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Old 09-01-20, 02:45 AM   #16
Kapitän
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Ok, thanks! Also, works with CCoM and no wide screen?
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Old 09-01-20, 07:08 AM   #17
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Originally Posted by Kapitän View Post
Ok, thanks! Also, works with CCoM and no wide screen?
Nobody forbids you to check it!
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Old 09-11-20, 04:20 AM   #18
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Originally Posted by Anvar1061 View Post
Nobody forbids you to check it!

Yes, it seems to work. However, I noticed a view items:


The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R").


One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O".


Is that "normal"?
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Old 09-11-20, 05:10 AM   #19
Anvar1061
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Originally Posted by Kapitän View Post
Yes, it seems to work. However, I noticed a view items:


The Nav map on the table of the CR (F2) is all black and there are also, some other blackened corners, for example, in the radio room (F9/"R").


One other thing I noticed is, that the animated B-Periscope in the CT, does not go up and down when pushing "Shift-O" / "Strg-O".


Is that "normal"?
In any case, you need to study your installation.

Do you have another strategica.tga

SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga
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Old 09-15-20, 04:03 AM   #20
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Quote:
Originally Posted by Anvar1061 View Post
In any case, you need to study your installation.

Do you have another strategica.tga

SHIII_CCoM_12\data\Textures\TLowRes\tex\strategica .tga

Ok, thanks!


Just to be clear: So, I replace the strategica.tga in the Mod, with the one from the game itself?


If yes, do I need this program Silent 3ditor program for that or what is this for?
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