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03-05-21, 09:37 AM | #1 |
Nub
Join Date: Jan 2021
Posts: 4
Downloads: 35
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GWX - Resupply
Hi All,
Been playing this addicting game for a while now and recently added GWX. I'm trying to resupply at the Bessel resupply ship in Spain. I know I can Exit the patrol and then start a new one with new supplies but I've also seen where you can exit the patrol, but instead of docking, click "continue patrol" and you get a message saying you are resupplied and are able to proceed on your merry way. This method isn't working for me. I'm 50m from the resupply ship currently and when I try the second method, it just brings me right back without any supplies or fuel. Looked at my mod list and don't see anything that could represent this so I'm a little confused right now. |
03-05-21, 11:08 AM | #2 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,344
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I believe you should enable this feature in h.sie Patch v1.6.
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03-05-21, 12:14 PM | #3 |
Nub
Join Date: Jan 2021
Posts: 4
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Ahh.
Even before enabling the option, I should install H.sie. I had a feeling I was missing something very simple. Thanks. |
03-07-21, 10:27 AM | #4 |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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Just FYI, installing h.sie Patch v1.6. is no easy task. I have tried several times to no avail. Evidently there are certain installations of SH3 that are not compatible with this MOD. I've given up on it.
I purchased my version of SH3 from UBISOFT and h.sie Patch v1.6. rejects my installation attempts. Something to do with copy protection? |
03-07-21, 10:55 AM | #5 | |
Ocean Warrior
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Quote:
If no to either question, that is your H.sie patch problem.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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03-07-21, 12:14 PM | #6 |
Gefallen Engel U-666
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Welcome aboard!
Mcrpntr67!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-07-21, 01:27 PM | #7 |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
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It is patched to 1.4b, but I don't even know what Starforce is. How can I tell? And is there a way to remove it?
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03-07-21, 01:29 PM | #8 | |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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Quote:
GWX GWX - Merged Campaign GWX - Axis Mediterranean Aircraft Skins GWX - Late War Sensors Snorkel Antennas GWX - No Medals on Crew GWX Torpedo Alarm Mod GWX - English Nav Map and Grid Refs GWX - Enhanced Damage Effects Wooden_Lifeboats_Mod_1.1 compass_on_all_navmaptools GWX_ships_Buoyance&draught_mod Ricks_GWX_Rec_Man_Final Additional Depth Charges Mod for GWX3 (v1.0) M.E.P v5 with GREEN Water M.E.P v5- VisualSensors for GWX3 Optional - ShipVanishingHull for MEP v5 with GREEN Water Optional - FSF for MEP v5 with GREEN Water TorpedoTubesFfireFinal vGW Scirè-Tikigod- repeated order Oh! And I'm running all those MODs with SH3 Commander. |
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03-07-21, 02:30 PM | #9 | |
Ocean Warrior
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Quote:
But if your game is loading to the main menu ok it's not an issue.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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03-07-21, 02:35 PM | #10 | |
Ocean Warrior
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Quote:
- merged campaign. If you're not doing missions in the Indian Ocean, etc. not needed. - Med. aircraft skins. Same. - Late war sensors. Should only be applied in their relevant time frame; 1944 on. None of them would be the cause of any H.sie patch problem as it uses the sh3.exe file and these mods don't affect that. But they could cause in-game problems per above.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper |
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03-08-21, 09:38 AM | #11 | |
Mate
Join Date: May 2020
Location: New York
Posts: 52
Downloads: 128
Uploads: 0
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