posts: 13
Downloads: 8
Uploads: 0
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#74 |
Watch Officer
![]() Join Date: Jun 2009
Location: Berlin
Posts: 341
Downloads: 10
Uploads: 0
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Another delay (work) is necessary to fund the game. Which adds a delay of 2-3 months. So it won’t be finished before April/May 2019.
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#75 |
Swabbie
![]() Join Date: Mar 2015
Location: Poland
Posts: 11
Downloads: 49
Uploads: 0
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Beside release date it would be also nice to have some information about current progress, at least for marketing reasons. Without it nobody have anything to talk about and project is considered dead by most even if it has (another) release date. I wonder why anybody would give up on this form of free advertising? There is a reason why WOTA after initial hype was downgraded on subsim forums and mostly forgotten by now.
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