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Old 10-15-2019, 06:59 AM   #1
John Pancoast
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Default Editing AOD .dat files

The dat file editor for SH3 doesn't work with AOD dat files. Anyone know of a program that would ?
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Old 04-29-2020, 02:43 PM   #2
kgsuarez
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The only files I know how to edit are the save game files. You will need a hex editor to do this. More info on this under 'Hex-Editing the Gamesave File for "Command Aces of the Deep - Ver.1.1"' at: https://subsim.com/tips/tipaod.php
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Old 04-29-2020, 04:42 PM   #3
John Pancoast
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Quote:
Originally Posted by kgsuarez View Post
The only files I know how to edit are the save game files. You will need a hex editor to do this. More info on this under 'Hex-Editing the Gamesave File for "Command Aces of the Deep - Ver.1.1"' at: https://subsim.com/tips/tipaod.php
I was hoping for something like SH3 has in S3D. I don't know how to do hex editing.

Thanks for the reply though.
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".....contrary to the accepted wisdom - and mythology - at no time did the German U-boat force ever come close to winning the "Battle of the Atlantic...."

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Old 04-29-2020, 07:49 PM   #4
XenonSurf
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I have done an overview for editing the game here (among other things):
https://www.subsim.com/radioroom/sho...d.php?t=240392


But I notice that you did respond in that thread
What you need to edit files is a simple hex editor, maybe the free Notepad++ can do it, but there are other free editors to download.
A specific menu-driven tool to edit AOD files doesn't exist to my knowledge.



XS
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Old 04-29-2020, 08:59 PM   #5
John Pancoast
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Quote:
Originally Posted by XenonSurf View Post
I have done an overview for editing the game here (among other things):
https://www.subsim.com/radioroom/sho...d.php?t=240392


But I notice that you did respond in that thread
What you need to edit files is a simple hex editor, maybe the free Notepad++ can do it, but there are other free editors to download.
A specific menu-driven tool to edit AOD files doesn't exist to my knowledge.



XS

Yeah thanks, I tried a few of the hex editors available, but they just bring up screens that mean nothing to me hex editing knowledge-wise.

It's no big deal. The only thing I'd like to change is to start at the French bases in a VII from the start vs. having to start with a II.
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