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Old 05-17-14, 05:30 AM   #181
Tango589
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I can't get the mouse to control any of the panels. What could be wrong?

I've got mouse control enabled in the game option, although it does say that mouse control: 1 is (limited) mouse control.
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Old 05-17-14, 06:32 AM   #182
TheGeoff
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Quote:
Originally Posted by Robsoie View Post
Thank you very much, i really like that new version.
On a patrol i managed to sink my first warship from the sonar -> press T and + or - to try to match the signature -> weapon station -> spacebar without visually seeing it.

And those panels , gauge and levers that are now mouse controlled, it's really great.

On a long patrol (started in China) i was above Canada and surfaced, i was having most of the crew repairing the heavy damage an explosion in the torpedoes room caused.

Still moving , and while at the map display, with fast travel active i pressed 1 (the zoom in) i got an "Illegal Memory Adress" error message.
Odd because i have done this a lot during that patrol without a problem.

The surface radar was turned off, i had no contact message from sonar and all i can think that was different than usual was that many of the crew members were working on repairs.

2 of them were "nauseous" after having to make some repair in the reactor room.
Thanks for the detailed bug report! Really helps. Looks like there is a fairly uncommon crash which can occur when travelling very close to the north pole, I'm looking into a fix for it now.

Quote:
I can't get the mouse to control any of the panels. What could be wrong?

I've got mouse control enabled in the game option, although it does say that mouse control: 1 is (limited) mouse control.
That's very strange - all of the control panels except the bilge pump should be working now. If you're running it fullscreen, try running it windowed. I'll see if I can find anything else which could be causing it.
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Old 05-17-14, 06:35 AM   #183
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thanks, great game i'm enjoying it a lot so far

Quote:
I can't get the mouse to control any of the panels. What could be wrong?

I've got mouse control enabled in the game option, although it does say that mouse control: 1 is (limited) mouse control.
For me all the controls and panels seems to work with the mouse in that new version.
Is there some mouse manager program running on your system that could give problem with the game ?
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Old 05-17-14, 06:46 AM   #184
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Quote:
Originally Posted by TheGeoff View Post
If you're running it fullscreen, try running it windowed.
There lies el-problemo! Thats odd.
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Old 05-17-14, 06:56 AM   #185
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Ah, ok. I didn't think to test the mouse controls in fullscreen mode! I'll see what I can do about that.

By the way, to answer your question from last page:
Quote:
I'm having trouble with the new sub editor. I've copied the sub 'triton' and renamed it 'tritonbeta' I've opened the sub editor, opened 'tritonbeta', clicked on 'edit objects' and moved one of the generator room bilge pumps to the reactor room to deal with leaking reactor coolant or flooding the reactor with sea water in future. I've saved the new sub under 'tritonbeta' and loaded the sim. For some reason , my crew is no where to be seen, I get messages that the crew can't find their pathway (the same as when you want them to get through a locked door), and I get a barrage of low oxygen warnings and sirens. what's going on?
Your problem sounds like it's in the areas.ini file, if in doubt copy the original version from the triton folder and replace the one in your tritonbeta folder. The new sub editor seems to have some rare bugs in loading/saving, I think the creator is working on it.
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Old 05-17-14, 08:53 AM   #186
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I've copied the 'triton' sub folder and renamed it 'tritonbeta'.
I've opened 'tritonbeta' in the sub editor and moved one of the generator room bilge pumps to the reactor room by altering its coordinates.
I've saved this new layout.
I've changed sub_folder to 'tritonbeta' in game options.
I've tried running sub commander and at the end of the loading bar I get the 'Illegal Memory Address' box.


Damn it.

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Old 05-18-14, 05:59 AM   #187
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Very odd - if you zip the tritonbeta folder and email it to me or attach it to a post I can take a look if you want.
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Old 05-18-14, 10:45 AM   #188
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Tritonbeta folder is sent to subcommandergame@gmail.com .

Good luck.
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Old 05-18-14, 09:49 PM   #189
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Looks like there are a couple of compatibility issues using the java submarine editor with version 0.23.

To make a submarine compatible:
First, I recommend opening the .ini files in Notepad++ or similar, because regular notepad screws up the formatting.
  1. Open objects.ini and add "UI_folder = default" under the [GENERAL] heading
  2. Replace the [TURBINES] section with:
    [TURBINES]
    number=2
    turbineobj1 = 9
    parentreactor1 = 1
    turbineobj2 = 10
    parentreactor2 = 2
  3. Open areas.ini, go to Edit -> Replace...
    Tell it to find "AREA_" and replace with "area_" (without the quotation marks)

The sub should now work fine with version 0.23. Sorry for any inconvenience caused and thank you to Tango for pointing out the problem.
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Old 05-31-14, 09:50 PM   #190
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Hello fellow seamen! I posted a little video on YouTube wherein I attempt to play a few rounds of this game, with somewhat predictable results. Hope you guys enjoy!

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Old 05-31-14, 11:55 PM   #191
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Quote:
Originally Posted by EffingController View Post
Hello fellow seamen! I posted a little video on YouTube wherein I attempt to play a few rounds of this game, with somewhat predictable results. Hope you guys enjoy!

I honestly expected you to have more posts on Subsim, Effing.

Also, oh nice an update since I last checked on this.
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Old 06-01-14, 01:09 AM   #192
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Hey wanted to let you know of a crash I had.
I was off the southwest coast of Australia playing as a Japanese trition sub I had just taken damage from an enemy ship so I paused to give an order (order first aid) I then immediately unpaused all within about a second in a half (give or take) and the game froze up then crashed.

Besides that loving the game so far absolutely amazing.
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Old 06-01-14, 04:07 AM   #193
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Old 06-01-14, 05:32 AM   #194
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Radiorobot...now there's a great name, welcome
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Old 06-01-14, 08:03 AM   #195
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Awesome video EffingController! Very amusing too - you had some really bad luck a few times but showed off the game really well!

Quote:
Originally Posted by Radiorobot
Hey wanted to let you know of a crash I had.
I was off the southwest coast of Australia playing as a Japanese trition sub I had just taken damage from an enemy ship so I paused to give an order (order first aid) I then immediately unpaused all within about a second in a half (give or take) and the game froze up then crashed.

Besides that loving the game so far absolutely amazing.
Glad you're enjoying the game and welcome to Subsim! Thanks for reporting this - did the game exit (saying "Illegal Memory Address" or something similar) or did it freeze and stop responding?


Also, watching EffingControllers video I noticed I'd forgotten to update some of the help text in the new version. You can select targets in the sonar screen by pressing T, just like in the periscope or weapons systems control panel.
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