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Old 01-16-21, 06:49 PM   #1
bracer
Grey Wolf
 
Join Date: Aug 2007
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Default Demo v2.5 release

Hi everyone!

It is time for a new little demo to show you the progress of Battleship Command!
In this demo you can test your skills in handling a battleship in 5 different scenarios and get a feel for what I am working on.
It is still rather (mildly speaking) unpolished and will require some time to get used to for the user.
So do not expect a finished game, but rather a sneak peek into the hobby project of an amatuer programmer/battleship enthusiast

Be sure to check the manual on how to fire the guns at your target correctly!
Press F1 key for help while ingame.
There is no mission endings, simply press ESC when you are finished playing.
The M-key and the map is curretly disabled...



Next I am going to work on adding:
-Friendly AI, for bigger battles and more strategy
-Mission editor
-Airplanes
-Damage management
-AI crew, helping you with guns/navigation/damage reports
-Terrain and a map view
-User interface


Cheers!
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My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!

Last edited by bracer; 10-30-21 at 03:37 PM.
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Old 02-09-21, 08:57 AM   #2
bracer
Grey Wolf
 
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I would be very interested in knowing how it performs and what kind of system you are running.

So far there is no reports about the bug where it doesn't launch at all or any shader errors!
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My WIP Battleship simulator, Battleship Command: Scharnhorst
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Old 02-12-21, 03:28 PM   #3
Wolfpack345
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Looks interesting! I'll check it out!
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Old 02-13-21, 08:04 AM   #4
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Grey Wolf
 
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Quote:
Originally Posted by Wolfpack345 View Post
Looks interesting! I'll check it out!

Great! Let me know how it runs and if you manage to sink some ships!
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My WIP Battleship simulator, Battleship Command: Scharnhorst
Want to support the project on Patreon? Here's the link!
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Old 02-22-21, 05:59 AM   #5
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Grey Wolf
 
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A few people with AMD/ATI/Radeon cards are getting a shader error message on loading scenarios.

I am looking at a hotfix and hopefully got it uploaded in the evening.

Has anyone ran it successfully on a Radeon?

The Nvidia cards seem to be more tolerant when compiling shaders.
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