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Old 06-02-2019, 07:21 AM   #16
Anvar1061
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Originally Posted by geosub1978 View Post
I am definitely stupid! I can only find individual documentation folders in the various mods folders and the readme for multish3 in the root folder
More information can be found in the original source.

http://www.subsim.com/radioroom/show...35&postcount=1
http://www.subsim.com/radioroom/show...00&postcount=1
http://www.subsim.com/radioroom/show...58&postcount=1
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Old 06-02-2019, 01:05 PM   #17
Anvar1061
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Rescue buoy

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Old 06-04-2019, 10:08 AM   #18
Anvar1061
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Originally Posted by Kal_Maximus_U669 View Post
On the other hand several problems in the mod during the naval school mission the pirate flags is not correct on the turm on the map of navigation the cursor is not good; in naval artillery ctd systematic, mission torpedo it took me 4 torpedo for to sink the biggest walk I find that exagerer !!!
there is another problem elsewhere too !!! carrying the instructions we are respected maybe my sequence is not good but I doubt it is not the first mods on sh3 that i install
Before using navigational accessories you need to activate them by clicking on the "Assistant" in the form of a pencil sharpener.

To complete the Academy after completing one mission, exit the game and load the next one.
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Old 06-04-2019, 11:03 AM   #19
Kal_Maximus_U669
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Quote:
Originally Posted by Anvar1061 View Post
Before using navigational accessories you need to activate them by clicking on the "Assistant" in the form of a pencil sharpener.

To complete the Academy after completing one mission, exit the game and load the next one.
yes this I had already understood ...
translation errors on the missions de-Barham et -Narvik
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Old 06-04-2019, 01:13 PM   #20
Anvar1061
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Originally Posted by Kal_Maximus_U669 View Post
yes this I had already understood ...
translation errors on the missions de-Barham et -Narvik

These are missions from the stock version I didn't touch them.

I'll delete them next time.

Last edited by Anvar1061; 06-04-2019 at 01:30 PM.
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Old 06-04-2019, 01:51 PM   #21
Kal_Maximus_U669
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Default no problem

yes this is not a problem in itself I just wanted to report it to correct it so that your mod is the best possible!
could you help me to solve the problem is flag pirate l animation good air but it floats down the mast ...!: salute: tonight I aunt a new patrol ... see you soon
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Old 06-04-2019, 02:14 PM   #22
Anvar1061
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Originally Posted by Kal_Maximus_U669 View Post
could you help me to solve the problem is flag pirate l animation good air but it floats down the mast ...!


Fix the position by yourself.
Data/Objects/Turm7b_1_hd.dat

Last edited by Anvar1061; 06-04-2019 at 02:46 PM.
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Old 06-04-2019, 04:09 PM   #23
Kal_Maximus_U669
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Default First patrol

the match starts with command uboat type IIA 1st fleet has Kiel no option Stiebler to activate except except patch 4g for the test;in game 81%
at the headquarters the date calendar is not good poster August 1, 1939 while the patrol begins August 8, 1939
the submarine's torpedo displays electrics while it should be vapors can not be changed!
Spawn out of the harbor basin to be rated another type II
I think it was your wish ...! 'framerate' 30 to 35
at the demarage about 21h I had bad weather storm and rain conditions are really beautiful and the port but the sailors do not wear their rain clothes !!! Even after immersion even if I change sailors ... a 1/4 way I crossed a small merchant Polish who arrived right on me! any time he has to deviate from his cap all alone I must say that this is really positive in terms of navigation ..
The interior of the turm at the level of the attack periscope is not finished but that I think your work is in progress ...
my AN18 patrol is not finishing I boss tomorrow
thank you for the flags I try this tomorrow again the environment is great ... Andrey thank you
Ah my interface Magui F 1024 x 768 of your games

Last edited by Kal_Maximus_U669; 06-04-2019 at 04:20 PM.
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Old 06-05-2019, 12:44 AM   #24
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Originally Posted by Kal_Maximus_U669 View Post
First patrol

This is already something positive. Reasonable criticism. There is work to do! Thank you, Kal_Maximus_U669!
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Old 06-05-2019, 01:57 AM   #25
Kal_Maximus_U669
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Default on Progress

the problems of dates are in the order after saving the patrol I do not know why in order to start this indicates August 8, 1939 then after starting patrol is backup it works!
the problems of flags are in order thanks to you
see you tonight ..!
my value was 0.08 instead of 0.075
I will learn a lot with you, I know it ...
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Old 06-05-2019, 04:16 AM   #26
Anvar1061
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Originally Posted by Kal_Maximus_U669 View Post
I will learn a lot with you, I know it ...
You have a compatriote ericlea
from Elsatz where you can learn much more than me.

http://www.subsim.com/radioroom/member.php?u=320308
It will be easier to communicate in one language.
http://www.mille-sabords.com/forum/i...p?showforum=67
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Old 06-05-2019, 07:50 AM   #27
Anvar1061
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Originally Posted by Blackswan1940 View Post

Congratulations on this Great Release!
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Old 07-04-2019, 01:13 PM   #28
Anvar1061
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Old 08-02-2019, 01:29 PM   #29
Anvar1061
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Barham and Narvik

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Old 08-03-2019, 06:54 AM   #30
Niume
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How many people were able to play campaign? Because I always CTD.
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