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Old 03-11-19, 07:30 AM   #16
Boomfunkmc
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A quick little video showing how I do my quick manual setup of the TDC using no map calculations, or lock on. Hope you enjoy

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Old 03-11-19, 09:28 AM   #17
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That’s always how i proceed in any silent hunter serie
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Old 03-11-19, 11:03 AM   #18
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[QUOTE=Boomfunkmc;2596218]A quick little video showing how I do my quick manual setup of the TDC using no map calculations, or lock on. Hope you enjoy


You guessed the AOB from the target view?


Last edited by Deepseadiver; 03-11-19 at 11:34 AM.
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Old 03-11-19, 12:16 PM   #19
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Hello Deepseadiver , yes I guessed the AOB to the best of my abilities. Unless you are WAY off on your AOB, it usually is forgiving on close to medium range. At long range, say at about 6km out, you need a more accurate estimate of the AOB.
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Old 03-11-19, 12:19 PM   #20
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Quote:
Originally Posted by Boomfunkmc View Post
Hello Deepseadiver , yes I guessed the AOB to the best of my abilities. Unless you are WAY off on your AOB, it usually is forgiving on close to medium range. At long range, say at about 6km out, you need a more accurate estimate of the AOB.
AOB is what i struggle with. So i assume you just imagined yourself on the bridge of the target ship and guessed it from that position rather than from your subs position?

Last edited by Deepseadiver; 03-11-19 at 12:37 PM.
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Old 03-11-19, 01:22 PM   #21
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Originally Posted by Deepseadiver View Post
So i assume you just imagined yourself on the bridge of the target ship and guessed it from that position rather than from your subs position?
That is correct. I imagine myself standing on the bridge of the enemy ship, looking directly at my submarine
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Old 03-11-19, 02:13 PM   #22
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Quote:
Originally Posted by Boomfunkmc View Post
That is correct. I imagine myself standing on the bridge of the enemy ship, looking directly at my submarine
there are charts to help u to get accurate AOB... there is also the attack disk which can help u to get an accurate AOB...
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Old 03-11-19, 03:04 PM   #23
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Quote:
Originally Posted by Boomfunkmc View Post
Hello Deepseadiver , yes I guessed the AOB to the best of my abilities. Unless you are WAY off on your AOB, it usually is forgiving on close to medium range. At long range, say at about 6km out, you need a more accurate estimate of the AOB.
Exactly

Speed is more important factor than AOB.
You can wait last second to enter 90 AOB when ship is full 90° in your scope.
Little AOB error, you’ll hit anyway.
Little speed error, you’ll miss for sure...
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Old 03-11-19, 04:51 PM   #24
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Hi Guys
Fully tested Stormy's DBSM v1.3 SH5 v1.3 Basemod with the Sh.sdl file removed and is 100% compatible in game to date having sunk a number of ships no ctd's.

Stormys DBSM v1.3

How To Make Stormy's DBSM SH5 v1.3 Basemod Compatible With TWoS
Add the mod last unless using the TWoS Real Navigation Mod which should then be placed last.
Peter

Last edited by THEBERBSTER; 03-11-19 at 07:09 PM.
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Old 03-11-19, 06:56 PM   #25
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Quote:
Originally Posted by Sjizzle View Post
there are charts to help u to get accurate AOB... there is also the attack disk which can help u to get an accurate AOB...



Which chart do you suggest for a simpleton like me to quickly get AOB? The attack disk looks far too complicated for me.
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Old 03-11-19, 06:57 PM   #26
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Quote:
Originally Posted by THEBERBSTER View Post
Hi Guys
Fully tested Stormy's DBSM v1.3 SH5 v1.3 Basemod with the Sh.sdl file removed and is 100% compatible in game to date having sunk a number of ships no ctd's.

Stormys DBSM v1.3

Add the mod last unless using the TWoS Real Navigation Mod which should then be placed last.
Peter



im going to install that into my TWOS game..is it just a straight load of Stormys DBSM SH5 v1.3 Basemod mod with JSGME?

cheers
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Old 03-11-19, 06:58 PM   #27
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Quote:
Originally Posted by Fifi View Post
Exactly

Speed is more important factor than AOB.
You can wait last second to enter 90 AOB when ship is full 90° in your scope.
Little AOB error, you’ll hit anyway.
Little speed error, you’ll miss for sure...

I have worked out a few things..speed of target, ID of target range, my patrol zone etc..but AOB eludes me. Also worked out how to get more KM's out of my boat. My other problem is locating targets.


I do hydrophone searches and even use the scripts but nothing!!
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Old 03-11-19, 07:11 PM   #28
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Instructions

How To Make Stormy's DBSM SH5 v1.3 Basemod Compatible With TWoS
Peter
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Old 03-12-19, 01:28 AM   #29
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@deepseadiver...
AOB Can be a very confusing topic. But in all reality there are only Five angles we need to be associated with. Zero, 180, 90, 135, and 45. Port or starboard doesn’t matter it’s the same for both sides. All we need to really concentrate on our those angles and as long as we can recognize them you can easily adjust by Eye the finer AOB you need.
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Old 03-12-19, 02:32 AM   #30
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RAOBF
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