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Old 01-24-21, 06:43 PM   #691
CapZap1970
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Quote:
Originally Posted by VonDos View Post
Thanks for point this to me.
Link in first page have been fixed. The one in discussion page still working, it has been used 14 times until now.
Sorry for wrong pasted link =)

Best regards,
Vd

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Old 01-30-21, 12:21 PM   #692
VonDos
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Cavour \ Cesare released today:

D\L Link: http://s000.tinyupload.com/?file_id=...96507915361242



See https://www.subsim.com/radioroom/sho...d.php?t=248304 for discussion

Best regards,
Vd
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Last edited by VonDos; 02-01-21 at 12:28 PM.
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Old 02-06-21, 06:54 AM   #693
VonDos
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Trento \ Trieste released today:



D\L link: http://s000.tinyupload.com/?file_id=...29817837167464

Discussion: https://www.subsim.com/radioroom/sho...d.php?t=248395

Best regards,
Vd
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Old 02-06-21, 11:14 AM   #694
VonDos
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Icon12

Hi everyone again!
I was thinking about all those units, i'm releasing them without any escort.
That's unsafe;
so....





Voilà another ready-to-release WIP, based on GWX Team's Soldati class destroyer, and on SH5's same ship.

Best regards,
Vd
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Old 02-13-21, 10:16 AM   #695
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Di Giussano \ Da Barbiano \ Bande Nere \ Colleoni released:



D\L Link: http://s000.tinyupload.com/?file_id=...72938213195610

Discussion: https://www.subsim.com/radioroom/sho...d.php?t=248473

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Vd
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Old 02-13-21, 01:25 PM   #696
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Very nice
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Old 02-13-21, 04:31 PM   #697
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Default Dont realy understand the file structure of PQB

Most the ship have all the objects and skins contain all in the same dat file but not PQB. If I open the ship model I see this:






Its just locations of node points and the real objects are in the Libary folder linked through the eqp file.So what is the idea of oragnise in this way.And if the items are in different files it is possible to have preview of the whole ship in s3ditor at all?
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Old 02-13-21, 04:50 PM   #698
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Those (NPPQ_, NPQB_...) are "timelined" unit.
If you try them into museum, you will see a lot of details changing during different years (hull colors and details, lighted\darkened windows, platforms for guns etc).

Idea behind this is to have units who can "change" during war's years without adding clones and clones (Queen of Bermuda is a lighted cruise ship until september '39, become darkened during conversion days, become an AMC with guns, a scout planes, different windows configuration, different lifeboats configuration, gray colors etc, and late in the war she become a troop transport, without hangar\scout planes, different masts configurations, cranes, etc. (see the proposed picture near to dowload link).

Hull included in dat file is just a reference for place guns' nodes.
For see all pieces togheter, you can export single .obj files in 3ditor from library and import them into main dat under related nodes, following .eqp definitions.
This will require time

Best regards,
Vd


Quote:
Originally Posted by shadow_wxh View Post
Most the ship have all the objects and skins contain all in the same dat file but not PQB. If I open the ship model I see this:



Its just locations of node points and the real objects are in the Libary folder linked through the eqp file.So what is the idea of oragnise in this way.And if the items are in different files it is possible to have preview of the whole ship in s3ditor at all?
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Old 02-14-21, 01:23 AM   #699
shadow_wxh
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Quote:
Originally Posted by VonDos View Post
Those (NPPQ_, NPQB_...) are "timelined" unit.
If you try them into museum, you will see a lot of details changing during different years (hull colors and details, lighted\darkened windows, platforms for guns etc).

Idea behind this is to have units who can "change" during war's years without adding clones and clones (Queen of Bermuda is a lighted cruise ship until september '39, become darkened during conversion days, become an AMC with guns, a scout planes, different windows configuration, different lifeboats configuration, gray colors etc, and late in the war she become a troop transport, without hangar\scout planes, different masts configurations, cranes, etc. (see the proposed picture near to dowload link).

Hull included in dat file is just a reference for place guns' nodes.
For see all pieces togheter, you can export single .obj files in 3ditor from library and import them into main dat under related nodes, following .eqp definitions.
This will require time

Best regards,
Vd



Well so the only difference between PMB and PQB is that PMB is Type 13 and PQB is Type 103.Wonder what differnece will that make, perhaps an AMC will actively engage enemy and ocean liner will try to run away?


So if I put type 103 in sh commander after May 1943,that will save the trouble having to split between PMB and PQB as well?

Last edited by shadow_wxh; 02-14-21 at 01:40 AM.
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Old 02-14-21, 03:12 AM   #700
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Quote:
Originally Posted by shadow_wxh View Post
Well so the only difference between PMB and PQB is that PMB is Type 13 and PQB is Type 103.Wonder what differnece will that make, perhaps an AMC will actively engage enemy and ocean liner will try to run away?


So if I put type 103 in sh commander after May 1943,that will save the trouble having to split between PMB and PQB as well?
Well, different designation are intended for mission editing and .RND spawning.
Type 13 will be spawned as random auxiliary cruiser, while type 103 as random troop transport \ passenger ship.
If you use sh commander yes. Just be carefull, roster file also should be put in the same way, in order to avoid ctd...
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Old 02-14-21, 07:54 AM   #701
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Quote:
Originally Posted by Jimbuna View Post
Very nice
Thank you so much!!

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Old 02-20-21, 06:12 AM   #702
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Capitani Romani class light cruisers released:



d\l link: http://s000.tinyupload.com/?file_id=...53593463984116

discussion: https://www.subsim.com/radioroom/sho...87#post2731387

Best regards,
Vd
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Old 02-27-21, 01:03 PM   #703
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Montecuccoli \ Duca D'Aosta classes light cruisers released:



d\l link: http://s000.tinyupload.com/?file_id=...60173844270090

discussion: https://www.subsim.com/radioroom/sho...d.php?t=248649

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Old 03-06-21, 12:37 PM   #704
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Abruzzi \ Garibaldi class light cruisers released:



d\l link: https://filebin.net/2hl4t6mdj6fcrmub

discussion: https://www.subsim.com/radioroom/sho...84#post2734384

Best regards,
Vd
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Old 03-06-21, 06:35 PM   #705
VonDos
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Introducing Zara class WIP, with all units:



Best regards,
Vd
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Last edited by VonDos; 03-07-21 at 07:01 PM.
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