SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-17-2019, 04:55 AM   #1576
ThePrody
not dead yet
 
ThePrody's Avatar
 
Join Date: May 2017
Location: Romania
Posts: 176
Downloads: 119
Uploads: 1
Default

@Noobicum4Ever NYGM stands for something very deep and historical :

Not Your Grandma Mod
ThePrody is online   Reply With Quote
Old 07-17-2019, 06:36 AM   #1577
John Pancoast
Captain
 
Join Date: Apr 2002
Posts: 516
Downloads: 237
Uploads: 0
Default

Quote:
Originally Posted by Noobicum4Ever View Post
I did not found the name of the SuperMod:

GWX = Grey Wolves eXpansion
NYGM = ???
LSH3 = Living Silent Hunter 3
WAC = War Ace Campaign
Not Your Grandmother's Mod.
__________________
".....contrary to the accepted wisdom - and mythology - at no time did the German U-boat force ever come close to winning the "Battle of the Atlantic...."

- Clay Blair
John Pancoast is online   Reply With Quote
Old 07-17-2019, 07:37 AM   #1578
Noobicum4Ever
Sailor man
 
Join Date: Jul 2019
Location: Bucharest
Posts: 47
Downloads: 12
Uploads: 0
Icon14

Thank you... I did not expect
Noobicum4Ever is offline   Reply With Quote
Old 08-09-2019, 11:35 PM   #1579
Randomizer
Bosun
 
Join Date: Mar 2019
Location: Vancouver Island
Posts: 62
Downloads: 26
Uploads: 0
Default

NYGM3_6F, it is May 1944 and I just was attacked and sunk while snorkelling by an invisible aircraft with the observation periscope raised and at 1 x TC.

Currently using NYGM, no enemy aircraft are visible on the map even with "No Map Updates" disabled. The problem is when snorkelling, you have no way of knowing when an enemy plane comes within visual range.

There is a "Restore God's Eye View" mod but I do not want that, I just want to be able to spot enemy planes on the map using the periscope alone. You can do this is GWX3 with "No Map Update" disabled.

Any help anywhere? Thanks in advance.

-C
Randomizer is online   Reply With Quote
Old 08-10-2019, 08:22 AM   #1580
John Pancoast
Captain
 
Join Date: Apr 2002
Posts: 516
Downloads: 237
Uploads: 0
Default

Quote:
Originally Posted by Randomizer View Post
NYGM3_6F, it is May 1944 and I just was attacked and sunk while snorkelling by an invisible aircraft with the observation periscope raised and at 1 x TC.

Currently using NYGM, no enemy aircraft are visible on the map even with "No Map Updates" disabled. The problem is when snorkelling, you have no way of knowing when an enemy plane comes within visual range.

There is a "Restore God's Eye View" mod but I do not want that, I just want to be able to spot enemy planes on the map using the periscope alone. You can do this is GWX3 with "No Map Update" disabled.

Any help anywhere? Thanks in advance.

-C



There is a .tga file for aircraft that is probably disabled with no map update enabled. There is for single ship contacts in the same situation.

Maybe look for that and reactivate it in it's relevant folder. But then that may have them always show up one the map, scope or not....
__________________
".....contrary to the accepted wisdom - and mythology - at no time did the German U-boat force ever come close to winning the "Battle of the Atlantic...."

- Clay Blair
John Pancoast is online   Reply With Quote
Old 08-10-2019, 03:38 PM   #1581
Randomizer
Bosun
 
Join Date: Mar 2019
Location: Vancouver Island
Posts: 62
Downloads: 26
Uploads: 0
Default

Ok thanks, have found what may be the offending file and replaced it with one that should be less offensive. Will create a new late-war career and see what happens. Cheers.

-C

EDIT
Will confirm for all of you late-war career aficionados that swapping out the ...\NYGM\data\Menu\Gui\Units\UnitAir.tga file with stock or that found in GWX3 restores the airplane icon to the map view when the Map Updates option is in effect.

Last edited by Randomizer; 08-11-2019 at 01:20 PM.
Randomizer is online   Reply With Quote
Old 08-18-2019, 06:50 AM   #1582
Leoz
Medic
 
Join Date: Apr 2016
Location: Near The Rockalls Bank
Posts: 159
Downloads: 221
Uploads: 0
Default

NYGM is still an amazing mod after all this time.


I have a question for the expert mod programers.


1. My mod list is shown in (6) below.

2. I am trying to have the watch officer only give out bearing info while on the surface and not bearing and range. I have been unsuccessful with coding this change.

3. I have done the following change to ACM-GUI Reloaded-h.sie's Edition (Commands_en.cfg) and enabled via JSGME. Result: no change.
This from the esteemed "Bilge_Rat" dated: 12-26-2012, 01:16 PM. (link: https://www.subsim.com/radioroom/arc.../t-200812.html)
Quote:
ok, found it, it was in the MENU.txt file.

changed line 4616 from:

4616=Nearest visual contact at bearing %03.Of, range %. Of %s!

to

4616=Nearest visual contact at bearing %03.Of!

now I only get the bearing and not the range. Its already that way in RFB.

Thanks everyone.
4. Any expert ideas what I missed?
5. Thanks in advance and I suspect NYGM will have another 20 years of use .Everything else runs rock solid stable and fun.

6. Mod list.
Win10. 16GB RAM.
SH3 via Steam
NYGM
4GB patch
SH3 Commander v3.2.0.203
__________________
Leoz

"Auf gefechtsstationen!"



SHIII via Steam, NYGM !!!

Leoz is offline   Reply With Quote
Reply

Tags
torpedos through hull

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:06 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 1995- 2019 Subsim