SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-13-14, 04:49 PM   #46
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Mind the connection here has been saturated all day. Been backing up a server database.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 08-12-14, 02:46 PM   #47
Pappy55
Engineer
 
Pappy55's Avatar
 
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
Default

I would join you guys I brought this but barely touched it..
__________________
Pappy55 is offline   Reply With Quote
Old 08-12-14, 03:16 PM   #48
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Not sure if the server is up atm, I think we're waiting until it's a bit more stable.


BTW, what anime/manga is your sig from?
Oberon is offline   Reply With Quote
Old 08-13-14, 09:46 AM   #49
Pappy55
Engineer
 
Pappy55's Avatar
 
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
Default

The foreground of my sig is from Girls und Panzer..

The anime is about school girls fighting in ww2 tanks as a sport.. its not bad. Even has some ww2 music for the different teams which are based on nations..

Erika March


Katuysha


British Grenadiers March


The Army Goes Rolling Along
__________________
Pappy55 is offline   Reply With Quote
Old 08-13-14, 10:41 AM   #50
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

Quote:
Originally Posted by Pappy55 View Post
The foreground of my sig is from Girls und Panzer..

The anime is about school girls fighting in ww2 tanks as a sport.. its not bad. Even has some ww2 music for the different teams which are based on nations..

Erika March


Katuysha


British Grenadiers March


The Army Goes Rolling Along
Ah, that IS Garupan, I did wonder, I presume that is Kuromorimine school? Have you seen the Anzio OAV?
Oberon is offline   Reply With Quote
Old 08-13-14, 12:01 PM   #51
Pappy55
Engineer
 
Pappy55's Avatar
 
Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
Default

I have not even seen all of the series yet. I need to watch it.
I am quite far behind with anime I don't watch it much at all these days.

Even when I am in Japan I don't buy anime figures. Maybe I should and feed my inner geek.

I just thought the girls with the sub in the BG would give a kreigsmarine look.
__________________
Pappy55 is offline   Reply With Quote
Old 08-13-14, 03:18 PM   #52
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

It's a good series, all things considered, I think a lot of people expected it to be like Strike Witches and include a few million panty shots, but it really doesn't and focuses a lot on the statistics of the tanks and is in general quite realistic, if you overlook the use of girls in tanks as a national sport and the humongous aircraft carriers that they live on.
Oberon is offline   Reply With Quote
Old 10-21-14, 05:19 AM   #53
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Righto, so we've got a server running again, seemingly (thankfully) with less issues as previously.

It's an open (50km) map, with asteroids spread far apart. A number have been discovered and there's a large central one we're currently parked at. Operations are based off of a large ship with some basic facilities. Preference went to that over a station on account of the large distances; made sense to have a mobile home plate to start on.

Asteroids are marked by small satellites with a 5km broadcast range. Once you come within antenna range you should see a marker pop up, with the accompanying asteroid not far away from it.

Seems like a good idea to add a small beacon to these satellites once discovered: they have much larger range, allowing you to keep track of them all over the map. The solar panels can easily power a beacon.

Find an asteroid and it's yours to name, so if you like exploring, go for it.


There's a small remote control, battery powered miner and a more conventional small explorer ship. The base ship, these 2 small craft and resources stored on the base ship are considered for common use. I would ask that you help keep stocks up if possible, don't just grab and run.

No one is forced to stick around; feel free to venture out on your own if there's a personal project you want to work on.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 10-21-14, 03:16 PM   #54
Oberon
Lucky Jack
 
Join Date: Jul 2002
Posts: 25,976
Downloads: 61
Uploads: 20


Default

I left the Explorer at the central beacon because it wouldn't stay attached to the main ship, the remote miner self detonated a couple of times but I seem to have fixed it. Currently sitting at 'The Foot' ready for mining.

Aaaand the miner won't connect to the connector (is it because it says it's owned by Arclight?) so I've stuck it in the hanger and turned the battery off to save charge.

Last edited by Oberon; 10-21-14 at 03:32 PM.
Oberon is offline   Reply With Quote
Old 10-21-14, 05:21 PM   #55
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

I couldn't get the Explorer to park either. Not sure why it's doing that, maybe its parking brakes need rebuilding. I left it at The Foot for now.
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 10-22-14, 01:05 AM   #56
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Gears seem to be wonky, small ones just get destroyed anyway. Actually removed them from the explorer and tried the big pad on the side of the base ship, but that just refuses to lock. It's an improvement over something self-destructing when docked, but the moving together is still a bit wonky. It's tricky in singleplayer, almost impossible with the bit of extra lag in multiplayer.

We've got a bit of a stockpile, right? Prolly an idea to build our own miners and scrap the drone.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 12-15-14, 03:33 AM   #57
Betonov
Navy Seal
 
Betonov's Avatar
 
Join Date: May 2009
Location: Slovenia
Posts: 8,647
Downloads: 26
Uploads: 0


Default

Anything going on ??

A new update is out and I've playing a little SP to kill time.
Betonov is offline   Reply With Quote
Old 12-15-14, 02:50 PM   #58
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Not really, interest seems to flatline after a day or so.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 11-12-15, 03:14 PM   #59
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,005
Downloads: 32
Uploads: 0


Default

Planets!
Dowly is offline   Reply With Quote
Old 11-13-15, 02:46 PM   #60
Betonov
Navy Seal
 
Betonov's Avatar
 
Join Date: May 2009
Location: Slovenia
Posts: 8,647
Downloads: 26
Uploads: 0


Default

My computer is showing it's age.
I started a planets world and then crashed into a non rendered planet.
Respawned and got killed by nothing again.
20min later the planet still hasn't materialised.

Oh well, at this rate I might buy a new PC in 2021
Betonov is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:28 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.