SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-28-21, 02:20 PM | #16 | |
XO
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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I'm with you...I definitely prefer using JSGME. I'll let you know how it goes! |
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01-28-21, 04:34 PM | #17 |
Swabbie
Join Date: Dec 2020
Location: Cleveland
Posts: 9
Downloads: 24
Uploads: 0
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01-31-21, 06:27 PM | #18 |
XO
Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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Ladies and gents...I seem to have this working with GWX 3, ARB WideGUI using Duce de Zoop's install as a guide.
Thanks to all for the help. I am, however, having some issues... the speed dial not always working. I select a speed...but nothing happens. The Allied destroyer and other ship (don't remember the type) killing each other during the final Academy test. Some other issues with the game "locking up" temporarily. I will start threads relating to these issues as I gather more info and I am not asking for help with these here...just that you look for future posts, if you have help to offer? This post is to say... Thank you! |
01-31-21, 06:57 PM | #19 | |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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