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Old 04-27-20, 04:56 AM   #2521
THEBERBSTER
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A Warm Welcome To The Subsim Community > Destorm11
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

If you playing the stock game exit and reload the game save


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Old 04-27-20, 07:25 AM   #2522
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Welcome to SubSim Destorm11
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GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
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Old 04-28-20, 03:40 PM   #2523
Texas Red
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I'm not sure if anyone else has encountered this glitch in SH5, I noticed it a lot in SH4, but here it is.

Has anyone noticed in SH4 how if you move the external camera, the waves almost like tremble. I only notice this if I am close to the water, even if I'm not viewing the external camera and I'm on the conning tower just walking around.
Is there a way to fix this?

Here is my mod list:

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Ubisoft Game Launcher\games\Silent Hunter 5\MODS]

Accurate German Flags
AI_sub_crew_1_0_2_TheDarkWraith
Boogie's Refit for TWOS
A Fistful of Emblems v1.51
Critical hits 1.1 Torpedos
Critical hits v 1.2
gap - The SH5 EcoMod v0.2.1 - 1. Main mod
gap - The SH5 EcoMod v0.2.1 - Testing missions
HCT_Deutsche U-Boote Theme
Happy Times v.1.0.00
IRAI_0_0_39_ByTheDarkWraith
MightyFine Crew Mod 1.2.1 Stock faces
Nazi Medals
Real Environment - Revision_3
SH5 External Cargo 1.0
SH5 G7 Torpedoes Historical Textures Pack
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
Ship Capsize & Listing Effects 1.0_by vdr1981
sobers Blackout lights V3 SH5
SteelViking's Interior Mod V1.2
Type7Merged
Cerberus62 Corrected Depth Charge Projector 1.0
sobers CrewAI mod SH5
FX_Update_0_0_21_ByTheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
OPEN HORIZONS II v2.5
SubFlags_0_0_8_byTheDarkWraith
sobers darker harbor walls
Radio_Messages_1_2_0_Non-NewUIs_Stock
Radio_Messages_1_2_0_German_Voices
SH5_Playable U-FlaK_0.1
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Old 04-28-20, 07:26 PM   #2524
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Default Trawler convoys?

Hey all,

I am right now playing SH5 with TWoS mod in the year 1939 in november, but for some reason actual merchant ships are rare, and I see way to many trawlers. At the time I send the message I encountered a "2 ship convoy" of trawlers which are moving in a line behind one another, something I have never seen trawlers do before, but only warships and actual merchants. It might be because I am not looking right of course. In some harbours I do see actual merchants instead of trawlers so yeah.

Last edited by ShipSinkerIan13; 04-28-20 at 07:34 PM.
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Old 04-28-20, 07:34 PM   #2525
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Default Welcome aboard!

ShipSinkerlan13! after a long silent run
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Old 06-23-20, 12:23 PM   #2526
w1ndStrik3
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Default TORPEDO BUG

Just fired 4x TIX Zaukönig II torpedoes (acoustic homing) while standing completely still and with engines off. For some reason the torpedoes locked on to ME and started circling sround me. Pls help
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Old 06-29-20, 03:17 PM   #2527
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Default Sh5 Wolves of Steel Question

Hi guys i have a question....i can t hit a Tribal Destroyer with an electric torpedo even if the draft of the destroyer is 3,5 m and the torpedo is set at 1,1 m....with external cam i see the torpedo pass under the boat and the only one time that i hit the propeller (don t know how just perfect timing) the torpedo fail (dud),i ve Wolves of steel mod....sorry for the bad english
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Old 08-08-20, 11:34 AM   #2528
Dedushka
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Hi guys. I have a question about map contacts update. If I disable it I still see some contacts on map far miles away from my u-boat. I can be at mediterrian sea and see some contacts at atlantic ocean. How it works. Real navigation is too difficult for me.
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Old 08-11-20, 08:19 AM   #2529
mArTiNkOpAc
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Default Cannot progress to next campaign.

After the Total Germany campaign time runs out the game tells me that I have not completed strategic goals and I cannot progress to another campaign even though I sank more tonnage than any other submarine ever. Is there any way to fix this?
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Old 08-11-20, 08:28 AM   #2530
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You did not complete enough missions and earn enough points to progress.

You need to complete missions. If you didn't do that and you just sank tonnage without completing objectives, you would'nt have very many "points" that are required to pass a campaign chapter.
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Old 08-11-20, 08:38 AM   #2531
mArTiNkOpAc
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Quote:
Originally Posted by the beast View Post
You did not complete enough missions and earn enough points to progress.

You need to complete missions. If you didn't do that and you just sank tonnage without completing objectives, you would'nt have very many "points" that are required to pass a campaign chapter.
The thing is that I did the objectives I was missing 2 or three crosses.
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Old 08-11-20, 09:54 AM   #2532
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Quote:
Originally Posted by mArTiNkOpAc View Post
The thing is that I did the objectives I was missing 2 or three crosses.
Huh, weird.

Are you using any mods? If so, can you post your mod list here please?

Here is a how to:

https://www.subsim.com/radioroom/sho...75&postcount=9
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Old 08-11-20, 10:17 AM   #2533
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Quote:
Originally Posted by the beast View Post
Huh, weird.

Are you using any mods? If so, can you post your mod list here please?

Here is a how to:
I´m not using any mods
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Old 08-11-20, 05:17 PM   #2534
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Default BUG IN TDC 7.4.2 TheDarkWraith

Hello, how are you?
I am in need of help, can someone help me to solve this problem I am having when trying to install TDC, this is happening?





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Old 08-11-20, 07:43 PM   #2535
Texas Red
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I had that issue with TWoS before, it was due to me enabling an incompatible mod.

So can you please post your mod list?
The below is a how-to on posting your mod list:
https://www.subsim.com/radioroom/sho...75&postcount=9


By the way, Welcome to Subsim!
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