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Old 01-09-10, 06:33 PM   #46
Magic1111
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Thank you for release the new version !

Best regards,
Magic
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Old 01-09-10, 07:13 PM   #47
lucagaeta
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By popular request in the control room 's something more and is working perfectly!




I want to perfect it a bit and tomorrow the firing network!!!

ciao
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Old 01-09-10, 11:39 PM   #48
Rapt0r56
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Quote:
By popular request in the control room 's something more and is working perfectly!




I want to perfect it a bit and tomorrow the firing network!!!

ciao
Fantastic Work!
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“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
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Old 01-10-10, 01:06 AM   #49
Sailor Steve
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Except of course the German u-boat didn't have a steering wheel there. The helmsman steered by means of a couple of small levers on top of the 'BBC' box.
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Old 01-10-10, 04:10 AM   #50
SquareSteelBar
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Many THX for that, Luca
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Old 01-10-10, 05:24 AM   #51
lucagaeta
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Quote:
Originally Posted by Sailor Steve View Post
Except of course the German u-boat didn't have a steering wheel there. The helmsman steered by means of a couple of small levers on top of the 'BBC' box.
Thank you very much for pointing this out to me was much appreciated

At this point, what you want me to do?
1) delete
2) make two versions with one another without rudder
3) animate small levers on top of the 'BBC' box

The choice is yours?

ciao
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Old 01-10-10, 06:51 AM   #52
Reece
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I'd say that what ever is closest to the real thing is best, might be a good idea to check with Tomi for an idea where and what the levers look like (only if you don't know ofcourse).
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Old 01-10-10, 07:04 AM   #53
Magic1111
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Quote:
Originally Posted by lucagaeta View Post

The choice is yours?

ciao
Hello !

I wish that everything is made as realistic as possible!

Best regards,
Magic
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Old 01-10-10, 07:59 AM   #54
urfisch
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this mod is extraordinary!
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Old 01-10-10, 11:15 AM   #55
lucagaeta
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Open the hatch beta 0.8.4
http://www.filefront.com/15329457/Co...atch%20084.zip

for now this is the best I can do try it let me know what you think

What must change

I hope you like it see you soon

ciao luca
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Old 01-10-10, 01:39 PM   #56
urfisch
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great!!!

manual depth-rudders would be glorious...

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Old 01-10-10, 06:51 PM   #57
Uber Gruber
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Is there anyway to replicate these controls on the Watch Deck ?

It would make navigating out of harbours and through locks with no Gui a lot more fun. Beats using the keys.

Cheers, UG
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Old 01-10-10, 11:47 PM   #58
Sailor Steve
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That is really cool! I like the animated buttons! Now all we need is the guy sitting there to drive the boat.

As Uber Gruber pointed out, there is a steering position on the bridge, and one in the conning tower as well. When the captain is at the attack periscope the 1WO was there with him to take orders, and there was a helmsman there to steer.

As it is now, GOOD SHOW!
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Old 01-11-10, 05:10 AM   #59
DivingDuck
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Good job Luca. Keep going. When you draw level with me, I can hand over the OH business to you and go into retirement.

Regards,
DD
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Old 01-11-10, 06:15 AM   #60
Cheapskate
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Quote:
Originally Posted by DivingDuck View Post
Good job Luca. Keep going. When you draw level with me, I can hand over the OH business to you and go into retirement.

Regards,
DD
Don't you dare say that DD...not even in jest

There is still loads of unfinished business vis-a-vis the interior!

At the risk of causing you any cranial combustion, dare I remind you of the Forward Officers Accomodation/Ward Room?

Not to mention the completion of the engine compartment which Flakmonkey is working on.

Also it seems from photos I've recently seen, the Control Tower layout needs a complete redesign.

Not pushing you or anything but you've only got until March to get all this done. 'Cos then you'll probably be needed to repeat the process on SH5

Silent Hunter without Diving Duck......unthinkable!!
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