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#2851 | |
CTD - it's not just a job
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#2852 | |
Sea Lord
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Clearly, this is a "convoy" because the three escorted ships are Kasagisan Cargo ships. the Date time is October 16, 1944 at approx 1730 local time. the contact was a Large Group east of Patrol Zone 11-C. ![]() the escort leader is the Matsu. The Otori is at the opposite end of the convoy, heading due East in the screenshot. the other two escorts in this group are a CH-class and a Corvette Subchaser. One of them might be riding a bit high also. ![]() ![]() ![]()
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there are only two things in the world: submarines and targets. Fortiter et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2853 |
Frogman
![]() Join Date: Nov 2019
Location: Minnesota
Posts: 288
Downloads: 434
Uploads: 1
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Looking at the numerous images that have been posted, has funnel smoke density and visibility been improved in 1.39? Sure looks like it!
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Audaces Fortuna Iuvat |
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#2854 | ||
CTD - it's not just a job
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Each ship can be slightly different, due to ship speed, but as well as by what they burn, of course. I have seen smoke on the horizon many times in the mod, but it is usually either a single coal-burner, or a grouping of oil burners. I seldom see warships that way, but usually have to wait on the masts, which generally come after the sonar contact... |
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#2855 | |
Sea Lord
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I believe it is this convoy (and i think you and i agree). i also suspect (as you do) that if a convoy is defined as a two-column convoy but has only three ships, it spawns to a single-file. ![]()
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there are only two things in the world: submarines and targets. Fortiter et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 03-07-2021 at 04:55 PM. |
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#2856 |
CTD - it's not just a job
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... and that would be another potential cause of the bad spawn... the group cannot "breathe", and they're trying to avoid each other... though my suspect group is spaced at over 800m
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#2857 |
Weps
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Must have missed that earlier, sorry. Just logged in to report a CTD with an identified plane at last, a Jill; happy to see it's already addressed.
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#2858 | |
Commodore
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![]() Have some info to add to this discussion between you & KaleunMarco.. though, I 'WILL' point out, it does involve another group. A task force, by the tagging associated with the contact I ran across... ![]() Made it from Brisbane, to My original objective I got, prior to leaving base. Go to assigned point & await further orders. Which I did, got orders via radio to patrol area & sink any targets found. Which after 4 days, I think it was, maybe up to a week.. will have to reverify on that. Ran across 2 targets, sank both.. & completed objective. After that, & having sank a few targets en route... decided to hot foot it back to base & end patrol. (Am wondering, if it is possible to put in for a trans from Brisbane back to Freemantle... hmm.. ![]() Any way, am roughly East of Taiwan as it is now known by... roughly 500 maybe 600 nm's in deep water... when I ran into that task force... As best as I can determine, this sucker is big. 3 BB's (Ise, Kongo & can't recall the 3rd), 2 cruisers no idea on exact type other than heavy i am guessing. I sank 1 in 1 of My attacks on the Kongo BB.. 1 or 2 torps may have sunk that 1. 2, maybe 3 CV's... 1 looks like it may be a front line carrier, 1 light carrier (Ry something.. ) & 3rd, no clear ID on. Interesting thing was, that last 1 I believe, tangled with a DD or DE... no idea as it got left way back behind the rest of the group. 4 (rough guess, may have been 6 or 8..) of some merchie's.. @ least 2 were the same kind.. but can't recall their names right off... & @ least 8 escorts of DD/DE classing... no ID's on them.. was fun trying to recall all of that off the top of My head... ![]() ![]() 1 thing I noted... the escorts were milling about looking for Me.. merchie's were trying to flee.. yet, the cruisers & 1 BB went to a dead stop.. 1 BB kept moving but at a reduced speed... it went past Me slowly, after I sent off My spread of torps at the Kongo. I may.. MAY be lucky enough to run into them again.. not sure. I did do a save, just prior to getting the radar contact report on that task force... & if it is scripted to pass through there at that point in time & all.. then the odds are good. If I do, will see of taking exact locality markers, so as to pin point it down further... as well as the date as well. What got Me to thinking on this encounter.. was what you said of spacing & such in your last post. That I quoted here... ![]() End Report... M. M. ![]()
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#2859 |
Commander
Join Date: Sep 2020
Location: Oregon, USA
Posts: 9
Downloads: 68
Uploads: 0
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Good Day Gentlemen,
I have a question for you all. I am testing the Normandy in campaign mode. as I was hunting around the Luzon Straits, I thought about it. The question is, does FOTRSU have the Ghost ship still spawn at times? I have only seem to run across it in the stock mode. That was using the Typhoon class. I am just wondering. Also to note. I have done 9 parts of the fist campaign out of Pearl Harbor. I have been using the Normandy-Titan. So far with V1.39 not CTD. Even the menus are selected and swap with no shutters. 1.26p did not like any mod subs. Would shutter and delay between menus. also CTD a lot. I am not sure how much were the subs, but If I switched over to a normal sub. The game did less of the problems. So again great Mod Gentlemen. ![]() Thank You Comder
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