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Old 09-23-17, 12:52 AM   #16
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The Old Man
 
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I hear them when they pass directly overhead, but it's better to use the 3D view and watch for the puddles. When they are around, the game gets nasty. For the most part, the game does a pretty good job of giving the player clues that death from above is near. I can understand how the game gives the player the ability to reduce the enemy water threats, but the air threats are untouchable, driving the desire to reach out and touch someone. Will be nice when there are missions supporting war ships or escorting merchants where you know you don't have to worry so much once in a while.
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Old 09-23-17, 04:45 AM   #17
IDMooseMan
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I agree. Seems like if subs can fire missiles at surface ships, they should be able to fire missiles at aircraft. It would be a fun scenario to test.
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Old 09-23-17, 11:48 AM   #18
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I wasn't advocating firing missiles at helos. Even while trying to do this will result in the loss of the sub. It's also something which was not been done in modern warfare. I was just admitting the frustration which encourages this request.
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Old 09-23-17, 12:47 PM   #19
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No Stingers. I just did a land attack in Gremika, all ships/targets destroyed. Helo dropped a sonobouy 5k away. I wasn't detected.

Not to toot a horn, but the torpedoes cruised along the bottom and went active pretty close to their targets, hitting close to the same time. Reloaded all tubes twice while the helo didn't know where to start first and fired at the land targets as fast as possible. Never detected exiting. Ran past two noisy wrecks.

Does take patience when running silent.
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