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Old 07-30-2007, 08:12 PM   #1
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,548
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Default [REL] S3D - Silent 3ditor

I'm proud to announce S3D v0.9.9 is finally out.

Below the readme that you can also find in the download package (slightly altered for online reading purposes).


The download link is all the way down at the bottom.

S3D - Silent 3ditor, skwas' Silent Hunter mod tool

Copyright © 2007-2009 skwas. All rights reserved.
Disclaimer: Use at your own risk. Distribution, commercial use and or (re)selling of this program are prohibited. Developed in 2007 by skwas, a game enthousiast and ubergeek )

Thank you for downloading S3D - Silent 3ditor (beta 0.9.9)


  • Windows XP (32/64 bit), Windows Vista (32/64 bit)
  • Computer capable of running Silent Hunter
IMPORTANT! The installer included in this package does install NOT the required components listed below. Please use the links to download the components if you don't have them installed on your computer
  • Microsoft .NET 2.0

    Vista users can skip this component (.NET 2 comes out of the box with Vista).
For 32-bit editions of Windows:

For 64-bit editions of Windows:
Note to Vista users: this DirectX component can be (and must be) safely installed on Windows Vista!

  1. Make sure you've got the required components installed on your computer.
    See SYSTEM REQUIREMENTS for details.
  2. Extract the .rar package to a location of your choice.
  3. Double click the S3D_xxxx.msi file to run the installer (where xxxx
    indicates version number).
  4. Follow the steps of the installer.
  5. After the installer has completed, run S3D through its start menu shortcut: Start menu > skwas > Silent 3ditor (v0.9.9)

  • Q: S3D crashes when I start it.
    A: Verify you have DirectX 9.0c with Managed Extensions installed.
  • Q: Can I get the source code from S3D?
    A: No, not per se. S3D is largely based on corporate code, and hence I can't distribute the code as is. I will be happy to help (and if possible share fragments of code) if anyone requests so. In the future, I do plan to release full code, after I have revised it and removed private code.
  • Q: Can I use the binaries from S3D in my own applications?
    A: No. They are copyright protected for the time being.
  • Q: Don't you have documentation or a help file with S3D?
    A: Unfortunately no, only a little bit online help. I hope to get this sorted at some point
  • Q: S3D fails to load some SH3 files or some modded files.

    A: This may happen because:
    1. I have not implemented every controller unique to SH3 (iow. removed in SH4).
    2. The file is corrupt.
    3. The file is heavily changed with other tools, and does not follow rules that S3D expects. If you assume this is the case, please send me the file(s) in question and I will change S3D if possible/needed.

For a list of detailed improvements since previous versions, please read the
'changelog.html' file that comes with the rar-package, or read online here:


Please report any problem or question you have at the forums at:I will do my best to help out.
To contact me directly, install S3D and get my email address from the about box.


Special thanks (in random order):

CaptainCox (logo/artwork), DivingDuck (file structure, 3D), leovampire (08-01-2008, R.I.P.)

More thanks to (feedback, suggestions, or for just being kind ):

Ubi, SH dev team, Also, individuals: tater, Anvart, Bando, WEBSTER, maikarant, Jace11, WilhelmTell, lurbz, Sansal, longam, PepsiCan, UBOAT234, Digital_Trucker, DirtyHarry3033, Kaleun_Endrass, sergbuto, SquareSteelBar, sober, jaketoox, reallydedpoet, swdw, nautilus42, nvdrifter, kapitan_zur_see, DeepIron, panthercules, l3th4l, Laffertytig, alamwuhk2a, privateer, g_BonE, Ducimus, lurker_hlb3, haegemon, wildchild, urfisch, LukeFF, ref, kikn79, WernerSobe, Redwine, GuillermoZS, keltos01, Mikhayl, Kriller2, DrBeast, jimbob, Rubini, M. Sarsfield, miner1436, AVGWarhawk, reallydedpoet, Subject, and those who have been debugging the file formats long before me. If I have forgotten you, I apologize, please PM or mail me in that case. This list may (and will) grow, if you feel you need to be noted, be nice to me

3rd party components used:
C# HexBox free control -

I choose not to display explicitly who has donated. But thanks to those who have, it is appreciated. I use the fundings to keep S3D going (site, dev tools, etc.), and everything that’s left over will be donated to the Warchild foundation ( If you feel inclined to help out, here is a PayPal link (follow link):

Thank you!


S3D is nearing version 1.0, and as such I am wrapping this project up. For over 2 years I have put my heart and soul into this application for everyone to use free or charge. In that time, I uncovered many more secrets of Silent Hunter, allowing for awesome new mods and idea's to come to reality, and even with this release new mods will be possible (animations, damage model, etc.). I released over 20 versions of S3D, and have well over 18.000 downloads in total since I started measuring (since version 0.5.4, in january 2008!). The last beta was downloaded close to 5000 times by itself! Quite a feat for a game in a niche market, and I'm interested to see how this release will do. I enjoyed all the feedback and excitement by the users (you!). All of you made this a great asset for the game, I just built it...

But it has to end somewhere, and that moment is now. There are still a couple of things left on my wish list but I don’t any more time to spend on this project, it’s time to move on for me. Thanks to everybody that supported me, and thanks for the open community spirit that I have strived for. I like to believe I have made my mark on the community, and hope everyone appreciates my efforts to bring all modders together. I wish everyone the best.

Have fun using S3D!!


PS: I won't leave stone cold, but from now I will only focus on some small things, like making tutorials for the game and S3D. See you around!

Latest build 0.9.9 (uninstall ANY previous release before installing this one):


Older releases (if any) can be downloaded at the same link...

Last edited by Webster; 09-11-2009 at 12:41 PM.
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Old 07-30-2007, 08:16 PM   #2
Navy Seal
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Old 07-30-2007, 08:23 PM   #3
Grey Wolf
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Originally Posted by tater
Se flutua e não fala quack, afunde-o!

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Old 07-30-2007, 08:23 PM   #4
Grey Wolf
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Goin to use it now!

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Old 07-30-2007, 08:43 PM   #5
Rear Admiral
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Hmmmm, tasty, can't wait to look at it!
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Old 07-30-2007, 08:53 PM   #6
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Very nice work Makes me want to learn some of this stuff
Will keep watching this one.


Back in the Day

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Old 07-30-2007, 08:54 PM   #7
Navy Seal
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Location: New Mexico, USA
Posts: 9,058
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I get an error trying to run it.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
File name: 'Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
   at S3D.App.MainDialog.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

************** Loaded Assemblies **************
    Assembly Version:
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    Assembly Version:
    Win32 Version:
    CodeBase: file:///C:/Program%20Files/skwas/Silent%203ditor/S3D.exe
    Assembly Version:
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/
    Assembly Version:
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/
    Assembly Version:
    Win32 Version: 2.0.50727.42 (RTM.050727-4200)
    CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/
    Assembly Version:
    Win32 Version:
    CodeBase: file:///C:/Program%20Files/skwas/Silent%203ditor/Dat.DLL
    Assembly Version:
    Win32 Version:
    CodeBase: file:///C:/Program%20Files/skwas/Silent%203ditor/skwas.IO.DLL
I had to install the netcode 2 stuff (odd, I have a brand new XP pro installation).
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Old 07-30-2007, 08:57 PM   #8
The Old Man
Join Date: Apr 2007
Location: Netherlands
Posts: 1,548
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tater, XP does not come with .NET 2 out of the box. Vista does.

For the DirectX crash, please visit Microsoft's download page:

That should fix it...
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Old 07-30-2007, 09:02 PM   #9
Navy Seal
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Location: New Mexico, USA
Posts: 9,058
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cc. I just installed the net2 stuff and restarted before trying to run it.

must need some direct X glop i guess,

Worked like a charm. Now I need to figure out what all of this means, lol.


Last edited by tater; 07-30-2007 at 09:20 PM.
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Old 10-15-2009, 08:21 AM   #10
Bilge Rat
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Default Seeking information, manuals for building

Hello my name is Toni and I am Italian, I do not write very well in English.
I read the discussion, but I do not know where I can get useful information for building ships and other 3d.
Seeking information, manuals for building .... where can I get?
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Old 10-22-2009, 08:07 AM   #11
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Is there an option to change the amount of torpedos you actually get plus the torpedos with the red heads how can I change from a basic explosion to larger like nuclear?
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Old 07-31-2007, 12:00 AM   #12
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installer will check for the presence of Microsoft .NET 2.0. If not found (but I doubt it), it can install it for you.

Is .net nessecary? No .net here, never willbe....
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Old 06-29-2020, 11:04 PM   #13
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THX for the response,, I was hoping some one had a conversion floating around to test drive ,, back in the SH-3 days I drove a few ships and I liked that they had a pilothouse I really miss that. oooops wrong thread
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Old 08-28-2020, 02:46 PM   #14
Join Date: May 2005
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Default Where can I download this now?

Sorry for an elementary question. I've Googled and hunted but can seem to find it. There are some fine adjustments I'd like to make to SH4, but I have no idea where to get my hands on S3D.

Any help would be appreciated! :Kaleun_Thumbs _Up:
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Old 08-28-2020, 02:55 PM   #15
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SUBSIM - Downloads - Utilites - Search "3ditor"

This will lead you to the location which is also here...
Caselabs S8 : Intel i7-7700K 4.5GHz / 32Gb DDR4 3000 / Asus 1080 Ti / Samsung 960PRO 1Tb / Dell U2715H 27" 2560x1440 / Corsair AX1200i / APC SMT1500I / Windows 10 PRO
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