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Old 01-05-13, 09:23 AM   #1006
mishuleu155
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Quote:
Originally Posted by gap View Post
Glad you sorted it out
Thank you. Good hunting.
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Old 01-05-13, 02:22 PM   #1007
SixthFall
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Hey all, is the BARF mod compatable with this mod? If not, does the fx mod do the same or a similar job that BARF does??

Thanks!
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Old 01-07-13, 05:02 PM   #1008
Trevally.
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Now ready to download from subsim http://www.subsim.com/radioroom/down...o=file&id=3867
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Old 01-12-13, 06:53 AM   #1009
Yukicore
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Hey guys, I am wondering on how can I get the effects of fire spreading and ships sinking, without the updated effects, flares, horns and all, as they cause lag. How do I get to do that? Or is there a mod for damage spreading stand-alone?
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Old 01-12-13, 08:48 AM   #1010
zaloxski
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Originally Posted by Trevally. View Post
Thank you, I'm coming back to sh5 and looking for a sort of mods to enjoy this sim again.
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Old 01-13-13, 03:15 PM   #1011
Navuhodonosor
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Originally Posted by Trevally. View Post
Oh I was getting frustrated with the gamefront link, thanks
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Old 01-15-13, 12:30 AM   #1012
THE_MASK
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I have and others have reported severe lag when the white flares are deployed when your sub is spotted . cheers .
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Old 01-15-13, 06:26 AM   #1013
volodya61
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Quote:
Originally Posted by sober View Post
I have and others have reported severe lag when the white flares are deployed when your sub is spotted . cheers .
but I think that this is more the IRAI issue
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Old 01-21-13, 12:49 AM   #1014
TheDarkWraith
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v0.0.21 released. See post #1

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Old 01-21-13, 01:45 AM   #1015
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Cool. Thanks!
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Old 01-21-13, 02:55 AM   #1016
Fifi
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My god!
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Old 01-21-13, 03:17 AM   #1017
Navuhodonosor
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Good gets even better
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Old 01-21-13, 05:21 AM   #1018
arnahud2
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Thank you for the 0.0.21 update, TheDarkWraith.
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Old 01-21-13, 09:47 AM   #1019
gap
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Quote:
Originally Posted by TheDarkWraith View Post
v0.0.21 released. See post #1

Quote:
Originally Posted by TheDarkWraith View Post
- fixed bug of pilot and parachute spawning close to water. They are not allowed to spawn lower than 15m now
You did it

Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m).

Source:
http://www.combatreform.org/llparachute.htm
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Old 01-21-13, 01:37 PM   #1020
TheDarkWraith
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Quote:
Originally Posted by gap View Post
You did it

Very well done, but I would adjust minimum drop altitude to not lesser than 200-250 ft asl (61-76 m).

Source:
http://www.combatreform.org/llparachute.htm
The height at which no pilot and parachute are created is easy to change. It's one value in the .dat file. Change the Height value of the EffectsChoice controller from 15 to whatever number and that's it
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