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Old 06-11-09, 03:22 PM   #61
Highbury
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I have just been trying this mod and it is great so far, I have one problem that I was wondering if there is a fix for.

With the Type IIB U Boat, when I come out of time compression it is rocking back and forth 35 - 40 degrees. It is fine otherwise and rocks as I would expect.

I was just wondering if there is a value that can be edited somewhere to change this when coming out of TC, I don't really want to mess with the center of gravity, as that will minimize the rocking in the proper circumstances.

Thanks!
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Old 06-12-09, 12:29 AM   #62
Captain von Keldunk
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Originally Posted by Highbury View Post
I have just been trying this mod and it is great so far, I have one problem that I was wondering if there is a fix for.

With the Type IIB U Boat, when I come out of time compression it is rocking back and forth 35 - 40 degrees. It is fine otherwise and rocks as I would expect.

I was just wondering if there is a value that can be edited somewhere to change this when coming out of TC, I don't really want to mess with the center of gravity, as that will minimize the rocking in the proper circumstances.

Thanks!
Hello
About center of gravity, true, cg vas 1.9 originally and now 2.0
so there is not much to adjust. but drag UD was 0.02 and now
0.5 so I suggest adjusting UD drag, and please if you find a setting that
fixes problem please post it here.
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Old 06-12-09, 01:35 AM   #63
Highbury
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Thanks for the feedback!

I went to edit the Drag UD and it was not 0.5 however, it is -0.02



I will play with it a bit but I am not really sure which way it should go lol.

One other thing, I love the flag on the IXA but I pretty much exclusively use the IIB and VIIB (and usually die before getting to anything else ) is there any way we can get the conning tower flag on these, and other boat models?
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Old 06-12-09, 03:35 AM   #64
Captain von Keldunk
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Originally Posted by Highbury View Post
Thanks for the feedback!

I went to edit the Drag UD and it was not 0.5 however, it is -0.02



I will play with it a bit but I am not really sure which way it should go lol.

One other thing, I love the flag on the IXA but I pretty much exclusively use the IIB and VIIB (and usually die before getting to anything else ) is there any way we can get the conning tower flag on these, and other boat models?
Hello you are right UD drag was 0,5 and it is now -0.02, so I suggest you go to 0,5 direction and see when time compression problem goes away.
hope it will not reduce rocking too much.
About adding flags to other U-boats, look how I added it to IXA with S3D.
and see if you can add it to other u_boats.. You can then release it as your own mod.
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Old 06-12-09, 11:14 PM   #65
Highbury
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Well I am not very good with editing stuff, even with S3D. The only reason I knew about, and where to find the CG and Drag is because I saw them in another thread.

I see alot of changes between your IXA and Lurker's.. but I'll be damned if I can see what puts the flag on the boat lol
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Old 06-13-09, 01:26 AM   #66
Captain von Keldunk
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Hello
go to Data/Obiects/Turm9c_1hd.
go to Node 241 German_FLS.
Also look 2: German.tga = flag texture.
Hope this helps
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Old 06-13-09, 03:37 PM   #67
Highbury
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Thanks for the info, but I think you are missing my point. I can find the German.tga in there, I can say "yup, there it is" but all of that code might as well be written in an alien language. I can see it, I can understand the odd words, but what it does or how to apply it to another boat is simply beyond me.

I appreciate you trying to show me, but it is like trying to teach trigonometry to a 4 year old
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Old 06-14-09, 03:43 AM   #68
Captain von Keldunk
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Hello
First open IXA turm on one window of S3D then VII turm in second window.
Then copy and paste all of node Node 241 German_FLS to VIII,
and German tga also. Then adjust flag coordinates, also you can ask help from others also as I do not know very much more myself, other than copy and paste.
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