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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1426 |
Ace of the Deep
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Tiny error
In Kiel with 7 flottila. Your crew is looking the wrong way. Would be best just to make the crowd appear on the difffrent side. |
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#1427 |
Planesman
![]() Join Date: Apr 2008
Location: San Diego, CA
Posts: 196
Downloads: 237
Uploads: 0
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Niume,
Same is true with Ace's "Men on Deck" mod. They face the right (correct) way when coming into the harbor, but not when setting sail. Apparently you can't have it both ways. David I PS: The Crew on Deck in WAC looks more like the photos I've seen rather than Ace's that has the whole crew on deck. No doubt inspired by the scene in Das Boat when the Captain inspects the whole crew while the boat is stationary in the bunker. DI |
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#1428 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 252
Downloads: 811
Uploads: 0
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Hello
How is the AI dds in WAC5.2? Is it realistic? |
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#1429 |
Lieutenant
![]() Join Date: Aug 2009
Posts: 252
Downloads: 811
Uploads: 0
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IA dds ?
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#1430 |
Ace of the Deep
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Yeah
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#1431 |
Silent Hunter
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@Hans, or any knowledgeable sailors,
Is there a mod that is WAC compatible that will stop ships floating above the horizon ? Like that in GWX. I would post a screenie to explain what I mean but unfortunately Ctrl F11 does not work ![]() Best regards Fubar |
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#1432 |
Ace of the Deep
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MEP V6 and Optional - ShipVanishingHull for MEP v6
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#1433 |
Silent Hunter
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Thanks mate
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#1434 |
Admiral
![]() Join Date: May 2012
Location: on land,on air and on sea
Posts: 2,191
Downloads: 686
Uploads: 0
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![]() ![]() https://www.subsim.com/radioroom/dow...o=file&id=1092 5)... please note this mod disables the Ctrl + F11 function, you must use PrtScr https://www.subsim.com/radioroom/sho...d.php?t=201592 |
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#1435 |
Time Lord
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I am trying Wac for the first time, but the patrol does not load. It becomes stuck in the loading image, with the red bar not going to the end.
Mods: Generic Mod Enabler - v2.5.0.150 [D:\SH3WAC\SH3Wac\MODS] WarAceCampaign 5.0 WarAceCampaign 5.0 Patch_5.2 WAC5.0 Full_Interior O2-Gauges v2 M.E.P v6 Optional - FSF for MEP v6 Optional - ShipVanishingHull for MEP v6 M.E.P v6 - VisualSensors for WAC v5.2 WAC5.2 H.sie Supplement to V16B1 |
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#1436 |
Admiral
![]() Join Date: May 2012
Location: on land,on air and on sea
Posts: 2,191
Downloads: 686
Uploads: 0
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Don't jump to conclusions. Wait.
![]() Downloading is very,very long. |
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#1437 | |
Time Lord
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More than 15m? |
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#1438 |
Planesman
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For me WAC load times are typically >20-minutes (plus the time taken to get to the main menu) so I seldom bother.
-C |
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#1439 |
Ace of the Deep
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is there a mini mod which fixes the tonnage on some of the ships. Like fast merchant is worth 17000 GRT and others.
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#1440 | |
Time Lord
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