SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > Sub & Naval Discussions: News, Books, Films, and Models
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-11-2020, 06:22 PM   #16
ET2SN
Captain
 
Join Date: Oct 2017
Posts: 503
Downloads: 30
Uploads: 0


Default

Quote:
Originally Posted by ETR3(SS) View Post
Hot rock make boat go.
That's perfect!
ET2SN is online   Reply With Quote
Old 01-12-2020, 10:31 AM   #17
Mr Quatro
Silent Hunter
 
Join Date: May 2013
Posts: 4,912
Downloads: 0
Uploads: 0


Default

What ratings are nuclear trained (which I hear is a much harder way to get aboard a nuclear submarine)

For example are all MM's nuclear trained and some on board are not?
__________________
pla•teau noun
a relatively stable level, period,
or condition a level of attainment
or achievement

Lord help me get to the next plateau ..


Mr Quatro is offline   Reply With Quote
Old 01-12-2020, 11:01 AM   #18
jrf773
Swabbie
 
Join Date: Mar 2007
Posts: 9
Downloads: 4
Uploads: 0
Nuke

When I was in, they had MM nukes/Aux(A-gangers GreaseMonkeys)/Weapons(Torpedo Monkeys) ET's (Radio/Nav/Nuke might've been others, I forget) and EM's. From what I remember, EM's were only nuke. There were also ELT (Engineering Lab Techs, dealt with plant chemistry from what I remember) and I think they were nuke MM's and an ET or two.


I think the source rate for ELT was MM nuke, but we had a ET2 that got into that.


And yeah, being a nuke on a sub sucks. 15 hours days are the norm. But there was a division that didn't have to much to do in port, and nukes hated them almost as much as they hated FT's. I think it was M div but not sure again????
jrf773 is offline   Reply With Quote
Old 01-12-2020, 12:47 PM   #19
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 18,605
Downloads: 417
Uploads: 205


Default

15 hours days? Was it 15 hours in a row or two shifts per day?

What was a typical day like? I'm guessing a lot of checks, logging data, and keeping an eye on the readings?
__________________
The first truly good subsim was Aces of the Deep. Then there was Silent Hunter III. Now Subsim presents: Wolfpack.
Good hunting and don't forget to close the hatch!

Onkel Neal is online   Reply With Quote
Old 01-12-2020, 04:10 PM   #20
Mr Quatro
Silent Hunter
 
Join Date: May 2013
Posts: 4,912
Downloads: 0
Uploads: 0


Default

This is a long read,but very informative of the submarine's JO's duties in port and the demands on them is tremendous. It's a wonder anyone ever makes it to CO.

http://cimsec.org/deckplate-review-s...ial-pt-1/36235


Quote:
Unfortunately, massive time obligations, limited training resources, and extensive deployment administrative burdens are severely impairing submariners’ ability to conduct effective training. As a result, the submarine force is not near its full warfighting potential, despite incredible technology, excellent material readiness, and the best people the country has to offer. Fortunately, there are numerous personnel and administrative solutions that would significantly improve each boat’s warfighting ability.
__________________
pla•teau noun
a relatively stable level, period,
or condition a level of attainment
or achievement

Lord help me get to the next plateau ..


Mr Quatro is offline   Reply With Quote
Old 01-12-2020, 04:27 PM   #21
jrf773
Swabbie
 
Join Date: Mar 2007
Posts: 9
Downloads: 4
Uploads: 0
Default

Caveat this with I don't really know crap about boomers,I was on a fast boat (VLS 688I) as an FT, so most of this is from nukes I went drinking with in Hawai'i at Murphy's. Edit:Boomers for an FT was considered our idea of heaven (No VLS and two crews!!!!) But this was from a bunch of guys that thought it was a good deal if you fell down a hatch and broke a leg and a couple of other bones was a "Good Deal" because you didn't have to be on a sub for a few months, if ever again. Screw it if you can't walk, at least you are off the sub! Yeah, that is how FUBAR'd sub sailors are.



I think I should have said 12 hour days were the norms for a lot of the nukes, and underway was hell as well. Lots of maintenance and training. Nukes got more training than pretty much anybody on the boat. And drills, they always got drills more or less depending on the CO.



14-15 hour days for these poor cats was not uncommon, with three section duty not being terribly uncommon (although that being said, at one point under Big Al the Sailor's Pal, we were pretty much ALL five section duty, after 9/11 we were port and starboard for a while, if you were qualified in M-16 or M-60 ((I was a former infantryman in the Reserves/National Guard)) port and report)


They did maintenance a lot in port, had a lot of PMS (Preventative Maintenance, the 3M crap for squids among us) and a lot of stuff to fix, in addition to training out the wazoo.


Nah, near as I could tell it from a cone-ers (somebody who lived and worked in the cone((From the front end of the boat looks like a cone with the sonar sphere fairing(((Can't remember what it is exactly))), IE a non nuke) they were standing around a lot waiting for permission to do crap, or waiting for QA folks to get around to do stuff. The duty section took care of most of the log readings from what I remember. But yeah, I went drinking with a lot of them, and standing around waiting for stuff to happen was what I remember most of them bitching about, and wasted time was par, as it was for all of us. Worklists would come out in the morning and the real work list would come out like a few hours before we'd go home, so we'd be there late. I saw it happen this way on three different boats, and with every division, so it wasn't just a coincidence. It had some purpose in the naval hierarchical way of doing things, no clue what it was, but everything they do is for a reason, they just don't tell the blue shirts what it is all about.


The nukes get an extra $100/month (Or they did, back in the late 90's early 2000's) called pro-pay. I got a lot of them calling it ARP (Ass Rape Pay) and the supervisors got an extra amount (Don't remember what it was, maybe Engine Room Sup?) and we called that SNARP (Senior Nuclear Ass Rape Pay) Most of them I talked too were unanimous in they'd love to give it back to get out of the nuke program. There is a reason their Re Enlistment bonuses were so high. Knew a dude of the Providence that got out as an E-6 MM and went to some power plant in CT and made $120k back in '96. Edit #2 All sub sailors get ARP (our sub duty pay) nukes get NARP (Nuclear Ass Rape Pay) and senior nukes get SNARP. Nukes got ARP and NARP, and the dudes qualified Engine Room Sups (I think?) got ARP NARP AND SNARP.


To sum it up, being a nuke had few benefits, and a lot of pain. I don't remember to many happy nukes.
jrf773 is offline   Reply With Quote
Old 01-12-2020, 06:51 PM   #22
ET2SN
Captain
 
Join Date: Oct 2017
Posts: 503
Downloads: 30
Uploads: 0


Default

First off, welcome aboard to jrf773.

Talking about how long your day was is a little confusing.
Its more important to understand that having some free time off the boat was the key to having happy sailors.

Having maint. or upkeep at the top of your work list could mean some long days for any division. We could grumble but at least we could see the light at the end of the tunnel.

That's why shipyard time is the worst. At one point I figured out I was working 95 hours per week. Every week for something like two years. That's beyond a burn-out level for anyone.
ET2SN is online   Reply With Quote
Old 02-23-2020, 07:08 PM   #23
jj0666
Nub
 
Join Date: Jan 2020
Posts: 2
Downloads: 186
Uploads: 0
Nuke sheesh

Quote:
Originally Posted by Mr Quatro View Post
I liked the video Neal ... I wish I could watch it with a real submarine sailor and he could tell me what I am looking at.

Sonar use to be in a small room all by itself like the radio room, but now it is out in the open.

Enlisted men use to be the planes men and helm now it is officer's.

Candy and snacks offered for free between meals ... Wow!



Wouldnt even survive, I was just a dumb Grunt in the Army from 02-12 and the amount that equipment changed from my first time in iraq till the last day in afghan to now is so diff its unreal
jj0666 is offline   Reply With Quote
Old 02-23-2020, 07:17 PM   #24
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: where I'm at presently
Posts: 16,637
Downloads: 18
Uploads: 0


Default Welcome aboard!

jj0666!a trifle late. Nice numbers in your er name
__________________
"Only two things are infinite: The Universe and human stupidity; And I'm not too sure about the Universe..." Philip K. Dick
Aktungbby is online   Reply With Quote
Old 02-25-2020, 02:53 PM   #25
ET2SN
Captain
 
Join Date: Oct 2017
Posts: 503
Downloads: 30
Uploads: 0


Default

Quote:
Originally Posted by Aktungbby View Post
jj0666!a trifle late. Nice numbers in your er name
You would have enjoyed the USS Hawkbill (637 Sturgeon class).

The classic Hawkbill story involved a crewmember running into an old bud from bootcamp and the bud gets invited aboard for a tour. In the story, the guy is fairly religious and shows up on the pier for his tour.

The first thing he notices is the ship's banner (SSN 666). He goes aboard for his tour and climbs down the ladder where he's taken to Control. He sees a large nameplate that says SINS (ship's inertial nav system) near another nameplate that says DEMON (demodulated sound display) and runs off the boat.
ET2SN is online   Reply With Quote
Old 03-11-2020, 11:09 AM   #26
jrf773
Swabbie
 
Join Date: Mar 2007
Posts: 9
Downloads: 4
Uploads: 0
Default

I was on the Hawkbill right before she decomed. First boat. Got to Pearl, assigned to Smallwood Hall (1723 is the building numer,adds up to 13) in the thirteenth floor in the thirteenth room on boat 666. Went to the building manager and requested to get room 1312. Just a little to many bad omen numbers for one individual methinks.


Best goddamned tour I had in the navy.
jrf773 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:49 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 1995- 2020 Subsim