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04-21-07, 02:35 PM | #16 | |
Dominant Wolf
Join Date: Nov 2006
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04-21-07, 08:29 PM | #17 | |
Chief
Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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Maybe I find the time for a second attack tomorrow. Edit: Second run, crew spotted escorts at 15-16 kilometers when passing the convoy in the early morning. It's day already so I hung the boat on the peri. hopefully there'll be some more testing situations on the way back to Lorient. Edit: Third run, three eels left to sink a torpedoed tanker and large merchant. Lying flooded in front of the convoy. Light: day to dawn. heading escort spotted at 16,3 km. Dropping to pd. Mod works fine. Edit: Mkay, got sunk instead. But still, the mod works fine. :rotfl: Last edited by Kaleun Cook; 04-22-07 at 04:31 AM. |
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04-22-07, 01:18 AM | #18 | |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,032
Downloads: 69
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04-22-07, 03:22 AM | #19 |
Dominant Wolf
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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Good !
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04-25-07, 12:10 PM | #20 |
Grey Wolf
Join Date: Feb 2003
Posts: 752
Downloads: 110
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im confused. i thought this stay alert mod only worked with 8km visibility. the post by Kaleun Cook above suggests otherwise, is there a stay alert form for 16km users or is it only the hydrophone changes? and in regards to that whats the difference between the 2 files?
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04-25-07, 01:08 PM | #21 | |
Chief
Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
Uploads: 0
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04-25-07, 01:53 PM | #22 |
Grey Wolf
Join Date: Feb 2003
Posts: 752
Downloads: 110
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any ideas when the mass public can get it? if its a matter of days il hold of startin a new career
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04-25-07, 07:34 PM | #23 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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We have a WIP for 16km Stay Alert crew mod. It´s not yet finished and it´s not so well polished as the 8km version...I only will release it after the guys (testers) post their feedbacks. And also only if the mod really works well. Let´s wait a bit more!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-26-07, 12:56 AM | #24 | |
Chief
Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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I can only repeat hwat I posted as edits earlier:
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Since then I use it as if it was a ready-made release. Works superb. |
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04-26-07, 09:13 AM | #25 | ||
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
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Downloads: 132
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Quote:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-26-07, 11:18 AM | #26 | |
Chief
Join Date: Apr 2007
Location: ger
Posts: 313
Downloads: 25
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04-26-07, 12:26 PM | #27 |
Stowaway
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and when do we get -hips- this mod?
I can't wait for it to be released |
05-02-07, 05:20 AM | #28 |
Grey Wolf
Join Date: Feb 2003
Posts: 752
Downloads: 110
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is this mod rdy for release yet?
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05-03-07, 11:03 PM | #30 |
Ace of the Deep
Join Date: Apr 2005
Posts: 1,032
Downloads: 69
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I thought he was abandoning the idea - introduces new problems whilst fixing old ones eg vampire night vision?
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