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Old 04-11-2008, 04:50 PM   #1
lurker_hlb3
Admiral
 
Join Date: Apr 2005
Location: San Diego Calif
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Default [REL] Operation Monsun

Operation Monsun
Version 720





Operation Monsun (OM) provides SH4 users with the ability to command Uboats in all historical areas / operations during WWII.


Special user Note: Permanent Internet connection NOT REQUIRED


-----------------------------------------------------------------------

Operation Monsun version recap

OM v100 Type IX deployment and operations in the Far East (Operation Monsun)

OM v200 - Operation Paukenschlag, The assault on the east coast of the US (December 1941 June 1943)

OM v301 - Type II / XXIII Coastal Operations in the North Sea and Black Sea

OM v400 Operations in the North Atlantic

OM v500 Operations in the Mediterranean during the period of September 1941 to September 1944

OM v600 Operations in the Arctic against convoys to Russia

OM v700 Major upgrade to various campaign layers and rewrite of operations in the Black Sea and around the British Isles.

OM v720 - Additional upgrades and changes encompass major naval operations by the Royal Navy in Norway during Operation Weserübung, the English Channel during Operation Dynamo and Operation Torch.
Special Note:

Details of all the changes for previous versions of OM can be found in the Support / OM Readme Files directory of this mod.



Campaign Operations:

The following flotillas are currently active in OM

1st ( subs assigned Type IIB / IIC / IID and Type VIIB / VIIC )
[Homeports: Kiel 1939-01-01 to 1941-06-15, Brest 1941-06-16 to 1944-09-10 transfer to the 11th in Bergen]

2nd (subs assigned Type IX / IXB / IXC)
[Homeports: Wilhelmshaven 1939-01-01 to 1940-06-30, Lorient 1940-07-01 to 1944-09-01 transfer to the 33rd in Flensburg]

3rd (subs assigned Type IID and Type VIIC)
[Homeports: Kiel 1941-03-01 to 1941-10-01, La Pallice 1941-10-01 to 1944-08-30 transfer to the 11th in Bergen]

6th (subs assigned Type VIIC)
[Homeports: St. Nazaire 1942-02-01 to 1944-08-10 transfer to the 33rd in Flensburg]

7th (subs assigned Type VIIB / VIIC)
[Homeports: Kiel 1939-01-01 to 1940-09-15, St. Nazaire 1940-09-16 to1944-08-15 transfer to the 11th in Bergen]

9th (subs assigned Type VIIC / VIID)
[Homeports: Brest 1942-04-01 to 1944-09-04 transfer to the 33rd in Flensburg (Type VIIC) or 11th in Bergen (Type VIID)]

10th (subs assigned Type IXC / IXC40)
[Homeports: Lorient 1942-01-15 to 1944-08-27 transfer to the 33rd in Flensburg]

11th (subs assigned Type VIIC / VIIC41 / VIID and Type XXI / XXIII)
[Homeports for Type VIIC assigned to 11th Forward: Kirkenes 1942-06-25 to 1942-08-15, Narvik 1942-08-16 to 1943-01-31, Hammerfest 1943-02-01 to 1944-10-31 and Narvik 1944-11-01 to 1944-12-14]
[Homeports for Type VIIC / C41 / D & Type XXI: Bergen1944-07-01, 1945-05-15 ]
[Homeports for Type XXIII: Stavanger 1945-01-01 to 1945-05-15]


12th (subs assigned Type IXD2)
[Homeports: Bordeaux 1942-10-01 to 1944-08-01 transfer to the 33rd in Flensburg]

13th (subs assigned Type VIIC)
[Homeports: Hammerfest 1943-06-01 to 1944-10-31, Harstad 1944-11-01 to 1945-05-15]

14th (subs assigned Type VIIC)
[Homeports: Narvik 1944-12-15 to 1945-05-15]

23rd (subs assigned Type VIIB / VIIC)
[Homeports: Brest 1941-09-15 to 1941-09-27, Salamis 1941-09-28 to 1942-05-15 transfer to the 29th in La Spezia]

27th (subs assigned Type IXB / IXC / IXC40 and Type VIIB / VIIC / VIIC41 and Type XXI/ XXIII)
[Homeports: Gotenhafen 1939-09-01 to 1945-04-01]

29th (subs assigned Type VIIB / VIIC)
[Homeports: Brest 1941-11-01 to 1941-11-30, La Spezia 1941-12-01 to 1943-08-15, Toulon 1943-08-15 to 1944-09-15]

30th (subs assigned Type IIB)
[Homeports: Constanta 1942-10-01 to 1944-08-15]

33rd (subs assigned Type VIIC and Type IXC / IXC40 / IXD2)
[Homeports: Flensburg 1944-06-15 to 1945-05-15]

FdU Norway (subs assigned Type VIIC)
[Homeports: Kirkenes 1941-08-15 to1942-06-30]

Operation Monsun / Indian Ocean (subs assigned Type IXC40 and IXD2)
[Homeports: Lorient 1943-07-01 to 1943-08-26, Penang 1943-08-27 to 1944-08-30, Djakarta 1944-09-01 to 1945-05-15]

Playable Subs: Type II B/C/D, Type VII B/C/C41/D, Type IX, Type IX B/C/C40/D2, Type XXI, Type XXIII

all the mission objectives / patrol area assignments are based on an exhaustive review of the patrol records at Uboat.net & ubootwaffe.net and should provide the player with a semi-historical game experience.

Start Dates

September 1st 1939 - Action in the North Atlantic
November 1st 1939 - Action in the North Atlantic
April 1st 1940 - Action in the North Atlantic / Operation Weserübung
September 1st 1940 - Action in the North Atlantic
December 1st 1940 - Action in the North Atlantic
February 1st 1941 - Action in the North Atlantic
July 1st 1941 - Action in the North Atlantic
September 15 1941 - Mare Nostrum ( Deploy to the Med ) / Arctic
November 3rd 1941 - Mare Nostrum ( Deploy to the Med )
December 16th 1941 - Action in the North Atlantic / Operation Paukenschlag / Arctic
December 25th 1941- Action in the North Atlantic / Operation Paukenschlag/Mare Nostrum
February 1st 1942 - Action in the North Atlantic / Operation Paukenschlag/ Mare Nostrum
March 1st 1942 - Action in the North Atlantic / Operation Paukenschlag / Arctic
April 15th 1942 - Action in the North Atlantic / Operation Paukenschlag
June 1st 1942 - Action in the North Atlantic / Operation Paukenschlag/ Mare Nostrum
July 1st 1942 - Action in the North Atlantic / Operation Paukenschlag / Arctic
October 1st 1942 - 30th Flotillas / Arctic
January 1st 1943 - Action in the North Atlantic / 30th Flotilla/ Mare Nostrum
April 1st 1943 - 30th Flotillas
July 1st 1943 - Action in the North Atlantic / Operation Monsun / 30th Flotilla/ Mare Nostrum / Arctic
August 15th 1943 - Operation Monsun / 30th Flotilla
October 1st 1943 - Operation Monsun / 30th Flotilla
December 15th 1943 - Operation Monsun / 30th Flotilla / Arctic
February 1st 1944 - Action in the North Atlantic / Operation Monsun / 30th Flotilla/ Mare Nostrum
May 1st 1944 - Operation Monsun / 30th Flotilla operations / Arctic
September 1st 1944 - Action in the North Atlantic / Operation Monsun
December 1st 1944 - Action in the North Atlantic / Operation Monsun / Arctic
January 1st 1945 - 11th Flotilla's Type XXI / XXIII operations
27th Training Flotilla (4-/40) Type VIIB / IXB Training
27th Training Flotilla (4-/41) - Type VIIC / IXC Training
27th Training Flotilla (4-/43) Type IXC / 40 Training
27th Training Flotilla (4-/44) Type VIIC / 41 Training
27th Training Flotilla (10/44) Type XXI / XXIII Training

=========================================

OM recreates the initial deployment of Uboats from German (Kiel) to forward bases in France and Norway.

The start dates for BdU deployment to France are:

September 1st 1940, December 1st 1940 , February 1st 1941, July 1st 1941, December 25th 1941, March 1st 1942, June 1st 1942, October 1st 1942, January 1st 1943, April 1st 1943, August 15th 1943, October 1st 1943, February 1st 1944

The start dates for BdU deployment to Norway are:

September 15 1941, February 1st 1942, July 1st 1942, October 1st 1942, April 1st 1943, August 15th 1943, February 1st 1944

Once you have selected one of these start dates, you will be then to select a either Type VII or IX, and next to each Uboat Type you will see the Flotilla that you're going to be assigned to. Once the deployment mission starts you will automatically be transferred to your new Flotilla / base within five days of mission start (watch for the anchor icon to change).


Intelligence

In the Support/OM Intel Files directory/folder, you will find BdU Grid Maps for the IO / North Atlantic and Black Sea. You will also find addition Intelligence documents that support operations in the IO.

Know problems & issues

1.Because of a design feature that prevents ships from spawning within 20km of ownship, stay clear of all major US/UK ports.

2. WARNING if you decide to start a campaign in port your system is going to take a major FPS hit. Strongly recommend that you start at sea vice in port

3.When using the snorkel on a U-boat, CO2 will continue to build up and you will have to surface from time to time to refresh your oxygen supply. Also SH4 does not use the "submerged range" from the .sim file, there fore the Type XXI/XXIII historical underwater range can not be correctly generated.

4. One of the problems with stock SH4 is the way it treats the detection of neutral shipping (i.e. it basically ignores them). This behavior became unacceptable from a gameplay point of view during the development of the early war combat operations. Therefore there are no neutrals in OM. It will be up to the player to determine if a ship needs to be engaged or not. During the early phases of the war these normally neutral ships will remain unarmed. Also from review of the records, Uboat captains sunk supposed neutrals during their early combat patrols

5.Have created within the limitations of SH4 game engine a semi-historically recreation of the shipping / convoy lanes used during WWII. In reference to the convoys, in RSRDC, I was able to recreate with historically accuracies 1055 convoys from 1942 to 1945, however with over 3100 + convoys with 80000 + ships it is not possible to do the same in OM. Therefore all the major / minor convoys have been generically recreated with a correct average makeup of merchants and escort for the different time periods.

6. WARNING

When you return to port your sub "WILL NOT" have it's torpedo's auto reloaded.
You will have to load the torpedo yourself. This is to ensure that the "wrong" torpedoes are "not" loaded on your sub.

7. There are certain files I don't change because of mod compatibility. One of those files is command.cfg which controls the snorkel. You can make the following changes in the command.cfg to toggle the snorkel

[Cmd158]
Name=Toggle_snorkel
Ctxt=1
Key0=0x58,s,"SHIFT X"

special Note: This step is not required if you load OMEGU or OM Plot


8.If you are installing OM on a stock system and desire to have a Nomograph on your Nav Chart do the following:

Go to Silent Hunter Wolves of the Pacific\Data\Menu
Make a backup copy of menu_1024_768.ini
Open menu_1024_768.ini with notepad
Go to the bottom of the file
Add the following

[G31 I60]
Name=Nomograph
Type=1030;Static bmp
ItemID=0x3100000f
ParentID=0x31000000
Pos=0,0,168,672
Zone=0 768 168 672 2 1 0x31000000 0.8 -0.015 0x3100000f 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/layout/nomograph.tga
MatFlags=0x9
TexFmt=0x0

special Note: This step is not required if you load OMEGU or OM Plot


9.Conning Towers / Turms

Unlike SH3, Turmumbau (Conning Towers) cannot be upgraded manually, but are coded to upgrade on certain dates within the *.upcge files. The only U-boats that are programmed for this upgrade are the Type VIIC, Type IXB and Type IXC. This is the schedule for the different subs

Type VIIC

Turmumbau I - 1940-07-30 to 1942-06-15
Turmumbau II - 1942-06-16 to 1943-12-10
Turmumbau III- 1943-12-11 to 1945-05-15

Type IXB

Turmumbau I - 1939-07-30 to 1942-08-18
Turmumbau II - 1942-08-19 to 1945-05-15

Type IXC

Turmumbau I - 1941-01-02 to 1943-02-15
Turmumbau III - 1943-02-16 to 1945-05-15

However you will have to earn this upgrade, there is a condition where you have to have had at least one patrol that was considered a good patrol. IE, earn more renown then the minimum on the first patrol rating. Just so ever one understands, besides completing the primary objective of patrolling a defined area for the proscribed time, there is a hidden objective that requires you to sink any where from 1000 to 10000 tons pre patrol. So remember this, ever time you report in and get a new assignment you get another hidden objective in it.

10. KM Grids: As the locations of the objectives in the OM campaign aren't 100% accurate either, in about 1/3 of the missions the objective location isn't in the right grid (although they are never far apart).

The grid is only really inaccurate in weirdly shaped grids, which are AM, AN and AO, and small sections of AD, AJ, AK, BF and CH. All other grids are pretty much on the correct location.


11.Equipment Upgrade Schedule

Radars

FUMO30 - 1943-02-01
FUMO61 - 1943-09-01
FUMO64 - 1944-06-01

Radar Warning Receiver

FuMB1 - 1942-08-01
FuMB10 - 1943-11-15
FuMB7 - 1943-12-01
FuMB26 - 1944-05-01

Weapons

2 cm FK C/38 - 1942-10-01
2 cm FK C/38 Flakzwiling (twin-barrel) - 1943-04-01
2 cm FK C/38 Flakvierling (quad-barrel) - 1943-04-01
3.7 cm FK M42 - 1943-04-01
3.7 cm FK M42 Flakzwiling - 1943-10-01

Decoy Launchers

Bold1 - 1943-07-01
Bold2 - 1943-09-01
Bold3 - 1943-12-01
Bold4 - 1944-12-01
Bold5 - 1945-01-01

Torpedoes


T1 (SW39a) Torpedo - 1941-01-01
T2 (SW39a) Torpedo - 1941-01-01
T III (G7e) Torpedo - 1942-06-01
T I FaT I (G7a) Torpedo - 1942-11-15
T III FaT II (G7e) Torpedo - 1943-03-15
T V (G7es) 'Zaunkönig 1' Torpedo - 1943-09-01
T I LuT I (G7a) Torpedo - 1944-02-15
T III LuT II (G7e) Torpedo - 1944-10-15

Snorkels

Type VIIC 1944-03-01
Type IXC 1944-07-01
Type IXC/40 1944-02-01

Hydrophones

KDB - 1942-01-01 ( Type VIIC, VIIC41, IXC, IXC40, IXD2 )
Barlkon Gerat - 1944-11-16 ( Type VIIC41)

12.SMA Mine deployment. Since it is not possible for me to recreate the launching of the SMA Mines from the mine tubes in the center of the Type VIID, you will be launching them trough the aft torpedo tubes. The .sim file for the Type VIID as been modified to support 15 SMA mines and to launch and reload them ever 15 seconds. You will find that you have one already loaded in the aft tube plus 10 in ready reserve, with the remaining 4 in the external storage. To launch do the following:

A. set ships speed to 4 knots
B. go to Attack Map
C. select tube 5
D. select manual TDC input
E.set bearing to 180
F. set desired mine depth
G. launch mine with fire button
H. next mine will be ready to launch in about 15 seconds

There is a more detailed set of instructions in the X:\Program Files\Ubisoft\Silent Hunter Wolves of the Pacific\Support\OM_Readme_files, look for SMA Mine Deployment.doc

WARNING

Do not load SMA mines in Uboats other than Type VIID
Do not load SMA mines in the forward tubes of any Uboat
Do not load torpedoes in the aft tubes of a Type VIID

13. Crew Management

You will note the crew berthing and slots in the conning tower. These slots have been introduced as part of the new submarine damage model system introduced in OM and as a workaround to the way SH4 models crew damage. In essence, when a bridge watch crewman is off-duty, he does not leave the bridge; rather, the game just treats him as an inactive crewman still physically located on the bridge. This applies to both surfaced and submerged travel. Thus, to avoid exposing the bridge watch to injuries caused by depth charge explosions, you need to move your enlisted bridge crewmen to crew berthing and the officers to the conning tower.

14. Do not attempt to enter the museum. Due to the large number ships added by OM, SH4 will CTD



Credit:


Anvart

- Turms for Type VII / IX ( modified to support OM )
- Sensor files for U-boats ( modified to support OM )

Anteater

-Revised Ship Roster

AOTD_Madmax / AOTD_Rhonen

-Aircraft and Ships from FOTRS

Beery

- Original British mine fields from RUB 145

Captain von Keldunk

- Version 1.1 St Nazaire + dry lock

CD & Dietrich

- the original idea for sub launched mines

DarkFish

- KM Grid

denis_469

- Anzon MKI / Blenheim Light Bomber/Do24N

Ducimus

- Training Flotilla concept from TMO

Dagon, Mutabor & VAA

- DragonsSub_TypeC / Type M XII mod (AI) submarine
- DragonsSub_TypeK / Type K XIV mod (AI) submarine
- DragonsSub_TypeSC / ShCh Type V (AI) submarine


Elanaiba

- Tech support

FlakMonkey

- Type VII Periscopes

Fincuan

- Revised Type VII interior textures

Fubar

-Type VII / IX/XXI Uboat Skins.

Gerome_73

- KMS Bismarck
- KMS Tirpitz
- Leipzig Class Light Cruiser
- French Battleship Strasbourg
- County Class Heavy Cruisers



HanSolo78

- 3d Model of Type VII / IX snorkel from WAC 4.0
- WAC4.1 SubPen_animated_18.02.2010

Iambecomelife

-Merchant Fleet Mod Beta 4.1
- New_Trawlers_1.1



JREX53

- Ship's Acceleration Physics

JSCones

- Monsun boats research notes

Ju88

He111 3d wire mesh

Linevitch Dmitriy aka Psy06

-Hudson A-28 3D model used as the base for the PV1 / PV2 / Venture MkI / Hudson Mk3

LukeFF

-Uboat crew makeup from RFB
-Type IXD2 files from RFB
-Sensor files from RFB

macstu23

-Fw200 skin
-Swordfish Skin

Miguel Coca

- SH4 Batch Mission Editor v0.4


Mikhayl

-Type IIB Uboat
-Zone fixes for U-boats
-Schnellboot (S38 Class )
-SMA mine shape
-KM Rain gear

NYGM/Stiebler

- US/UK Depth charges from NYGM 2.6

Observer

- Uboat Damage Mod
- Merchant Ship Damage Mod


Psy06 and Vaa

- Ju-290
- Russian Bighunter1 which is the base model for SC497 class US Sub Chaser
- Ship models that are the bases of the Brilliant & Storm class Russian ships

ppontius

- Rboot ship model

Privateer & JU_88

- K Class Blimp model

Ref

-Kiel / Panama / Suez canals & Terrain changes to Scapa Flow & Heligoland

rowi58

-LivingSH3
-Mine Sweeping Gear


Rubini

- Upgrade to the 3Inch Rockets and Uboat RWR detection probability

Rubini & Scirè

- NSS_Uboat9b4 from HT147 modified to support OM
- Ideas for harbor traffic placement for various German bases.

Sergbuto

-F4F, Beaufighter, Martlet, Hurricane Mk1c and 2 versions of the Mosquito Fighter Bomber from "Air_Attack_Mod_Part1". Bombs.xxx and Shells.xxx from the library directory. The BombDummy loadout to cause aircraft the strafe
-Various German weapons & sensors
-NSS_Uboat9b4 from HT147
-NSS_Uboat7c41 from HT147
-Virtual Torpedoes
-Vosper Class MTB
-

Sergbuto andGreg Law

-K Class / TB 1924 / TB 1937 / MS 1935 German warships

skwasjer

- S3D - Silent 3ditor

Stiebler/ Tomi_99 / Mikhayl / Dietrich / FlakMonkey

-Type XXIII Uboat from NYGM

Teddy Bär

- NYGM Submarine Visual Sensor Mod
- NYGM AI Visual Sensor Mod
- BIE Mod
- Harbor Traffic
- Damage Mod for MFM Ships

testpilot

- Bf109 / Me-110 / Ju87D Aircraft models
- New bomb shapes
- B24
- B17 / Fortress II

Te Kaha

-RecManual pictures

Tomi_99

- Type VII/C41
- Type VIID Turmumbau

Unknown

-The following aircraft were obtained from a Russians sites and the original creators are unknown:

Spitfire Vc

- The following aircraft skins:

Ju88


Vaa

- Yak 1/Mig3 Fighters (upgraded to SH4 standards)
- KOR1 & MR2 seaplanes
- DB3 Bomber (upgraded to SH4 standards)
- Type 7 DD (upgraded to SH4 standards)
- Kirov / Molotov class cruisers
- Type36A DD
- Anadyr, Komsomol and Harbor Schooner merchants
- Weapons .dat files for various Russian ships
- He 111

Vickers003

- Sonar Target Fix


VonDos

- HMS WARSPITE
- R.M.S.Queen Elizabeth
- R.M.S.Queen Mary
- War Grey and Cunard Skins
- R.M.S. Aquitania
- SS Empress of Britain
- HMS Glorious / Courageous

WarHunter

-HMS Repulse
-HMS Hood
-Scharnhorst Class Battle Cruiser
-Ship mod on which the RN LCT / Marinefährprahme(MFP) is based

Xantrokoles

-Type VII/IX interior
-Sub School Training Missions
-105mm/88mm gun plus crew

ZeeWolf

-Revised Uboat Turms
-Revised ship modes for HMS Hood & KMS Bismarck


===============================



Permissions:

- Absolutely nothing found within the Operation Monsun (OM) may be used for any commercial product of any size, shape or form; also absolutely no mod, concept, or design found within the OM may be used by any one, for any reason, without expressed permission of the author of this mod

- Absolutely nothing found within the Uboat Damage Mod, Merchant Ship Damage Mod, NYGM Submarine Visual Sensor Mod, or NYGM AI Visual Sensor Mod may be used for any commercial product of any size, shape or form; also Absolutely nothing in theses modifications, including any ideas, strategies, philosophies, methods, arrangements, etc found within the above mods may be used by any one, for any reason, without expressed permission of Observer (damage mods), Teddy Bär (visual mods) and the author of this mod (Lurker_HLB3)

- OM is freeware, made by the SH4 modding community. All permissions of individual mods are subject to their author's permissions.

================================

WARNING

I do not look at very possible mod that is out there. If you load a mod up, before or after RSRDC/ OM/OMEGU and JSGME generates a conflict warning and you go ahead and loaded it anyway and RSRDC / OM / OMEGU no longer works correctly, It is NOT my problem, so don't ask me to fix it, because I won't.

This also applies to "any hand edits" to original OM/OMEGU/RSRDC files by users

WARNING


SPECIAL Note for TMO and RFB users

Because of recent changes to TMO v19 and RFB 2.0, OM is "NO LONGER COMPATIBLE" with TMO/RFB. If you do so you will "Break" the mods.


FAILURE TO FOLLOW THESE INSTRUCTIONS WILL CAUSE OM NOT TO RUN CORRECTLY & SH4 TO CTD.


================================
Install instructions
Only install in port
Install with JSGME in the following order:

OPTION 1

If you wish to play Uboat operations

OM v705
OM v720
OM v720 Patch 5

If you wish to play Uboat operations ONLY and use OMEGU

OM v705
OM v720
OM v720 Patch 5
OMEGU v300
OMEGU v300 Patch 7

If you wish to play Uboat operations ONLY and use OMEGU plus optional OMEGU mods:

OM v705
OM v720
OM v720 Patch 5
OMEGU v300
OMEGU v300 Patch 7

------------------------------


Changes to Environment

WARNING
Install ONLY One at a time

OM_Med_Env (Mediterranean ops)

or

OM_Pac_Env (Indian Ocean ops)


Changes to Keyboard Commands

WARNING
Install ONLY One at a time


OM_MultiCmd_Keys

or

OM_SH3_Command_Keys


More difficult AI

WARNING
Install ONLY One at a time

OM_Harder_Escort_L1

or

OM_Harder_Escort_L2


Changes to languages

KiUB_English Mod
OMEGU_English Mod


================================

OPTION 2

Special Note:
If you install RSRD, it makes NO changes the OM campaign files

If you wish to play US Navy and Uboat operations

RSRDC v550
RSRDC_V5xx_Patch1
OM v705
OM v720
OM v720 Patch5

If you wish to play US Navy and Uboat operations and use OMEGU

RSRDC v550
RSRDC_V5xx_Patch1
OM v705
OM v720
OM v720 Patch5
OMEGU v300
OMEGU v300 Patch 7

If you wish to play US Navy and Uboat operations and use OMEGU plus optional OMEGU mods:

RSRDC v550
RSRDC_V5xx_Patch1
OM v705
OM v720
OM v720 Patch5
OMEGU v300
OMEGU v300 Patch 7


------------------------------

Changes to Environment

WARNING
Install ONLY One at a time

OM_Med_Env (Mediterranean ops)

or

OM_Pac_Env (Indian Ocean ops)


Changes to Keyboard Commands

WARNING
Install ONLY One at a time

OM_MultiCmd_Keys

or

OM_SH3_Command_Keys


More difficult AI

WARNING
Install ONLY One at a time

OM_Harder_Escort_L1

or

OM_Harder_Escort_L2

Changes to languages
KiUB_English Mod
OMEGU_English Mod


================================
Current version

OM V705

Link:
OpsMonsun_V705 download link
http://www.subsim.com/radioroom/down...o=file&id=1097

Latest upgrade

OMv705_to_V720

OMv705_to_V720 download link
http://www.subsim.com/radioroom/down...o=file&id=1403

Latest Patch

OM v720 Patch 5

OMv720_Patch5 download link
http://www.subsim.com/radioroom/down...o=file&id=1477



=============================================

References
History of United States Naval Operations in WW2 / Battle of the Atlantic
History of United States Naval Operations in WW2 / The Atlantic Battle Won
Torpedo Junction
Operation Drumbeat
Hitler's Grey Wolves: U-boats in the Indian Ocean
The Encyclopedia of U-Boats from 1904 to Present
Arctic Interlude Independent to North Russia
Chronology of the War at Sea, 1939-1945
The U-Boat War in the Caribbean
Allied Submarine Attacks of World War Two
Endgame: The U-Boat Inshore Campaign 1944-45
DONITZ'S LAST GAMBLE: The Inshore U-boat Campaign 1944-45
Engage the Enemy more Closely
The Cinderella Service (RAF Coastal Command 1939-1945)
The Secret War
Naval Radars
http://www.warsailors.com/convoys/index.html
http://www.convoyweb.org.uk/index.html
http://ubootwaffe.net/index.html
http://www.uboatarchive.net/BDUKTB.htm
http://www.uboat.net
http://www.warsailors.com/convoys/index.html
http://en.wikipedia.org/wiki/British_Pacific_Fleet
http://en.wikipedia.org/wiki/List_of...rn_Fleet_ships
http://en.wikipedia.org/wiki/British_Eastern_Fleet
http://www.history.navy.mil/branches/dictvol2.htm
http://www.awm.gov.au/histories/volume.asp?conflict=2
http://www.navy.gov.au/spc/maritimepapers/piama15
http://www.rafcommands.com/Coastal/indexC.html
http://ibiblio.org/hyperwar/ETO/Ultr...SRH008-14.html
http://en.wikipedia.org/wiki/Category:RAAF_squadrons
http://www.wlb-stuttgart.de/seekrieg/chronik.htm
http://www.naval-history.net/WW2CampaignsRNMed.htm
http://www.naval-history.net/xAH-MaltaSupply01.htm
http://en.wikipedia.org/wiki/Malta_Convoys
http://www.naval-history.net/WW2CampaignsItaly.htm
http://www.ibiblio.org/hyperwar////U...dex.html#index
http://www.kbismarck.org/forum/viewt...644fda231667aa
http://www.navweaps.com/Weapons/WTGER_WWII.htm
http://en.wikipedia.org/wiki/Arctic_...ld_War_II#1941
http://www.convoyweb.org.uk/russian/index.html
http://www.convoyweb.org.uk/misc/index.html
http://www.naval-history.net/Cr00Rus...seContents.htm
http://www.bismarck-class.dk/
http://www.german-navy.de/kriegsmari.../feature5.html
http://www.naval-history.net/WW2Camp...ianConvoys.htm
http://www.warsailors.com/convoys/arctic.html
http://www.9thflottilla.de/9lstart.htm
http://www.chakoten.dk/soviet_amphib..._black_sea.pdf
http://en.wikipedia.org/wiki/Black_S...aigns_(1941-44)
http://en.wikipedia.org/wiki/Kerch-Eltigen_Operation
http://www.worldwar2.ro/operatii/?article=776
http://www.uboat.net/allies/technical/uk_radars.htm
http://www.history.navy.mil/library/online/radar-10.htm
http://www.vectorsite.net/ttwiz.html
http://www.rafweb.org/Menu.htm



================================================== ====


Recommended Mods:

I strongly recommend the Electronic Maneuvering Board and Dead Reckoning Tracker by aaronblood. The following link will provide a download links and information.

http://www.subsim.com/radioroom/showthread.php?t=150447


The following is the link to the 1.2 version

http://www.subsim.com/radioroom//dow...do=file&id=648


--------------------------------------

Solution Solver 1.3.2 by gutted

http://www.subsim.com/radioroom/showthread.php?t=156698



------------------------------------















Last edited by Onkel Neal; 04-21-2013 at 08:42 AM. Reason: updated download links
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Old 04-11-2008, 05:00 PM   #2
M. Sarsfield
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I didn't notice this in the release notes, but can RSRDC and OM be installed at the same time as long as OM is last?

In general, thanks to the OM team for this outstanding overhaul of the broken German game.
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Old 04-11-2008, 05:05 PM   #3
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sweetness. I have had 1.5 since shortly after its release and it has been fun, but now it's gonna be real fun.Thanks a ton lurker . You have contributed greatly to my overall enjoyment of SH4.(still a fleet boat fan at heart though)
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Old 04-11-2008, 05:10 PM   #4
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Quote:
Originally Posted by M. Sarsfield
I didn't notice this in the release notes, but can RSRDC and OM be installed at the same time as long as OM is last?

In general, thanks to the OM team for this outstanding overhaul of the broken German game.




Wondering the same thing:hmm: How dose this work?
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Old 04-11-2008, 05:15 PM   #5
miner1436
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Awsome work, thanks!
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Old 04-11-2008, 05:29 PM   #6
modisch
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Congrats on launching OM. Looks great. I'll be adding this as soon as I test drive the last batch of mods and tweaks.

-m
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Old 04-11-2008, 05:44 PM   #7
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I LOVE YOU MAN!

I just got my upgrade; getting ready to load up SH4 and play some US ops for a while. Now I can play realistic U-boats as well.
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Old 04-11-2008, 05:52 PM   #8
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Thank you!
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Old 04-11-2008, 06:30 PM   #9
keltos01
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just dwnlaoded it will look at it tomorrow, next an IJN campaign ?
you might wanna use some IJN torpedoes as for some built on german designs, and should have been easier to get in the far east. keltos01
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Old 04-11-2008, 06:32 PM   #10
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Very nice!

Thank you
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Old 04-11-2008, 07:05 PM   #11
DS
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Looks great. I just started a career in the IXC/40.

Just an observation, the boat looks the same as the IXD2. I take it they use the same model, but have different characteristics (or is it in fact a different model)?

Looking forward to this one!
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Old 04-11-2008, 08:41 PM   #12
lurker_hlb3
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Quote:
Originally Posted by M. Sarsfield
I didn't notice this in the release notes, but can RSRDC and OM be installed at the same time as long as OM is last?

In general, thanks to the OM team for this outstanding overhaul of the broken German game.
Yes it can, RSRDC first, then OM
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Old 04-11-2008, 08:44 PM   #13
lurker_hlb3
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Quote:
Originally Posted by DS
Looks great. I just started a career in the IXC/40.

Just an observation, the boat looks the same as the IXD2. I take it they use the same model, but have different characteristics (or is it in fact a different model)?

Looking forward to this one!
It's a cloned D2 with C40 characteristics, didn't have the time to import from SH3. May do that for my next project.
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Old 04-11-2008, 09:20 PM   #14
DS
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Sounds good. It would be great to see a new IXC model in the game as well, but I'll be having plenty of fun with this in the mean time.

Thanks!
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Old 04-12-2008, 01:35 AM   #15
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Nice as usual Lurker! Thank you!
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