SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Modern-Era Subsims > Dangerous Waters > DW Mod Workshop > DW Mission Designers' Forum
Forget password? Reset here

Reply
 
Thread Tools Search this Thread Display Modes
Old 09-30-05, 12:32 PM   #1
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
Default Arrrrrrgh! She's Run Aground Cap'n!

I was driving along in my FFG with my happy little Expeditionary Strike Group through the Straight of Tiran when the DDG in the formation drove smack into a reef! WHY?!?!?! We've got fathometers! Why won't the AI use them? Are there any good tricks for making formations that won't maneuver strangely?
SeaQueen is offline   Reply With Quote
Old 09-30-05, 12:37 PM   #2
OKO
Commander
 
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
Default

make a script named init, automatic, starting from the start of game
and calling a script named initscript
in initscript :
- set pathfinding for (all platform susceptible to need this)
- set collision avoidance for (all platform susceptible to need this)
should reduct drastly this kind of problem.
OKO is offline   Reply With Quote
Old 09-30-05, 03:29 PM   #3
Kapitan
Sub Test Pilot
 
Kapitan's Avatar
 
Join Date: Mar 2005
Location: UK + Canada
Posts: 7,090
Downloads: 68
Uploads: 7


Default

script other than that nope i have had same problems
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond



Find out about Museum Ships here: https://www.museumships.us/

Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/

Navy general board articles: https://www.navygeneralboard.com/author/aegis/
Kapitan is offline   Reply With Quote
Old 09-30-05, 05:40 PM   #4
OKO
Commander
 
Join Date: Jan 2002
Location: Solar system, mainly on earth
Posts: 476
Downloads: 62
Uploads: 0
Default

IF you lead a group, don't forget they will always try to stay at the same position.
And if you turn, this gonna make a big problems for them, as they will try to keep the same formation.
So it is your job to manage that if you lead the formation, and to use a good path to avoid collision.

But if you use this for AI only (without leading the group yourself), it works more than 90% of time.
I use it on all my missions, so I know it works, I saw many times the collision avoidance and pathfinding effects on AI course.

want some examples ?
=> edit missions inside this folder
http://okof4.free.fr/missions/DW/
OKO is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:07 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.