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Old 02-16-12, 10:05 AM   #661
BIGREG
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Hi

Thank Ekmek

I have tried a lot of stuff, but nothing was done, I even find plugin's for 3Dsmax, but nothing for our problem

For import as "single meshe" is good
But, impossible to choose, for export



and I can not understand why when importing in 3dsmax, a meshe directly after export. I do not have the right coordinates and textures, but with the meshe exported with 3DWings, impeccable ? and this without changing the 3dsmax parameters ?
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Old 02-16-12, 12:34 PM   #662
BIGREG
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I just tried to change small things with 3DWings, but as soon as a parameter change (names textures, colors or other) result: Vertice line error during import

PM for you TDW

Last edited by BIGREG; 02-16-12 at 01:38 PM.
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Old 02-16-12, 01:50 PM   #663
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Tried the last version, however weird it is, the 'Waypoints_Room_QR1.gr2' still doesn't want to be open, gives:
*** There is no ExtendedData:data types for this mesh ***
error.
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Old 02-16-12, 02:43 PM   #664
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Sorry for being dumb here, I cannot find 'add bone' menu item anymore, where is it hidden?
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Old 02-16-12, 06:16 PM   #665
Obelix
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Hi TheDarkWraith!
Will there be the possibility to resize the window? The fact that the screen resolution of 1280x1024 the lower button bar is hidden behind the taskbar. Or even go beyond the screen.
Thank's
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Old 02-16-12, 08:07 PM   #666
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Quote:
Originally Posted by Obelix View Post
Hi TheDarkWraith!
Will there be the possibility to resize the window? The fact that the screen resolution of 1280x1024 the lower button bar is hidden behind the taskbar. Or even go beyond the screen.
Thank's
I subscribe this too, i´m using 1440x900 and neither can see the bottom.
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Old 02-16-12, 08:40 PM   #667
Hartmann
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or with 1024x768
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Old 02-16-12, 11:50 PM   #668
TheDarkWraith
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Quote:
Originally Posted by BIGREG View Post
I just tried to change small things with 3DWings, but as soon as a parameter change (names textures, colors or other) result: Vertice line error during import

PM for you TDW
Can you send me the resulting exported files from Wings3D so I can look at them?

Quote:
Originally Posted by Vanilla View Post
Tried the last version, however weird it is, the 'Waypoints_Room_QR1.gr2' still doesn't want to be open, gives:
*** There is no ExtendedData:data types for this mesh ***
error.
You are using v1.1.55.0? I just tried opening that file along with Waypoints_Room_QR2.GR2 with no problems. Click the Bones tab so see if any bones are shown. They probably are. Is File-->Close enabled after you tried to load the file? If so, the file loaded.

Quote:
Originally Posted by Vanilla View Post
Sorry for being dumb here, I cannot find 'add bone' menu item anymore, where is it hidden?
File-->New-->Bone
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Old 02-17-12, 12:50 AM   #669
BIGREG
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Hi

I have yet a problem : i can no more import the direct exported mesh (no change) from 3Dwings ( vertice line error) , i have reinstalled 3Dwings and export/import with old editor version, but nothing to do ,i try with other meshes from other rooms and idem
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Old 02-17-12, 02:59 AM   #670
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Quote:
Originally Posted by TheDarkWraith View Post
...
You are using v1.1.55.0? ...
Stupid me used 1.0.57. QR1_waypoints and add bone work fine. Sorry for being dumb here!
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Old 02-17-12, 12:24 PM   #671
BIGREG
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HI

There would be anyone who might try to export a mesh (no matter what) with TDW editor, open it with 3Dwings (free and easy to find on the net) and export it without to change (. obj) and import it into the TDW editor to see if it works? At home it does not work, despites a restoration of my system !

Thank in advance

TDW : I do not send you the modified files see my current problem

here is TheDarkWraith editor test version 1.1.55.0: http://www.mediafire.com/?zaq87sy5mgdacn0

and here for Wings3D : http://www.wings3d.com/wiki.php?title=Downloads

Last edited by BIGREG; 02-17-12 at 01:00 PM.
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Old 02-17-12, 08:55 PM   #672
TheDarkWraith
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Quote:
Originally Posted by BIGREG View Post
HI

There would be anyone who might try to export a mesh (no matter what) with TDW editor, open it with 3Dwings (free and easy to find on the net) and export it without to change (. obj) and import it into the TDW editor to see if it works? At home it does not work, despites a restoration of my system !
I'll try it when I get back home from Detroit tonight. I'll edit this post with results.

EDIT: Exported Radar from Room_QR1. Imported into Wings3D. Selected all. Exported from Wings3D to OBJ file (Radar-Wings3D.obj). Edited OBJ file to change mtllib name so that it would import. Imported file into app with no problems.

Last edited by TheDarkWraith; 02-17-12 at 10:35 PM.
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Old 02-17-12, 09:17 PM   #673
THE_MASK
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Quote:
Originally Posted by TheDarkWraith View Post
I'll try it when I get back home from Detroit tonight. I'll edit this post with results.
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Old 02-18-12, 02:26 AM   #674
TheDarkWraith
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Quote:
Originally Posted by Obelix View Post
Hi TheDarkWraith!
Will there be the possibility to resize the window? The fact that the screen resolution of 1280x1024 the lower button bar is hidden behind the taskbar. Or even go beyond the screen.
Thank's
Quote:
Originally Posted by pedrobas View Post
I subscribe this too, i´m using 1440x900 and neither can see the bottom.
Quote:
Originally Posted by Hartmann View Post
or with 1024x768
test version 1.1.58.0 available here: http://www.mediafire.com/?d2m1jpmddqa5l5e

First time you run the app (clean cfg file) it will start in 1024x768 resolution. Drag the window to size wanted. The full screen button in the top right corner has been enabled. The app will write the screen size chosen to cfg file when it closes. When reopened it will set the app's size to what it reads from cfg file and centers the window in your screen. Max app size has been set to 2560 X 1600.

The creating of new bones has been optimized. The creation time of new bones has been significantly decreased (it's fast)

Fixed bug of when you saved the file it wasn't updated that it was saved. When you would close the app or close the file it would ask you if you wanted to save again even though you already saved.

As this app's version changes the exporter info will be updated in the file whenever you save it with the current version of the app.

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Old 02-18-12, 02:53 AM   #675
BIGREG
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Hi & Thank TDW

Well, I think I'll have to reinstall my system.
Can not find why the import of meshes after 3Dwings not work anymore
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