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05-26-20, 11:38 PM | #106 | |
Grey Wolf
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I'm not sure, but this may be due to the fact that there are two different conventions for naming nautical time zones. For example: let's say you're at 60° west longitude. Some sources would label this as "GMT -4", because the time there is 4 hours before the time at Greenwich. However, other sources would label it as "GMT +4", because you have to add 4 hours to get to GMT. It's the same thing, just two different ways of looking at it. Personally, the vast majority of examples I have seen list west longitudes as negative and east as positive. But, I have seen it the other way around occasionally. IIRC, the latter is more popular in European countries and the former in the U.S. There was a discussion about this very topic on NavList some time ago. I'll try and see if I can find it ... [EDIT] Here it is: Time Zone Conventions.
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If you have a question about celestial navigation ... ask me! Celestial Navigation Spreadsheet Last edited by Sean C; 05-26-20 at 11:52 PM. |
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05-27-20, 03:50 AM | #107 | |
Swabbie
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Quote:
For example: I'm in GMT -4 time zone. So I need to uze Nautical Almanac with local time +4 (same as GMT) to find Declanation and GHA. But in SH I need to uze GMT - time zone (at our example GMT +4). It's totaly wrong. Last edited by MrArt; 05-27-20 at 04:41 AM. |
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05-27-20, 04:26 AM | #108 |
Swabbie
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Another example:
Today is 20 January 1943. U-Boat coordinates are 18°40'N 72°59'W. GMT is 18:01:30 and local time is 13:01:30 (GMT -5). The sun is under horizon ¯\_(ツ)_/¯ I can observe Moon at true azimuth 73°58' and altitude 10°34' Now go to Stellarium to the same place and the same time. But to get the same position of celestial bodies it needs to take GMT +5 time. So in real life we have this celestial bodies position at 23:01:30 GMT and in SH at 18:01:30 GMT. It should not be like that. It looks like Real Navigation uses GMT time as a local time. [EDIT] It happens at initial loading. If you start mission or campaign at GMT +1 time zone you should ALWAYS subtract 1 hour from GMT time. Or if you starting point at GMT -5 time zone you should always add 5 hours to GMT. So so-called "GMT" time is local time at your starting point. I checked it with transatlantic trip. Last edited by MrArt; 05-27-20 at 07:14 AM. |
07-06-20, 01:09 PM | #109 |
Swabbie
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Hi
I'm trying to get back to SH after few years, but first time with calculating u-boot position with real navigation. I would like to learn it from totorials #1 and #2 at first page of this thread, but I can't see the pictures. They are not available anymore. Well, I will try without pictures. But are there any other tutorials? There are many tutorials for manual TDC and all firing stuff but any tutorial about real navigation mod I can find says that your position will give you yor crew nawigator. That;ś not real navigation! There are tutorials for manual position calculating but I can't find them or there is no any but this thread only? Cheers to all! |
09-30-20, 06:09 PM | #110 |
Commodore
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@Sjizzle: can you upload your nav tutorial images again please?
OLtzS Ashikaga.
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10-11-20, 06:30 PM | #111 |
Chief
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In 1895, Joshua Slocum, the first man to sail around the world solo on his gaff rigged sloop Spray, used a cheap tin clock for approximate time, noon sun sightings and lunar distance sightings and dead reckoning to navigate.
Pretty cool stuff...........
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11-04-20, 08:13 AM | #112 |
Navy Dude
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Same as above really, is there any way of getting the pictures uploaded on the tutorials please? or has anyone saved them and could pm a copy?
many thanks |
11-05-20, 04:39 AM | #113 |
Grey Wolf
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If no one else responds, I would be happy to help with any general celestial navigation questions. However, I am unfamiliar with SH, so I cannot comment on how it works in-game.
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If you have a question about celestial navigation ... ask me! Celestial Navigation Spreadsheet |
11-05-20, 05:20 PM | #114 |
Navy Dude
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Thanks, Nathaniel that's a very kind offer. I'm looking to use the sextant in SH5 really, so not sure how much or how it differs from real-life techniques.
I will have a play about and come back to you if I need some clarification. I also just came across this series of videos https://www.subsim.com/radioroom/sho...d.php?t=246847 have not had time to look at them yet, but they look very good regards |
11-06-20, 02:14 AM | #115 | |
Grey Wolf
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From what I have read, it seems that Alpheratz has worked very hard to ensure that the standard techniques work in-game*. If what he writes is true, and he has developed an almanac that will work with the game, then I should be able to provide you with any help you might need. Just let me know if you run into any stumbling blocks. A little help along the way can be the catalyst to a much deeper understanding of the fundamental concepts. (And it can also help by explaining the [sometimes outdated] jargon which often confuses the "uninitiated".) And if you really understand what's going on, the chance of making a mistake is greatly reduced. Cheers! * To be clear: this is not a trivial task. I'm not entirely sure that everyone here appreciates how much work must've gone into this.
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If you have a question about celestial navigation ... ask me! Celestial Navigation Spreadsheet |
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11-17-20, 03:17 AM | #116 |
Grey Wolf
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I'd like to second this.
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10-03-21, 03:32 PM | #117 |
Nub
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Pictures for post#01
In case anyone is still interested to see the picture of the original post, I have uploaded a copy I did once in the link below. I do own any of this work, but made a copy for my convenience once.
https://docs.google.com/document/d/1...f=true&sd=true |
10-03-21, 04:04 PM | #118 | |
Stowaway
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Indeed, the Sun can be used to determine latitude in Silent Hunter 5, given the declination of the Sun SH5, which is different from the real one (requires a special SH5 almanac), as well as the sun semidiameter. I talk about these nuances in my videos. |
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10-03-21, 05:26 PM | #119 | |
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Quote:
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10-04-21, 05:07 AM | #120 |
Stowaway
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Привет! Я пробовал две предыдущие версии. В первой версии у меня не вращалась картушка. Вторая версия у меня работала хорошо, но я тестировал ее без реальной навигации. Сегодня проверю версию 1.3 с реальной навигацией, напишу.
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