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Old 08-26-19, 01:21 PM   #12481
THEBERBSTER
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A Warm Welcome Back To The Subsim Community > Hans Hansen
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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Old 08-26-19, 01:33 PM   #12482
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And lo! it came to pass
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Old 08-27-19, 09:00 PM   #12483
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Hi All,

For the life of me I cant find the install manual for this... link?
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Old 08-28-19, 01:10 AM   #12484
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Quote:
Originally Posted by Piggy View Post
Hi All,

For the life of me I cant find the install manual for this... link?
http://www.mediafire.com/file/5ru57h...tions.pdf/file

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Old 08-28-19, 12:38 PM   #12485
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Thank you hauangua!
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Old 08-30-19, 12:51 AM   #12486
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Hey !

I made clean install of the game, installed latest TWOS ,run through generic patcher, but when I get to the bunker, or on the sea, or in the sub, I see a large black box with no decorations/frame at all covering approximately 1/4 of the screen top left. Also there are two smaller ones obviously related to "user charts - scrollable" and another one with no input but some options

What is that, and how can I make it disappear?
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Old 08-30-19, 03:10 AM   #12487
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Hi everybody!

After a long pause, I decided to install SH5 again. Long ago I tried the WoS mod, and i wish to use it again.
Questions:
1) Is it compatible with the 'Real navigation' mod? If yes, is the sequence of installation important (first WoS then 'real navigation')?
2) Long ago I played SH5 with a mod (I forgot it's name), which modified the acceleration (decreased) and turning radius (increased) of the ships. I used the mod with the WoS, so it was compatible. Is the ships movement (without that mod) still unrealistic, or the new WoS mod solved this problem?
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Old 08-30-19, 03:15 AM   #12488
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Default welcome back!

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Old 08-30-19, 04:10 AM   #12489
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Quote:
Originally Posted by James Tiberius Kirk View Post
1) Is it compatible with the 'Real navigation' mod? If yes, is the sequence of installation important (first WoS then 'real navigation')?
Real navigation is included in TWoS as one of its optional submods, you can choose to enable it in JGSME during/after TWoS installation.
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Old 08-30-19, 04:30 AM   #12490
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A Warm Welcome Back To The Subsim Community > James Tiberius Kirk
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SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
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Old 08-30-19, 11:11 AM   #12491
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Quote:
Originally Posted by James Tiberius Kirk View Post
Hi everybody!

After a long pause, I decided to install SH5 again. Long ago I tried the WoS mod, and i wish to use it again.
Questions:
1) Is it compatible with the 'Real navigation' mod? If yes, is the sequence of installation important (first WoS then 'real navigation')?
2) Long ago I played SH5 with a mod (I forgot it's name), which modified the acceleration (decreased) and turning radius (increased) of the ships. I used the mod with the WoS, so it was compatible. Is the ships movement (without that mod) still unrealistic, or the new WoS mod solved this problem?
Welcome aboard, James Tiberius! Peace and prosperity!

Be more agressive and logical!

Regards.

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Old 09-01-19, 03:05 PM   #12492
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gear

Hi guys, I have an issue and I am at a loss at what to do.

My game reliably CTDs at 8AM GMT on the 24.05.1941

I can reproduce this every time. And now I can not continue my campaign.

Mods used to test the issue:

Code:
Generic Mod Enabler - v2.6.0.157
[C:\Spiele\Silent Hunter 5\TWoS_Parts]

TWoS  Aspect Ratio Fix 8x5
TWoS  Encrypted BdU Orders
TWoS  FX_Reduc. Fires and Expl
TWoS  Harbors Chimney Smoke
TWoS  Real Navigation
TWoS  Remove Sub Flags
TWoS  SM Interior_Food Stocks
TWOS restore captain's icon 1 by JCWolf
Now could this have anything to do with the Bismarck sinking the hood? Is there any game event that gets triggered at that time?
BTW, I´m near Tenerife, so nowhere near the Bismarck

Last edited by Tonci87; 09-01-19 at 03:23 PM.
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Old 09-02-19, 01:35 PM   #12493
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Default Game starts up as Vanilla

Hi,

I recently got that urge to go back to playing TWOS after some time away but I've encountered a problem. Yesterday I launched the game and continued my campaign and everything was plain sailing.

But today, Steam started an automatic update to SH5 and now whenever I launch the game it starts up as vanilla SH5 (v1.2). As far as I can tell, all the TWOS files are still there, but the exe just acts as if they're not installed.

Does anyone have any idea how to fix this? Hopefully without a clean re-install
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Old 09-02-19, 05:23 PM   #12494
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Hi!


After the last uplay update, I´ve been having CTDs all the time on my "Mare Nostrum" campaign. It happens when I´m reaching the north african coast (some 300 miles away).


Anyone here has the same ctds?
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Old 09-02-19, 10:45 PM   #12495
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Quote:
Originally Posted by H3r0d0tu5 View Post
Hi,

I recently got that urge to go back to playing TWOS after some time away but I've encountered a problem. Yesterday I launched the game and continued my campaign and everything was plain sailing.

But today, Steam started an automatic update to SH5 and now whenever I launch the game it starts up as vanilla SH5 (v1.2). As far as I can tell, all the TWOS files are still there, but the exe just acts as if they're not installed.

Does anyone have any idea how to fix this? Hopefully without a clean re-install
When Steam updates your game, it puts it back the way Steam thinks it should be, ala Microsoft, or your cell fone... You will have to re-do the TWoS mod... However, you are in a strange place from my perspective. I haven't had a Steam SH5 update, so I'm not sure what you'll have to remove to start over... but TWoS does now have a Steam-specific installer, so use that... Is your Steam install maybe from the SH5 v1.1 days, and you're just now getting updated to v1.2 maybe?
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