SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-14-09, 04:16 PM   #1021
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
Default

Thanks Seeadler, I think this relates to the same bug reported to me about 2-3 months ago via another forum. I will test this scenario in my local build when I can, but I think it is fixed already for next release (whenever that is!?). Unfortunately I'm horribly tied up IRL right now. Haven't touched S3D since January, my goals for final release have been postponed, and postponed... and postponed... Anyway, you get it...

But, at least there's a positive note to add that things are somewhat stabilizing so hopefully in some weeks...
skwasjer is offline   Reply With Quote
Old 04-18-09, 04:26 AM   #1022
jean74
Medic
 
Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
Downloads: 150
Uploads: 0
Default Damage model edit function

Hi Skwasjer,

First Many thanks for your incrédible soft S3D.

I use your version 0.9.4 for SH3 and I enjoy it very much.
On your website I have seen (on your screenshot page) that we can have an Damage model edit function.

But I'am unable to found and use it. Perhaps, this function will include in your next release.

Please, Can you confirm ?

Many thanks for your reply,

Best regards,

Jean

Ps Sorry for my bad english language.
jean74 is offline   Reply With Quote
Old 04-18-09, 06:07 AM   #1023
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
Default

Hi jean74,

Yes, the zone editor is not yet available but will be in next release. I posted the screenshots a while ago because initial plan was to release that version somewhere late januari, but due to some critical flaws/bugs I haven't done so yet. I hope soon...

skwas
skwasjer is offline   Reply With Quote
Old 04-18-09, 06:54 AM   #1024
jean74
Medic
 
Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
Downloads: 150
Uploads: 0
Default Thank you

Thank you very much

for your answer and for your great job.
So I'm Waiting for your next release.

Have a good day,

Best regards,


Jean
jean74 is offline   Reply With Quote
Old 04-18-09, 04:28 PM   #1025
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

Hey; I was wondering if any Windows XP users are having problems with S3ditor? Since the most recent automatic update released by Microsoft, it crashes at startup, stating that it has "encountered a problem". I've been trying to fix it for hours - no luck.
iambecomelife is offline   Reply With Quote
Old 04-18-09, 04:39 PM   #1026
vickers03
Grey Wolf
 
Join Date: May 2007
Location: germany
Posts: 970
Downloads: 705
Uploads: 37


Default

Quote:
Hey; I was wondering if any Windows XP users are having problems with S3ditor? Since the most recent automatic update released by Microsoft, it crashes at startup, stating that it has "encountered a problem". I've been trying to fix it for hours - no luck.
recently updated too via internet explorer, frame network 3.5, no problems..
vickers03 is online   Reply With Quote
Old 04-19-09, 02:45 AM   #1027
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,584
Downloads: 297
Uploads: 0


Default

Never mind - problem solved.
iambecomelife is offline   Reply With Quote
Old 04-19-09, 05:34 AM   #1028
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
Downloads: 26
Uploads: 3
Default

iabl:

http://www.subsim.com/radioroom/show...304#post857304

Problem is a corrupted config file. Can be fixed by simply removing it.
skwasjer is offline   Reply With Quote
Old 04-21-09, 04:28 PM   #1029
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
Default

Today tried to edit *.sim file by S3D and has received extra code ... Type 10 with rubbish ...?
Ver. 0.94

__________________
Alex ®


Moses said: "Don't create yourself an idol"...
Anvart is offline   Reply With Quote
Old 05-10-09, 01:57 AM   #1030
Wolfling04
Frogman
 
Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
Default

Anybody have any suggestions on a good 3d modeling program. I really dont have 2k to spend on 3d's Max 9
__________________
I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief.
Wolfling04 is offline   Reply With Quote
Old 05-11-09, 04:35 AM   #1031
DarkFish
Sea Lord
 
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
Posts: 1,844
Downloads: 28
Uploads: 0
Default

try misfit model 3d.
http://www.misfitcode.com/misfitmodel3d/
Misfit is a great 3d modeling program, and it's free!
if you're not afraid of using betas you really should try the 1.3.8 release.
__________________

DarkFish is offline   Reply With Quote
Old 05-11-09, 09:14 PM   #1032
peabody
Admiral
 
Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
Default

Quote:
Originally Posted by Wolfling04 View Post
Anybody have any suggestions on a good 3d modeling program. I really dont have 2k to spend on 3d's Max 9
Another good one if you can figure out the weird interface is Blender. I have seen a lot of nice work done with it, but it has a very strange interface. Also free. There are a lot of tutorials about it on the net, if you have the time.

Peabody
__________________

System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.

peabody is offline   Reply With Quote
Old 05-12-09, 12:40 AM   #1033
Wolfling04
Frogman
 
Join Date: Jul 2007
Location: Nebraska...
Posts: 303
Downloads: 102
Uploads: 0
Default

Thanks a lot for the help gents, I REALLY wanna get into modding...creating playable ships and such but i just couldn't find and program to do that with.

BTW I did successfully create a giant hole in the Iowa... It was funny to watch it cruising about with a giant hole in it.

Everyone has to start somewhere...Ill start by making giant holes
__________________
I'm a gas pumpen, tire and brake changin, fix anything, jet fuel drinken, USAF Crew Chief.
Wolfling04 is offline   Reply With Quote
Old 05-12-09, 10:39 AM   #1034
mad
Seaman
 
Join Date: Dec 2008
Posts: 33
Downloads: 26
Uploads: 0
Default

Hello, guys. When I export 3d models with S3D and try to import them into 3dmax I get message that I missing textures .tga so in 3d max I have no textures. Up to recently I used Pack3D with S3D so when I import 3d model in 3d max 2009 I manually add path to folder where I have previously exported model with Pack 3d so it uses textures from there. Problem is that Pack3d cannot open guns_radars.dat file. S3D can but I have no textures, or i do not know how to export textures from .dat file with S3d. Any help will be much apriciated.
mad is offline   Reply With Quote
Old 05-15-09, 07:36 PM   #1035
mad
Seaman
 
Join Date: Dec 2008
Posts: 33
Downloads: 26
Uploads: 0
Default

Anyone? Plz...
mad is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.