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Old 06-09-15, 04:25 PM   #1
Julian
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Default DC - Iron Sea Bundles - Destroyer Attack.sdf error

Destroyer Attack.sdf error message
I downloaded both Iron Seas Bundles.

Part 1 works fine.

But, Part 1.3. for Destroyer Command.

The Single mission, "Destroyer Attack.sdf comes up with this Error message.

Tue Mar 12 01:25:24 2002
Error -1 [(!(pProfileUnit->Open()))]
DirectX code: "Unrecognized error: 0xffffffff"
F:\Devel\Janus2\WWII\Sources\WWIISWorld.cpp
Line 1238

Anyway I can fix this??

Thanks.
Julian
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Old 06-15-15, 08:31 PM   #2
horsa
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That error message means the unit file is not present (or corrupted) in the unit folder. Can't explain why you have got that but would suggest you check which units are named in the scenario file and then check to see if they are all in your unit folder.
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Old 06-16-15, 05:36 PM   #3
Julian
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Default destroyer attack error files checked...not working

I followed your suggestion and checked the files that I had in the scenario and unit folders.
I have them all there.

It still comes up with the error message.

Possible files corrupted.
Can they be re-done??

Thanks.
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Old 06-17-15, 05:34 PM   #4
horsa
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I've had a look at the scenario and I think the problem is that bundles 1.1 and 1.2 were not uploaded (can't remember why) and they contained files needed for the destroyer scenario. I'll see what I can sort out.
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Old 06-19-15, 09:03 AM   #5
horsa
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Your problem is that your target ship is NBBKonig which is not in the bundle.

Open your DestroyerAttack scenario file.
Go to [unit 7]
Overwrite NBBKonig with NCAScharnhorst
Save and play
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Old 06-20-15, 01:36 AM   #6
Julian
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Default what program are you using?

Iron Seas Build 1.3 DOC File - when I click on this, the Notepad opens up showing the contents of the layout.

Scroll down to see the Contents of this setup. It will show you the listing of the ships used. Missing is the Scharhorst file.
Have you seen this type before??



аЯрЁБс >  ўџ   +  -  ўџџџ * џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџ џџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџџьЅС q`  №П   Ъ  bjbjqPqP  . : : Ъ џџ џџ џџ Є Є Є Є Є Є Є Є  И      0 И І
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28/8/09
David Millichope
Introduction.
Another addition to the fleet.
.
Contents
Playable Ship Models
NDDRClass - R Class British Destroyer

Missions
Destroyer attack.




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Old 06-20-15, 03:42 PM   #7
Julian
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Default Koralle V1.0.0 scenerio editor

I have this Koralle V1.0.0 scenerio editor for Silent Hunter 11 and Destroyer Command.

I brought up the Destroyer Attack.sdf file and it showed the listing of the destroyers and the battleship Konig in it.
I changed the Konig to Scharnhorst model.

But I still have to get access to the command line you mentioned to me.

The only thing I could get was that Notepad printout I have in the previous s post.

Don't want to bother you too much on this, but I fully appreciate your help in this matter.
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Old 06-22-15, 03:12 PM   #8
horsa
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I'm not sure what you've opened up there. The SDF should look like this

;
; Mission generated by Kriegstanz Developer 2.6.10
; Created: Sat 29 August 2009 20:03
;
[SCENARIO]
Date = 19160602
Time = 0621
TitleEnglish = Destroyer Attack
TitleGerman = Kriegstanz
Origin = 7.144165,55.190086
InitialZoom = 5
Weather = Kriegstanz
Preprocess = FALSE
;
; Weather
;
[WEATHER]
Name = Kriegstanz
Wind = 0,SW
SeaState = 1
Visibility = 0
;
[FRONT1]
Size = 71,70
Altitude = 27000
Movement = 29,SW
CloudType = PARTIAL
CloudID = Cirrus005
Transparent = TRUE
Wind = 1,SW
SeaState = 1
Visibility = 1
Precipitation = NONE
Continuous = TRUE

[FRONT2]
Size = 278,271
Altitude = 15000
Movement = 69,NW
CloudType = PARTIAL
CloudID = Cirrus004
Transparent = TRUE
Wind = 7,NW
SeaState = 1
Visibility = 0
Precipitation = NONE
Continuous = TRUE

[FRONT3]
Size = 323,322
Altitude = 11000
Movement = 100,SW
CloudType = PARTIAL
CloudID = Cirrus003
Transparent = TRUE
Wind = 0,SW
SeaState = 1
Visibility = 0
Precipitation = NONE
Continuous = TRUE

[FRONT4]
Size = 344,335
Altitude = 25000
Movement = 14,NW
CloudType = PARTIAL
CloudID = Cirrus002
Transparent = TRUE
Wind = 1,NW
SeaState = 0
Visibility = 0
Precipitation = NONE
Continuous = TRUE

;
; Radio messages
;




[SIDE1]
Alignment = ALLIES
Name = Allies
Doctrine = AMERICAN

[SIDE2]
Alignment = AXIS
Name = Axis
Doctrine = GERMAN

[SIDE3]
Alignment = NEUTRAL
Name = Neutral
Doctrine = Neutral

;
; Groups
;
[GROUP1]
Commander = HUMAN
Type = SHIPDIVISION
UnitType = Destroyer
Side = 1
Name = Surface group
Nationality = Britain

[GROUP1.1]
Commander = HUMAN
Type = SHIPDIVISION
UnitType = Destroyer
Side = 1
Name = Surface group
Nationality = Britain

[GROUP2]
Type = SHIPSQUADRON
UnitType = Battleship
Side = 2
Name = Surface group
Nationality = Germany
Order1.1 = FORMATION,FORM_AS_ARE,1000,7
Order1.2 = SPEED,EXACT,3.89
Order1.3 = WAYPT2,7.181347,55.197507
Order2.1 = SPEED,TELEGRAPH,STOP

;
; Units
;
[UNIT1]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Castle Bernard
Location = 7.160690,55.114391
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT2]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Velox
Location = 7.144964,55.096925
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT3]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Boadicea
Location = 7.129237,55.079459
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT4]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Radical
Location = 7.113510,55.061993
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT5]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Renegade
Location = 7.097784,55.044527
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT6]
Group = 1.1
TypeAbrev = DD
IconName = NSHIP
Control = HUMAN
Orientation = 42
Class = NDDRClass
Name = Robust
Location = 7.082057,55.027061
Fuel = 0.99
Multiselect = TRUE
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE

[UNIT7]
Group = 2
TypeAbrev = BB
IconName = NSHIP
Orientation = 142
Class = NCAScharnhorst
Name = Scharnhorst
Location = 7.127639,55.265780
Fuel = 0.99
Flag = TRUE
Guide = TRUE
Display = DO_NOT_SHOW
BoilersHot = TRUE
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Old 06-22-15, 05:43 PM   #9
Julian
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Join Date: Sep 2007
Location: Woodstock, Ontario
Posts: 50
Downloads: 271
Uploads: 0
Default Found the problem - Destroyer.Sdf is running

Found what I was doing wrong.
When I clicked on the Destroyer.sdf , a box came up telling me it couldn't find the file and to do a search for available programs on the Internet.

It gave 3 choices to find it. Two of them were Through the Internet or Windows. I clicked on Windows. It led me to a list of program choices that I had on my computer.
I chose Notepad. And then everything came up.

After making the changes you mentioned, I copied and pasted the file to the game.

It's up and running.
Thanks for your time, patience and support.

Julian
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Old 06-23-15, 06:59 AM   #10
horsa
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Location: Halifax, England
Posts: 502
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Uploads: 3


Default

Glad to be of assistance and pleased it is finally running for you.

FYI

The project was developed over a period of about two years but discontinued in 2009. Very few people back then used DC and interest in WW1 naval was minimal. Most of the assets were in an unfinished form but there was enough there for someone to create their own scenarios if they were interested enough. (The scenarios I created were just to display the assets and have no real interest value). I uploaded the assets to mediafire who have since deleted them. The other source was the Iron Seas sub-forum on the SubSim 'Special Projects'. This was also removed from the main forum some years ago.

However it was not deleted because you can find it here:
http://www.subsim.com/radioroom/forumdisplay.php?f=226
(But a lot of the graphics and links will have gone dead)

Oddly enough I've recently been playing around with it again just for a bit of nostalgic fun. I'm quite surprised at how much work was actually created.The assets are scattered all over the place (some in HDs which died years ago). I think I've managed to find most of it. When I've got a bit of time I'll try and upload them somewhere again.
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Old 06-28-15, 11:47 PM   #11
Julian
Sailor man
 
Join Date: Sep 2007
Location: Woodstock, Ontario
Posts: 50
Downloads: 271
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Default Subsims Old Downloads page and mods

Thought you might be interested in checking these out.

In the Downloads section, just below the first line of Sub-titles description, there is a link called -Legacy Downloads - This will take you to the Old Downloads section which have some of the early mods of Destroyer Command, Silent Hunter 11, Fighting Steel and more.

I downloaded the 3 mods done by Rockwell Torry.
This includes the following:

Rockwell Torry's New Scenerios and Ship Units DC - WW1 mods - WWI mod so you guys can command the WWI_BB Repulse.

Rockwell Torry's Battleship Command - modified some canned scenarios in the game to take control of some more ships.

Rockwell Torry's Mission Pack - a collection of DC scenarios

With Destoyer Command and all these mods that have been created by you and many others, I have an outstanding collection of naval battles and missions to keep me busy for very long time.
From the Kriegsmarine mods in The Atlantic to the Italian mod, Mare Nostrum, in the Meditterrean, to the American/Japanese mods in the Pacific, I have pretty well covered most of the bases along with some World War One mods.

Except for the AI control which goes off track sometimes in ordering ships around, Destroyer Command is a well done naval sims which could be improved

It makes up for some of the old naval games we used to have, like SSI's Great Naval Battles - The North Atlantic - 1939 - 1943. Microprose's Task Force 1942. Fighting Steel. Wolfpack. ADS - Advanced Destroyer Simulation.
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