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Old 04-17-08, 11:20 AM   #11
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,547
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DeepIron, can you have a look if it provides a similar function to save the UVW-data into a single (binary) file? Or even if it loads .UVW files? (doubt it, I think it's just yet another proprietary Max-only format)

It's alot easier to just import the UV-data directly into the actual model in Max, than having to copy it from model A to model B.

Anyway, I'm really interested to hear if you can finally start importing some of your models into the game
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