SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-14-19, 03:53 AM   #106
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,122
Downloads: 390
Uploads: 13


Default

Can’t remember the source, but I remember seeing it on a periscope diagram. For the life of me, I can’t remember it.
__________________
[SIGPIC][/SIGPIC]
BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos

DISCORD
https://discord.gg/6tFeTSUmVc
bstanko6 is offline   Reply With Quote
Old 09-14-19, 05:43 AM   #107
derstosstrupp
Grey Wolf
 
derstosstrupp's Avatar
 
Join Date: Aug 2008
Posts: 879
Downloads: 489
Uploads: 0


Default

Per Hitman’s research it seems the Germans dropped the stadimeter with integrated RAOBF early in the war in favor of binocular optics. The thinking I guess was that the added spatial awareness made up for it. So the
C/2 Standsehrohr attack scope (ie the one we all know and love) did NOT have that feature.

Some details here: http://www.tvre.org/en/aiming-with-the-periscope

See especially drawing 16.
__________________
Ask me anything about the Type VII or IX!

One-Stop Targeting Shop:
https://drive.google.com/drive/folde...WwBt-1vjW28JbO
My YT Channel:
https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ
derstosstrupp is offline   Reply With Quote
Old 09-15-19, 02:20 PM   #108
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 543
Downloads: 116
Uploads: 0


Default

Quote:
Originally Posted by WildBlueYonder View Post
Since we are on the topic of historical accuracy, does anyone know if the RAOBF actually existed on WW2 German submarines? I would not want to use it if that wasn't the case.
Simple answer, some boats had it, some didn´t, but they did seem to stop supplying new boats with the device as the war went on.
Tonci87 is offline   Reply With Quote
Old 09-16-19, 03:10 PM   #109
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,122
Downloads: 390
Uploads: 13


Default

There was one in Das Boot, you can just make it out during the DD duel! The old man is looking up to see the bearing, and I think his left hand was adjusting the RAOBF.
__________________
[SIGPIC][/SIGPIC]
BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos

DISCORD
https://discord.gg/6tFeTSUmVc
bstanko6 is offline   Reply With Quote
Old 09-30-19, 10:02 AM   #110
pharos
Swabbie
 
Join Date: Aug 2006
Location: So Pac
Posts: 5
Downloads: 366
Uploads: 0
Default Correct side for passing buoys

Red, right, returning ... everywhere?

You have just discovered IALA System "A" buoyage. Everywhere in the world except the USA and places that the USA has influenced, like Japan, Korea and the Philippines, have the green buoys to starboard as you proceed with the flood tide.

As you are heading into a port then the tide floods towards the port so you pass red buoys on your port side
pharos is offline   Reply With Quote
Old 09-30-19, 12:13 PM   #111
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,709
Downloads: 22
Uploads: 0


Default Welcome back!

pharos! After a six year silent run!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is offline   Reply With Quote
Old 09-30-19, 01:17 PM   #112
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

A Warm Welcome Back To The Subsim Community > pharos
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below
THEBERBSTER is offline   Reply With Quote
Old 10-16-19, 03:36 PM   #113
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 543
Downloads: 116
Uploads: 0


Default



So, here I am showing a surface attack at night. Surface attacks at night were actually the most common method of attack, at least during the first years when radar was not yet common.
You will notice that you can get quite close to a destroyer that has not been alarmed if it is sufficiently dark
Tonci87 is offline   Reply With Quote
Old 12-11-19, 03:43 PM   #114
bstanko6
Admiral
 
Join Date: Feb 2015
Location: Murwik Naval Academy
Posts: 2,122
Downloads: 390
Uploads: 13


Default

Awesome vid! Just seeing this now!
__________________
[SIGPIC][/SIGPIC]
BSTANKO6'S SH5 NAVAL ACADEMY
http://www.youtube.com/channel/UCPbe...W2NArCA/videos

DISCORD
https://discord.gg/6tFeTSUmVc
bstanko6 is offline   Reply With Quote
Old 12-11-19, 04:16 PM   #115
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 543
Downloads: 116
Uploads: 0


Default

You should also take a look at the newest video.

What do we do when destroyers start to have radar?

Stay submerged!

Tonci87 is offline   Reply With Quote
Old 01-27-20, 05:45 PM   #116
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 543
Downloads: 116
Uploads: 0


Default

I have just released a Video showing how to use the historical Ausdampfverfahren

It helps to hit the target without measuring speed or AOB.
Good for beginners and experienced Kaleuns alike.

Enjoy

Tonci87 is offline   Reply With Quote
Old 01-27-20, 08:45 PM   #117
derstosstrupp
Grey Wolf
 
derstosstrupp's Avatar
 
Join Date: Aug 2008
Posts: 879
Downloads: 489
Uploads: 0


Default

Quote:
Originally Posted by Tonci87 View Post
I have just released a Video showing how to use the historical Ausdampfverfahren

It helps to hit the target without measuring speed or AOB.
Good for beginners and experienced Kaleuns alike.

Enjoy

Excellent! Always good to see Ausdampfen used. I live and die by this method, albeit for determining target speed while surfaced (ownspeed x sin(bearing) / sin(AOB)). But yeah this as a shooting method is also top notch!

Been getting back to reading KTBs to help me with my Wolfpack campaign and man does Ausdampfen show up a lot. “Fahrt ausgedampft”, “Schussunterlagen durch Ausdampfen” etc etc.

Just read one from Prien where they got the speed wrong due to “wrong engine setting used in Ausdampfen calculation due to intercom transmitter failure”.
__________________
Ask me anything about the Type VII or IX!

One-Stop Targeting Shop:
https://drive.google.com/drive/folde...WwBt-1vjW28JbO
My YT Channel:
https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ
derstosstrupp is offline   Reply With Quote
Old 01-27-20, 08:59 PM   #118
Tonci87
Captain
 
Join Date: Jun 2012
Posts: 543
Downloads: 116
Uploads: 0


Default

Yeah, the more I read up on this stuff, the more surprised I am that so much was simply done by Ausdampfen or by just estimation.
Tonci87 is offline   Reply With Quote
Old 01-27-20, 09:27 PM   #119
derstosstrupp
Grey Wolf
 
derstosstrupp's Avatar
 
Join Date: Aug 2008
Posts: 879
Downloads: 489
Uploads: 0


Default

I did videos on Ausdampf- and Auswanderungsverfahren for SH3 years ago but yours is much better quality (it was before I knew what I was doing recording). This captures the spirit of “working with imperfect information” that pretty much defines my approach to targeting. Ditch the rec manual!
__________________
Ask me anything about the Type VII or IX!

One-Stop Targeting Shop:
https://drive.google.com/drive/folde...WwBt-1vjW28JbO
My YT Channel:
https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ
derstosstrupp is offline   Reply With Quote
Old 01-27-20, 09:42 PM   #120
John Pancoast
Ocean Warrior
 
Join Date: Apr 2002
Location: Minnysoda
Posts: 3,162
Downloads: 488
Uploads: 4


Default

Yeah, I just plot their course and head for the 90 degree approach of that course line. Range is not relevant then.

Speed estimate mostly by shadowing at same speed, but after awhile one gets good enough at eyeballing it too.

Big believer in the KISS principle <g>, especially once airpower, radar, etc. come into play.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper
John Pancoast is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.