SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-29-16, 10:04 PM   #721
Gestapo
Swabbie
 
Join Date: Jun 2012
Posts: 11
Downloads: 122
Uploads: 0
Default

Quote:
Originally Posted by ling43235 View Post
After searching some Chinese SH3-4-5 fan sites, here is the fix to the problem of failing to load a saved game for Chinese U47's Warship Mod. The problem may be the torpedo tubes configuration within Basic.cfg. The two downloadable fixes were made by someones at Chinese U47's workshop site several years ago.

For Warship Mod 3.0 for stock SH3 1.4b, simply download fix from this site (click on (33kb) button on upper right)& replace the old Basic.cfg.
http://pan.baidu.com/share/link?shar...&uk=2837241470

For Warship Mod 3.0 for GWX 3.0, download from this site & replace old file.
http://pan.baidu.com/share/link?shar...&uk=2837241470

For Warship Mod 2.0 (for stock SH3), you'll have to do some editing yourself. The Basic.cfg contains torpedo tubes parameters such as this:
.................................
...................................
[SUBMARINE_AMMO0]; IIA
Type=0
Version=0
ForeTubes=0
AftTubes=0
ForeResIntern=0
ForeResExtern=0
ForeResExtra=0
AftResIntern=0
AftResExtern=0
ShellSlots=4
NbYears=7

Year0=1939
Z01_00=0; IIA/1
S01_00=5
S02_00=2
A01_00=10
A02_00=10
SuperCharger_00=-1
Batteries_00=1263
Hydrophone_00=1270
Radar_00=-1
RadarWarningReceiver_00=-1
SonarCoatings_00=-1
RadarCoatings_00=-1
Renown0=0
.................................................. ...................................
Now, go to the original SH3's Basic.cfg and copy/paste to make it look like:
.................................................. ....................................
[SUBMARINE_AMMO0]; IIA
Type=0
Version=0
ForeTubes=3
AftTubes=0
ForeResIntern=2
ForeResExtern=0
ForeResExtra=0
AftResIntern=0
AftResExtern=0
ShellSlots=4
NbYears=7

Year0=1939
ForeTube00=0;T1
ForeTube01=0
ForeTube02=0
ForeResIntern00=0
ForeResIntern01=0
Z01_00=0; IIA/1
S01_00=5
S02_00=2
A01_00=10
A02_00=10
SuperCharger_00=-1
Batteries_00=1263
Hydrophone_00=1270
Radar_00=-1
RadarWarningReceiver_00=-1
SonarCoatings_00=-1
RadarCoatings_00=-1
Renown0=0
............................................
Do the same for EVERY U boat type and for EVERY year, but make sure you don't touch Z0/S0/A0 parameters, and if Nbyear differs, keep the mod's version and just manually add tube parameters to those extra years (1939-1941, for example for VIIC/41).
Good/bad thing is: commerce raider/auxilliary cruiser now has torpedo launchers just like it did historically, but so do all other ships.
But at least now you can save and reload in the middle of a patrol. Hope this helps.
I've run into the same problem of being unable to save with these ships. Could someone kindly repost the fixes given in this post? Or at least just the one for the GWX 3.0 version? They are no longer available at the links given. If thats not possible, could someone guide me how to fix it manually? Or does the method given here work for WSM 3.0 for GWX 3.0 as well?
Gestapo is offline   Reply With Quote
Old 06-30-16, 12:27 AM   #722
Plissken_04
Seasoned Skipper
 
Join Date: Mar 2007
Location: Germany
Posts: 663
Downloads: 518
Uploads: 0


Default

ftp://Maik:Woelfe@hartmuthaas.no-ip....ODS/LING43235/

ftp://Maik:Woelfe@diskstation.gn7vmw...ODS/LING43235/

ftp://Maik:Woelfe@diskstation.fritz....ODS/LING43235/


So Long

Maik
Plissken_04 is offline   Reply With Quote
Old 06-30-16, 11:32 PM   #723
Gestapo
Swabbie
 
Join Date: Jun 2012
Posts: 11
Downloads: 122
Uploads: 0
Default

Thank you. However it seems the fix doesnt work either. Replaced the cfg with the one from the fix and it still crashes upon loading a save. Can anyone help with that?
Gestapo is offline   Reply With Quote
Old 07-22-16, 09:13 PM   #724
ling43235
Nub
 
Join Date: Sep 2013
Posts: 3
Downloads: 311
Uploads: 0
Default

Do not touch the game's basic.cfg, the fix is just for the mod's basic.cfg. Those fixes were made by someone else, so I am just the messenger and claim no credit.

Use the fix to replace basic.cfg in the mod (go to the mod folder, find "mod's name"/data/cfg/basic.cfg), with the mod being either Warship mod for GWX 3.0 or Warship mod for stock SH3, NOT the original SH3 game's basic.cfg. So you have to disable the mod first, then after you replace the mod's basic.cfg with the fix, use JSGME to re-enable the mod.

Last edited by ling43235; 07-22-16 at 09:23 PM.
ling43235 is offline   Reply With Quote
Old 07-31-16, 06:23 AM   #725
Gestapo
Swabbie
 
Join Date: Jun 2012
Posts: 11
Downloads: 122
Uploads: 0
Default

Quote:
Originally Posted by ling43235 View Post
Do not touch the game's basic.cfg, the fix is just for the mod's basic.cfg. Those fixes were made by someone else, so I am just the messenger and claim no credit.

Use the fix to replace basic.cfg in the mod (go to the mod folder, find "mod's name"/data/cfg/basic.cfg), with the mod being either Warship mod for GWX 3.0 or Warship mod for stock SH3, NOT the original SH3 game's basic.cfg. So you have to disable the mod first, then after you replace the mod's basic.cfg with the fix, use JSGME to re-enable the mod.
I realize that. That is exactly what I did, but it still doesnt work. Whoever made these fixes doesnt seem to have bothered to test them first.

Messed around with the contents of the fix and it seemed to work when I started a career in 1939... until sometime in 1940 when my saves started crashing again. Inexplicably, starting a new career made no difference. The worst part is that its impossible to pinpoint what is causing the save to crash. Theres no error log or anything that could point to the culprit file, and the reason for the error seems to be randomized. For instance, I realized saving in the command room did the trick, but that inexplicably stopped working too.

Could someone kindly contact Chinese U-47 with this problem if possible? I feel he may be the only one who could solve it.
Gestapo is offline   Reply With Quote
Old 08-29-16, 03:02 PM   #726
Yaveton
Swabbie
 
Join Date: Aug 2016
Posts: 7
Downloads: 7
Uploads: 0
Default

I have problem. SH is crushing after I'm getting aircraft carrier. Help. ;-;
Yaveton is offline   Reply With Quote
Old 08-29-16, 05:45 PM   #727
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,710
Downloads: 22
Uploads: 0


Default Welcome aboard!

Quote:
SH is crushing after I'm getting aircraft carrier.
Yaveton! Avoid diving under the aircraft carrier after getting it and u will not B crushed! They sink fast!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 08-29-16, 07:02 PM   #728
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 180,321
Downloads: 63
Uploads: 13


Default

Welcome to SubSim Yaveton
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 08-30-16, 02:33 AM   #729
Yaveton
Swabbie
 
Join Date: Aug 2016
Posts: 7
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by Jimbuna View Post
Welcome to SubSim Yaveton
Hello.

Quote:
Originally Posted by Aktungbby View Post
Yaveton! Avoid diving under the aircraft carrier after getting it and u will not B crushed! They sink fast!
I think about that Graf Zeppelin from WarshipMod. If I'm getting it game is crushing. ;-;
Yaveton is offline   Reply With Quote
Old 08-30-16, 03:49 AM   #730
chrysanthos
Grey Wolf
 
Join Date: Jan 2011
Location: greece
Posts: 820
Downloads: 488
Uploads: 0
Default

yaveton you must doing something wrong....i choose that carrier in happy times mission and i machinegunned all the ships they all destroyed with AA ammo!
chrysanthos is offline   Reply With Quote
Old 08-30-16, 04:05 AM   #731
chrysanthos
Grey Wolf
 
Join Date: Jan 2011
Location: greece
Posts: 820
Downloads: 488
Uploads: 0
Default

what happen to chinese-sama i missed him :/
chrysanthos is offline   Reply With Quote
Old 09-01-16, 02:56 AM   #732
Yaveton
Swabbie
 
Join Date: Aug 2016
Posts: 7
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by chrysanthos View Post
yaveton you must doing something wrong....i choose that carrier in happy times mission and i machinegunned all the ships they all destroyed with AA ammo!
I'll try reinstal mod. Meybie it will help.
Yaveton is offline   Reply With Quote
Old 09-01-16, 04:05 AM   #733
Yaveton
Swabbie
 
Join Date: Aug 2016
Posts: 7
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by Yaveton View Post
I'll try reinstal mod. Meybie it will help.
I have reinstaled mod and all is working. xd Now I want to know... is that planes on carrier working?
Yaveton is offline   Reply With Quote
Old 09-01-16, 04:38 AM   #734
itadriver
Commander
 
Join Date: Aug 2007
Location: Italia Venezia
Posts: 462
Downloads: 221
Uploads: 0
Default

No.
itadriver is offline   Reply With Quote
Old 09-01-16, 04:54 AM   #735
Yaveton
Swabbie
 
Join Date: Aug 2016
Posts: 7
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by itadriver View Post
No.
:c K. ;-;
Yaveton is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.