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Old 07-19-19, 03:06 AM   #1426
Niume
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Tiny error

In Kiel with 7 flottila. Your crew is looking the wrong way.
Would be best just to make the crowd appear on the difffrent side.

 
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Old 08-05-19, 02:44 PM   #1427
David I
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Default Tiny Error

Niume,

Same is true with Ace's "Men on Deck" mod. They face the right (correct) way when coming into the harbor, but not when setting sail. Apparently you can't have it both ways.

David I

PS: The Crew on Deck in WAC looks more like the photos I've seen rather than Ace's that has the whole crew on deck. No doubt inspired by the scene in Das Boat when the Captain inspects the whole crew while the boat is stationary in the bunker.

DI
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Old 08-09-19, 08:58 AM   #1428
zeus
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Hello

How is the AI dds in WAC5.2?

Is it realistic?
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Old 08-09-19, 02:24 PM   #1429
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IA dds ?
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Old 08-10-19, 01:05 AM   #1430
Niume
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Yeah
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Old 08-11-19, 06:59 AM   #1431
Fubar2Niner
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gear

@Hans, or any knowledgeable sailors,

Is there a mod that is WAC compatible that will stop ships floating above the horizon ? Like that in GWX.

I would post a screenie to explain what I mean but unfortunately Ctrl F11 does not work

Best regards

Fubar
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Old 08-11-19, 07:28 AM   #1432
Niume
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MEP V6 and Optional - ShipVanishingHull for MEP v6
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Old 08-11-19, 07:41 AM   #1433
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Thanks mate Any clue as to why Ctl F11 does not work?
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Old 08-11-19, 01:19 PM   #1434
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Quote:
Originally Posted by Fubar2Niner View Post
Any clue as to why Ctl F11 does not work?

https://www.subsim.com/radioroom/dow...o=file&id=1092

5)... please note this mod disables the Ctrl + F11 function, you must use PrtScr

https://www.subsim.com/radioroom/sho...d.php?t=201592
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Old 08-16-19, 11:17 AM   #1435
Rhodes
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I am trying Wac for the first time, but the patrol does not load. It becomes stuck in the loading image, with the red bar not going to the end.

Mods:
Generic Mod Enabler - v2.5.0.150
[D:\SH3WAC\SH3Wac\MODS]

WarAceCampaign 5.0
WarAceCampaign 5.0 Patch_5.2
WAC5.0 Full_Interior
O2-Gauges v2
M.E.P v6
Optional - FSF for MEP v6
Optional - ShipVanishingHull for MEP v6
M.E.P v6 - VisualSensors for WAC v5.2
WAC5.2 H.sie Supplement to V16B1
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Old 08-16-19, 12:39 PM   #1436
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Don't jump to conclusions. Wait.

Downloading is very,very long.
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Old 08-16-19, 03:49 PM   #1437
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Quote:
Originally Posted by Anvar1061 View Post
Don't jump to conclusions. Wait.

Downloading is very,very long.

More than 15m?
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Old 08-16-19, 05:13 PM   #1438
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For me WAC load times are typically >20-minutes (plus the time taken to get to the main menu) so I seldom bother.

-C
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Old 08-17-19, 01:20 AM   #1439
Niume
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is there a mini mod which fixes the tonnage on some of the ships. Like fast merchant is worth 17000 GRT and others.
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Old 08-17-19, 03:56 AM   #1440
Rhodes
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Quote:
Originally Posted by Randomizer View Post
For me WAC load times are typically >20-minutes (plus the time taken to get to the main menu) so I seldom bother.

-C
Never thought of such patrol loading times. Will see how much time will it take here.
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