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Old 11-02-14, 05:15 PM   #76
Sjizzle
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read here
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Old 11-02-14, 07:41 PM   #77
THEBERBSTER
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Hi Sjizzle

Its not a mod problem.

Peter
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Old 11-10-14, 12:29 AM   #78
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Any ideas on this fix??
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Old 11-10-14, 03:17 PM   #79
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Hi Casey

Is this something that has recently happened or has it been going on for a long time?

What patrol or mission are you currently on?

Peter
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Old 11-10-14, 06:03 PM   #80
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Casey

Is this something that has recently happened or has it been going on for a long time?

What patrol or mission are you currently on?

Peter
Just installed SH5 and WOS the other day, did the first mission and patrol and got my tonnage no problem. Couldn't intercept the task force however even though I was reporting them.

Got re based to Kiel and on my second patrol I went to the eastern coastal waters and sunk two merchants for like 10k tons total. Got credited for that, then snuck into the coast more and sunk a 10k tanker and another 10k tanker in the harbor, no credit. It showed destroyed marks and nothing. Went back to base, came back out again, found a convoy, sank one ship and no tonnage credited.

I checked the captains log and the first two uncredited had 0000 time and dates but the last two had normal ones.
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Old 11-10-14, 07:53 PM   #81
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Hi Casey

It is not important to intercept the task force you only need to have made contact with it.

This gives you 1 bonus point.

The important thing is to go to Danzig Bay and sink two merchants which can include those that are docked in the two ports.

This will give you another bonus point.

Any additional sinkings will give you a few more bonus points to play with.

Another consideration is when in the bunker to make a save.

In the Baltic Mission this changes the start time back by about 6 hours.

This should put you in the Baltic area before the war starts.

Even if you are not getting the tonnage bar filling the torpedo firings and sinkings should be showing the correct information in the Captains log.

When you say you went back to base do you mean Kiel or Heligoland.

You can only refit in Heligoland.

Refits can cause problems and should be kept to a minimum.

If you returned to Kiel you can end your patrol in mid patrol and restart your mission without accepting it.

Your tonnage bar will still show your earlier kills.

You will gain additional crew bonus points because you ended the patrol.

You will see your navigation map date advance because of your end patrol.

It is worth getting the mod Change Days in the Bunker and reducing the statutory 14 days to your own number. I use 5 days.

It is always worth sending a patrol or contact report.

If you continue to have corruptions 0000 showing in the Captains log.

Delete all saves and reload the last AEB save and do another save or end patrol before leaving the bunker.

Do not make any manual saves over an older save.

Always make a manual save on top of the last AIG save.

The next AIG save will be a new one and your manual save is kept.

If you are on line try going off online.

If you are off line try going on line.

The tonnage bar not filling is not a mod problem.

I did about 10 Baltics before I got one to fill the tonnage bar.

In BTF from a manual save I sank the BB and BC and neither showed in the tonnage bar although both were recorded correctly.

I deleted the AIG saves and reloaded the manual save and sank the BC and immediately had an AIG save and the tonnage bar filled and the icon showed.

EBCW no problems.

NWA went in to Stornoway harbour sank 3 merchants all recorded.

Went in to Loch Ewe sank a merchant at anchor did not record in the tonnage bar.

Exited and reloaded the last AIG save which was a submerge save and sank two moving AMC’s and both recorded.

Sank a small merchant about 15km from Loch Ewe did not record.

Reloaded the last AIG save which was a submerge save and sank it again with the sinking being recorded on the tonnage bar.

Sometimes you need to be on line and other times offline.

It can take a bit of time to work out but once you are on top of it and it goes wrong you will have a better knowledge of what to do next.

One thing worth doing is to make notes of your game saves, manual saves, off line or on line.

It can be very frustrating at times, the game is worth it, just needs a lot of patience.

Peter
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Old 11-11-14, 06:11 AM   #82
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(taken from my own thread but posting it here also so there is a repository for all the tonnage issues!)

Okay so I got some time last night to sink some shipping, After the success at Danzig I was hopeful, got myself out of Keil and unroute to British Coastal, Braking the fortress came up (as I was expecting) So I went straight for it. After about an hour sailing another hour avoiding I got a cruiser in my sights.

Sunk Repulse class cruiser. No change on Breaking the fortress.
Sunk Sovereign Battleship. No change on Breaking the fortress.

Both appeared on my captains log but did not have the date problem some people are reporting.

No settings have changed since I completed Danzig!

I did not request the mission as I was already at sea.

This tonnage bar Issue is a serious game breaker, I applaud THEBERBSTER and Sjizzle for their time and investigations. I unfortunately do not have the time to troubleshoot, but any of my own findings could contribute to a solution.

I have a short mod list.

I am using generic patcher, no Orbit listener patch added.

Upgraded to 1.2

I do have online saves as I'm not entirely sure how to switch to local.
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Old 11-11-14, 09:02 AM   #83
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Hi Firebiro

This is how my Breaking the Fortress panned out.

23/10/2014 Load AEB after completing the Baltic.

What are my mission orders?

Select mission > Yes.

EBCW selected.

Request mission.

Start the new patrol

BTF now showing.

Game date September 13th

End Patrol

Start the new patrol without choosing the mission.

Date advanced to September 18th (only 5 days due to Change days in the bunker mod)

Depart game time 07.18

First AIG save (real time 21.11)

Exit game

Go off line

Next AIG save (real time 22.01)

Manual save (real time 22.18)

AIG save (real time 22.29)

24/10/2014

AIG save (real time 20.23)

Manual save in the lagoon (real time 20.46)

AIG save (real time 21.28)

Game paused for refreshment break.

AIG save submerged (real time (22.21)

AIG save submerged prior to attacking BC and BB (22.51)

No tonnage bar showing

Deleted last AIG save (22.51)

25/10/2014

On line

Reload last save Manual save in the lagoon.

Patrol report sent.

AIG save (real time 20.39)

AIG save (real time 20.58)

AIG save (real time 21.23)

Patrol report sent.

Game paused for refreshment break.

AIG save (real time 22.15)

Manual save (22.28)

30/10/2014

On line

AIG save (real time 20.18)

Manual save (real time 20.40)

Exit game

Off line

AIG save (real time 21.18)

Game paused for refreshment break.

AIG save now submerged (real time 22.27)

AIG save submerged (real time 22.52)

AIG save submerged (real time 23.20)

Sink BC and tonnage bar fills and icon shows on mission.

As you can see it is very hit or miss as getting the right combination is a bit of a lottery.

I am going to try to keep some better records and see if there is a pattern of events emerging.

The deciding factors are going on line and off line and exiting the game at strategic times.

Sending patrol or contact reports.

Making manual saves between AIG saves.

If you get a Uplay save request then save to your local games.

The tonnage bar is not a mod problem but it is always worth doing the

Baltic with a minimum mod list and then adding your remaining mods back in the bunker in Kiel.

Local saves and game starts are used when you go off line and do not sync from or to the cloud.

When you go back on line the cloud starts sycing again but then wants to know what to use a local save or cloud save.

The on line saves always sync to both the cloud and also to your local save.

Peter
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Old 11-11-14, 09:40 AM   #84
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Great record Keeping Peter,
I will try to do the same when I get back to it, looking like this evening but cant be sure! This time I will try and keep some records of AIG saves and Manual. Unfortunately I didn't do a manual save at all when I was on my patrol so I will be starting at Kiel again!

Just want to ask if anyone knows if this is a recent issue or has it been there since launch?
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Old 11-11-14, 11:42 AM   #85
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Ok, I joined the progress bar bug club yesterday.

So I was doing the first OHII Baltic Operations mission. I sunk couple of ships in the mission area, but no progress. I went out of the game, disabled all TDW's patches and logged in in online mode (I always use offline). I started the mission again and everything worked like it should.

I quit the game, switched to offline mode and applied the patches again. I thought that this would have worked but no, when I sunk the same harbour ship, it wasn't counted. I saved the game, and loaded it back again, spotted another ship and sunk it, and it was counted! So saving and loading during same gameplay can fix things...

I also noticed that the map text "Baltic Operations Area" didn't change to red when Poland became enemy. But after loading the game, it was suddenly changed to red like it should have been.

It might be that the Uplay doesn't like TDW's patcher, or mod related thing.
Best way would be to test this with TDW's UI 7_4 and previous version of OHII. At least year ago everything worked.
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Old 11-11-14, 12:35 PM   #86
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Quote:
Originally Posted by THEBERBSTER View Post
REMOVED TO KEEP SIZE DOWN
The tonnage bar is not a mod problem but it is always worth doing the

REMOVED TO KEEP SIZE DOWN

Is there any way we could maybe collectively ask a modder like TDW to look into this and see if he can pinpoint the code that is causing the problem? I mean, without the tonnage bar working as intended, this pretty much makes the "Dynamic Campaign" like SH3s campaign, where you just go out and sink tonnage to get a number. Thats not bad in the least, but it does take away some of SH5's charm.
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Old 11-11-14, 12:37 PM   #87
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Casey


Delete all saves and reload the last AEB save and do another save or end patrol before leaving the bunker.

Do not make any manual saves over an older save.

Always make a manual save on top of the last AIG save.

The next AIG save will be a new one and your manual save is kept.

If you are on line try going off online.

If you are off line try going on line.

The tonnage bar not filling is not a mod problem.

I did about 10 Baltics before I got one to fill the tonnage bar.

In BTF from a manual save I sank the BB and BC and neither showed in the tonnage bar although both were recorded correctly.

I deleted the AIG saves and reloaded the manual save and sank the BC and immediately had an AIG save and the tonnage bar filled and the icon showed.

EBCW no problems.

NWA went in to Stornoway harbour sank 3 merchants all recorded.

Went in to Loch Ewe sank a merchant at anchor did not record in the tonnage bar.

Exited and reloaded the last AIG save which was a submerge save and sank two moving AMC’s and both recorded.

Sank a small merchant about 15km from Loch Ewe did not record.

Reloaded the last AIG save which was a submerge save and sank it again with the sinking being recorded on the tonnage bar.

Sometimes you need to be on line and other times offline.

It can take a bit of time to work out but once you are on top of it and it goes wrong you will have a better knowledge of what to do next.

One thing worth doing is to make notes of your game saves, manual saves, off line or on line.

It can be very frustrating at times, the game is worth it, just needs a lot of patience.

Peter
AEB and AIG??

And what about deleting the cache from Uplay? I have heard that works.
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Old 11-11-14, 02:59 PM   #88
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Hi guys

Quote > And what about deleting the cache from Uplay? I have heard that works.

Made no difference for me, but may for someone else.

AEB > Autosave Enter Base

AIG > Autosave In Game

Remember this is not a mod issue as you can play stock and get the same problem.

Has this been going on for long?

I played for 2 years with no problems until a few months ago.

The first thing I noticed that made the change was when reinstalling the dvd now brought up an error when logging on to Uplay showing a Windows error.

This was a Game launcher error.

I had to delete the Ubisoft game launcher from the Control Panel and go to a third party for a new one which showed as Uplay in the Control Panel.

This still did not make any difference and I still could not get the tonnage bar to work.

I bought a new dvd which meant I had to create a new Uplay account and password.

The Ubisoft game launcher installed correctly and the game launched ok.

This did not put right the tonnage issue, however I was at least getting some successes.

The rest you know from my posts.

I believe there seems to be a problem with the saves and whether you are on line or off line at the time.

In saying that if after loading the last save and then getting some AIG saves and the tonnage bar does not fill always delete the AIG saves and go back to your original save.

Try again as this time it might work.

If not then exit the game and change on line/off line and try again.

If you are getting 0000 corruptions showing in the Captains Log then you are wasting your time.

Go back to your AEB start the patrol and then end the patrol will give you an updated AEB which you can load.

I feel that I am now getting on top of the problem.

Yes, I still have problems with it but certainly not as often and when I do now I seem to be able to get it working again.

Keeping a record of what you are doing is the best way to work out what to do as you can see exactly what has gone before you.

The big question is why does it only affect some of us and not all of us?

Good luck guys you just need a lot of patience.

Peter
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Old 11-11-14, 06:32 PM   #89
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This is off topic but I may as well ask it here, wasn't the bug with your sub not touching the seafloor gotten rid of through a mod?? I seem to still be floating a few feet above the seafloor even when I am bottoming out.

And also, is there something wrong with DC teams?? They never can seem to repair anything really.. and this morale system sucks, my Chief cant tell his mean to stop flooding and fix stuff because he is too low morale..
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Old 11-11-14, 07:13 PM   #90
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Off line sank a Dale class Fleet Oiler 17,466T and Rongel SOS 2430T both went on the tonnage bar.

I then got a ctd 2 minutes before a AIG save was due.

I should have done a manual save after sinkings.

I cannot use last AIG save as now it shows the torpedo being fired is missing the target.

Have deleted this AIG save 23.18 and will use last save a manual one from 23.08 and hopefully will be able to find the targets again.
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