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Old 06-17-13, 11:19 PM   #1
Berlorian
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Join Date: May 2011
Posts: 13
Downloads: 89
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Default [REQ] MODS - A Short list - modders please check.

Heya all, just a short list of a few mod ideas.
Ill admit that im no modder and no programmer so ill leave the work upto the pro's

But i like sharing ideas

1. - Time in port is based on Hull integrity & destroyed systems upon docking.
(undamaged=48hours min, 25% hull integrity=14 days, Refits = no Repair).

2. - Torpedo / Gun Loadout Choice When you refit
(possibly variable cost or free)

3. - No More game tips on how to use deck gun or other stuff
(suprised ain't already been modded for those who don't use new ui's)

4. - Clouds as fog layer for patchy fog effect instead of blanket of solid fog
(i have tried many fog configs and mods, nice but still to uniform)

5. - dynamic fire that spread properly / Major explosions.
(fire on bow + ship at speed = spreading backwards and so on or explosions that rip ship apart like magazine fire)

6. - Stuck rudder torpedo hits.
(sometimes when ships are hit like IRL the steering shafts are bent and rudder is jammed in it's position sometimes hardover. causing endless circles)

7. - Improved barrel smoke with rings.
(mostly big ships still not even the 8.8 or 10.5cm has much smoke in game)

8. - Possible survivor/POW rescue for extra renown
(tho after more thinking maybe not good)

X. - Seaquest DSV total Conversion.
( do i need to say more )

thanks all
BJ
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Old 06-20-13, 07:14 PM   #2
rhohltjr
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Join Date: Mar 2007
Location: Fort Worth, Texas
Posts: 56
Downloads: 117
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[REQ] Modern playable destroyer.

Can someone mod a playable modern frigate or destroyer for SHV?
w/ helicopters and all the modern ASW equipment?

Might even buy SHV if that happens. Oh yeah.

I know the talent is out there, There is a Los Angeles class sub in SVIV.( and a SSBN too).
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