SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-08-20, 05:24 PM   #1
holohw
Watch
 
Join Date: May 2020
Posts: 29
Downloads: 162
Uploads: 0
Default Ship icons on the Navmap

When i get a contact on the navmap, i see a square with a tail in red. Zoom in as you all know an see a ship. But...

When i subemerge that icon disappears and then theres a line from the sub to the position of the ship. Is there anything to keep the icon on the map when submerged?
holohw is offline   Reply With Quote
Old 08-08-20, 07:38 PM   #2
Mios 4Me
Sonar Guy
 
Join Date: Feb 2019
Posts: 394
Downloads: 38
Uploads: 0


Default

No, absent some mod I'm unaware of, there isn't

It does beg the question why there isn't a visual differentiator for merchant vs. warship sonar indications. After all, it's initiailly announced by the sonar operator that way.

I suppose if it were doable, the FotRSU guys would have long ago.
Mios 4Me is offline   Reply With Quote
Old 08-09-20, 01:23 AM   #3
Col7777
Grey Wolf
 
Col7777's Avatar
 
Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
Uploads: 0
Default

I agree, some skippers avoided DD's like the plague, if the icon is fairly near you could use the external camera to see what it is, but some don't like using it, I do though.
__________________


Silent and Violent
Col7777 is offline   Reply With Quote
Old 08-09-20, 01:44 PM   #4
jimmbbo
Run silent, run deep
 
jimmbbo's Avatar
 
Join Date: Jun 2016
Posts: 225
Downloads: 59
Uploads: 0
Default

Don't think ship icons are displayed except on the surface.

If I understand the discussion, the sonar bearing lines absent the icons are blue for warships, black for merchants
jimmbbo is offline   Reply With Quote
Old 08-09-20, 02:54 PM   #5
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
Posts: 3,908
Downloads: 433
Uploads: 27


Default

Quote:
Originally Posted by holohw View Post
When i get a contact on the navmap, i see a square with a tail in red. Zoom in as you all know an see a ship. But...

When i submerge that icon disappears and then there's a line from the sub to the position of the ship. Is there anything to keep the icon on the map when submerged?
i believe there is a special ability value named SonarContactsAsVisual.
if you assign that to a Special Ability, typically Ability-Expert-Sonarman, and then assign the special ability to a crewman, then the icon remains on the screen when you submerge...as long as it is still detectable by your hydrophone.

__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is online   Reply With Quote
Old 08-09-20, 03:05 PM   #6
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


SHO Re: sonar lines...

Quote:
Originally Posted by jimmbbo View Post
Don't think ship icons are displayed except on the surface.

If I understand the discussion, the sonar bearing lines absent the icons are blue for warships, black for merchants
I have, seen them red lines to denote a warship & either black or blue for merchants... & in some cases, even green which obviously would denote a neutral ship.

This as well, applies to the iconography on the nav map, (The attack mapping, as well...) as it applies to being surfaced or submerged & using the periscope, as well.



Of course, this can be related to whatever mod or mega mod is being used... so the differences may vary, accordingly.

M. M.

__________________
Mad Mardigan is offline   Reply With Quote
Old 08-09-20, 05:28 PM   #7
Mios 4Me
Sonar Guy
 
Join Date: Feb 2019
Posts: 394
Downloads: 38
Uploads: 0


Default

Quote:
Originally Posted by jimmbbo View Post

If I understand the discussion, the sonar bearing lines absent the icons are blue for warships, black for merchants
Anyone know a method or mod for increasing the contrast between the two?

Using FotRSUE 1.1 with patch.
Mios 4Me is offline   Reply With Quote
Old 08-09-20, 09:34 PM   #8
Macgregor the Hammer
Chief
 
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 534
Uploads: 1
Default

Quote:
Originally Posted by Mios 4Me View Post
Anyone know a method or mod for increasing the contrast between the two?

Using FotRSUE 1.1 with patch.
If anyone knows where color palette is for lines on the nav map, please share! I have tough time with default light gray.

__________________
"It's impossible to make anything fool proof....Fools are too ingenious!"
Macgregor the Hammer is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.