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Old 02-21-21, 09:56 PM   #421
ZD
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hello everyone, it has been a really long time since i played sh3 and i'm having a little problem here.

While using the ARB WideGui 1920x1080 or Ahnenerbe WideGui 1920 x 1080
the menu/text/GUI offsets outside the screen.

Like in this screenshot:

My native resolution is 1920x1200, even changing native to 1920x1080 gets the same effect.

I know im doing something wrong, or missing some crucial info to get this right.

Last edited by Onkel Neal; 02-22-21 at 08:21 AM. Reason: screenshot image not displaying, please post again
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Old 02-22-21, 08:22 AM   #422
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ZD, you image will not show, please upload the image here and post this again.

https://www.subsim.com/radioroom/album.php
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Old 02-22-21, 12:19 PM   #423
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Quote:
Originally Posted by Onkel Neal View Post
ZD, you image will not show, please upload the image here and post this again.

https://www.subsim.com/radioroom/album.php

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Old 03-03-21, 10:40 PM   #424
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Default Welcome aboard! & welcome back

smms.uhu! & ZD! and a warm welcome back to
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Old 03-04-21, 09:18 PM   #425
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@Aktungbby

Thanks! It's been too long but finally surfaced for fresh air, food and drinks!
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Old 03-16-21, 09:25 PM   #426
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I'm rather liking this mod as an upgrade from the old OLC GUI I used when I last played this game. One thing I'm wondering is has there been any progress on implementing the "night mode" or "red light" mode for the attack map? Or is there another mod I can install on top that does it?
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Old 03-17-21, 06:29 AM   #427
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Hello I am having very strange problem. When using ARB Widegui or default ahnerbe wide gui Anti aliasing doesint work( changing anti alaising in driver settings doesint do anything). But when using stock resolution I can freely change the anti aliasing and it works.
My graphics card is AMD r9 290x


I have created a threat which describes the problem a bit more in detail.
https://www.subsim.com/radioroom/sho...d.php?t=248809
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Old 03-17-21, 12:11 PM   #428
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I may have found a workaround the problem. The anti aliasing works in windowed mode. I have found a program which can turn windowed mode into BORDERLESS windowed mode. The results are that you can play in 1920x1080 with perfect anti aliasing settings in "fullscreen".https://www.pcgamingwiki.com/wiki/Gl...creen_windowed


Soon I will create a guide in detail how to achieve it.
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Old 03-17-21, 05:17 PM   #429
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Quote:
Originally Posted by Niume View Post
I may have found a workaround the problem. The anti aliasing works in windowed mode. I have found a program which can turn windowed mode into BORDERLESS windowed mode. The results are that you can play in 1920x1080 with perfect anti aliasing settings in "fullscreen".https://www.pcgamingwiki.com/wiki/Gl...creen_windowed


Soon I will create a guide in detail how to achieve it.

It's interesting !
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Old 03-25-21, 04:57 AM   #430
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Default Map split/tear problem?

Hi I'm new to the subsim world, and this is the first mod I've tried for SHIII! So I'm having a problem where both the navigational and attack maps are splitting in half and having scaling issues. Is this a common problem that's been fixed or is something screwy on my end? Any help would be much appreciated!!



Last edited by Capn'Cy; 03-25-21 at 05:37 AM.
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Old 03-25-21, 05:10 AM   #431
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Quote:
Originally Posted by Capn'Cy View Post
Hi I'm new to the subsim world, and this is the first mod I've tried for SHIII! So I'm having a problem where both the navigational and attack maps are splitting in half and having scaling issues. Is this a common problem that's been fixed or is something screwy on my end? Any help would be much appreciated!!

https://www.subsim.com/radioroom/sho...17&postcount=8
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Old 03-25-21, 05:30 AM   #432
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Quote:
Originally Posted by Anvar1061 View Post
So I followed your link, and I'm a bit confused. I have the Tycho patch installed, is there an update I need to find to fix it or is that the update you linked me?

Apologies for being dense as uranium!
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Old 03-25-21, 07:14 AM   #433
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Quote:
Originally Posted by Capn'Cy View Post
I have the Tycho patch installed, is there an update

https://www.subsim.com/radioroom/sho...&postcount=341
https://www.subsim.com/radioroom/sho...8&postcount=85
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Old 03-27-21, 02:58 PM   #434
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Hello,
After long fight with doubling maps (f5, f6), I've run into another problem.
When manually setting TDC i don't see that line you set the ship range.
Did anyone run into same problem? How can I fix this?
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Old 03-27-21, 04:30 PM   #435
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Default Welcome aboard!

Capn'Cy!
& NasioN!
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