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Old 02-05-11, 05:40 AM   #2101
LcSummers
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Default CTD

Hi ZW,

what about

The fourth soviet mission (Shim recon) causes me a CTD.
Sometimes some missions too but with clearing cache everything is ok!!!

Run Time error.


Any suggestions, maybe some corrupt files.


A special question (as always). Is it maybe possible to have some tanks with broken tracks and seeing the crew bailing out?

What i mean, there were never enough Tiger I tanks. Tanks with broken tracks were secured in the heat of the battle and repaired. From this point of view is it possible to make a mission?
You know Wittman lost his tank in the Normandy campaign (broken track after a 6 pounder hit it) but managed to call support and found his tank later. Its only an idea, nothing more.

Cheers

LC
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Old 02-05-11, 07:56 AM   #2102
jaggy
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Hi ZeeWolf

Thanks for your reply. I've given up on the original German Mission 6 as I had several CTDs to game bugs. I've decided its time to try out your German Mission 6 and the X'mas mod.

Just some quick questions. Can I install both your German Mission 6 mod and the Xmas mod at the same time ie. will either of these mods conflict with each other? Or should I install your German Mission 6 mod first, play it till the end and then install the Xmas mod?

Should I drag-and-drop your German Mission 6 mod into the root directory of Tvt or the "missions" sub-folder? Thanks in advance for all your help.
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Old 02-05-11, 01:05 PM   #2103
ZeeWolf
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Quote:
Originally Posted by jaggy View Post
Hi ZeeWolf

Thanks for your reply. I've given up on the original German Mission 6 as I had several CTDs to game bugs. I've decided its time to try out your German Mission 6 and the X'mas mod.

Just some quick questions. Can I install both your German Mission 6 mod and the Xmas mod at the same time ie. will either of these mods conflict with each other? Or should I install your German Mission 6 mod first, play it till the end and then install the Xmas mod?

Should I drag-and-drop your German Mission 6 mod into the root directory of Tvt or the "missions" sub-folder? Thanks in advance for all your help.
Hi jaggy

No. the default German mission 6 is overwritten (to many bugs)

http://www.tanksimzw.com/dl.htm

VOR!

ZeeWolf
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Old 02-05-11, 01:07 PM   #2104
ZeeWolf
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Quote:
Originally Posted by Priscalan View Post
thanks Zee
aucun camarade de problème

ZW
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Old 02-05-11, 01:08 PM   #2105
ZeeWolf
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Originally Posted by Gigi69 View Post
Ok .....
Buone notizie compagno

ZW
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Old 02-05-11, 01:30 PM   #2106
ZeeWolf
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Quote:
Originally Posted by LcSummers View Post
Hi ZW,

what about

The fourth soviet mission (Shim recon) causes me a CTD.
Sometimes some missions too but with clearing cache everything is ok!!!

Run Time error.


Any suggestions, maybe some corrupt files.


A special question (as always). Is it maybe possible to have some tanks with broken tracks and seeing the crew bailing out?

What i mean, there were never enough Tiger I tanks. Tanks with broken tracks were secured in the heat of the battle and repaired. From this point of view is it possible to make a mission?
You know Wittman lost his tank in the Normandy campaign (broken track after a 6 pounder hit it) but managed to call support and found his tank later. Its only an idea, nothing more.

Cheers

LC



ZW
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Old 02-05-11, 02:15 PM   #2107
ZeeWolf
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Ok LC,


The fourth soviet mission (Shim recon) is a cache issue. If you clear
the cache before playing it your good to go.

VOR!

ZW
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Old 02-05-11, 02:51 PM   #2108
LcSummers
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HI ZW,

yeap you re right

thanks
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Old 02-05-11, 02:54 PM   #2109
LcSummers
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[QUOTE=ZeeWolf;1591235]

Hi again,

you are really fantastic. This is one of my favorite picture, i must say its much better than the new Tiger I E. Hopefully you can implement it into the game and make it playable


GREAT!!!


LC
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Old 02-06-11, 08:18 AM   #2110
Knightspel
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Got the new update and everything seems to work correctly so far, great! I don't have new computer yet so i can't say anything about Zitadelle
missions but i like new default missions a lot. Tiger has still speeding issue/too much power but hopefully these will be fixed in 2011...?
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Old 02-06-11, 01:21 PM   #2111
ZeeWolf
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Quote:
Originally Posted by Knightspel View Post
Got the new update and everything seems to work correctly so far, great! I don't have new computer yet so i can't say anything about Zitadelle
missions but i like new default missions a lot. Tiger has still speeding issue/too much power but hopefully these will be fixed in 2011...?
Hi Knightspel,
Yes this is strange to have a release that works well with out a week filled
with pandemonium and "Awe S**t!"

I do think that it is a good idea (maybe) to slow down the German AI Tigers.
But I enjoy the low gear power to plow through the tress in my Tiger

ATB

ZW
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Old 02-06-11, 01:33 PM   #2112
Knightspel
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Quote:
Originally Posted by ZeeWolf View Post
Hi Knightspel,
Yes this is strange to have a release that works well with out a week filled
with pandemonium and "Awe S**t!"

I do think that it is a good idea (maybe) to slow down the German AI Tigers.
But I enjoy the low gear power to plow through the tress in my Tiger

ATB

ZW
Well AI tigers aren't that much problem, it just feel bit too much like "uber-tank" when i can drive 60km/h in cross roads when in reality
tigers could barely hit 40km/h's in hard roads...also i can switch 1 to 8 gear in uphill without fear of stalling the engine. To be honest it's not big issue but i'm just after full realism, hope you understand my point.

(Note to self: start saving money to renew project zeewolf contract)
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Old 02-06-11, 03:05 PM   #2113
ZeeWolf
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Quote:
Originally Posted by Knightspel View Post
Well AI tigers aren't that much problem, it just feel bit too much like "uber-tank" when i can drive 60km/h in cross roads when in reality
tigers could barely hit 40km/h's in hard roads...also i can switch 1 to 8 gear in uphill without fear of stalling the engine. To be honest it's not big issue but i'm just after full realism, hope you understand my point.

(Note to self: start saving money to renew project zeewolf contract)
Well I do understand your point, but I would hope you can see that a change in to a higher
gear then 5 (16Kph/10MPH) is for me very rare. Forth gear is the most used for me in cruse
speed (12Kph/7.5MPH) and I seriously doubt that a well trained and an truly experienced driver
would go higher than 5th gear over dirt roads.
So, for realism you must include realistic driving behavior as well too.


ZeeWolf

Last edited by ZeeWolf; 02-07-11 at 02:34 PM.
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Old 02-06-11, 04:18 PM   #2114
flying-kane
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Suggestions

Hi TvT addicts!!!

First, I'm proud to be a member of this great community!
The mod is outstanding and brings TvT to a new level!
It runs stable and without CTD, only some performance issues for me.

Here are some suggestions and enhancements from myself to make TvT more perfect:

1. Useless hull MG, its necessary for infantry! Is there a chance to implement this? Automatic fire when hostile infantry enters LOF, for example.

2. Penetrationmodel of TvT, especially the 76mm cannon.
T-34/76 and ZiS3 pak penetrate my Tiger in a front duel situation above 1000m.
-> That's impossible for normal AP, only with tungsten AP within 300m. I don't know, what's the ammo load of paks and T-34, do they have tungsten ammo?
At the moment, i fear 76mm cannons more than 85mm cannons!

3. Hanomag 251, name it Sd.Kfz. 251, in german: "Sonderkraftfahrzeug 251". It would be nice to see a driver someday .

4. Tiger model (player tank), is it the early or middle production one? Why i ask? All the new AI tigers have "Feifel Luftfilter" (Airfilter). I miss these on the player tank!

5. Some skirts for the PanzerIII and IV.

I hope my english isn't that bad.

Sincerely Kane
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Old 02-06-11, 04:49 PM   #2115
ZeeWolf
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Default

Quote:
Originally Posted by flying-kane View Post
Hi TvT addicts!!!

First, I'm proud to be a member of this great community!
The mod is outstanding and brings TvT to a new level!
It runs stable and without CTD, only some performance issues for me.

Here are some suggestions and enhancements from myself to make TvT more perfect:

1. Useless hull MG, its necessary for infantry! Is there a chance to implement this? Automatic fire when hostile infantry enters LOF, for example.

2. Penetrationmodel of TvT, especially the 76mm cannon.
T-34/76 and ZiS3 pak penetrate my Tiger in a front duel situation above 1000m.
-> That's impossible for normal AP, only with tungsten AP within 300m. I don't know, what's the ammo load of paks and T-34, do they have tungsten ammo?
At the moment, i fear 76mm cannons more than 85mm cannons!

3. Hanomag 251, name it Sd.Kfz. 251, in german: "Sonderkraftfahrzeug 251". It would be nice to see a driver someday .

4. Tiger model (player tank), is it the early or middle production one? Why i ask? All the new AI tigers have "Feifel Luftfilter" (Airfilter). I miss these on the player tank!

5. Some skirts for the PanzerIII and IV.

I hope my english isn't that bad.

Sincerely Kane
Coming up man!

I hear you loud and clear and all these will be addressed soon Kamerad

ZW
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